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Öops (abbreviated form of disaster) is a type of data resource in EV Nova. These oops tell the game about images displayed on the game map.

The öops resource[]

ℹ️️

EV Bible text

The following information was transcribed from the Nova Bible, ©1995-2006 by Matt Burch. The original document can be viewed here.

Oops resources contain info on planetary disasters. Actually, the term “disasters” is a misnomer, as these occurrences simply affect the price of a single commodity at a planet or station, for good or bad. Nova uses the name of the resource in the commodity exchange dialog box to indicate that a disaster is currently going on at a planet. The fields of an oops resource are:

Stellar[]

The stellar object this disaster is linked to

  • 128-2175: ID of a stellar object
  • -1: Any planet or station (use sparingly)

Commodity[]

Which commodity to affect the price of (0 = food, 1 = industrial, etc.)

PriceDelta[]

How much to raise or lower the price. (negative numbers lower it)

Duration[]

How many days the disaster lasts.

Freq[]

Percent chance per day that the disaster will occur.

ActivateOn[]

Control bit test expression. Leave blank if unused.

See also[]

Nova Bible
Technical MissionsSpace ObjectsSpace Object TypesOutfitsWallpapersTech LevelsRanksSoundsPersonsDudesShipsFleetsScan Masks
Resource Types spïnshänböömchärcölrcröndëscdüdeflëtgövtjünkïntfmïsnnëbuöopsoütfpërsränkröidshïpspöbsÿstwëap
Appendixes Combat RatingLegal statusStrings
Sorted
User Interface cölrïntf • DITL • DLOG
Graphics spïnshänbööm • pict • rleD • rle8 • cicn
Sound snd
Text dëscStrings • vers
Ship spawns düdeflëtpërs
Setting gövtspöbsÿstnëbu
Commodities jünköopsröid
Gameplay chärcrönmïsnshïpoütfwëapränk