Summary | Minor Storyline | Repeatables | Heraan Link | Rebel Link | Forced Bureau |
---|
Bounty Hunters storyline forced Bureau string
from Rebel Information[]
Infiltrate the Rebels (Fed 13 from Bounty Hunter)[]
mission #440
Offer[]
Random system |
---|
Bar: 100% |
AvailBits: (b61 & (b8 | b500)) & !b62
|
This mission is guaranteed to appear after being scanned while carrying cargo during Rebel Information.
"You sit down to enjoy your drink when you are overwhelmed by average looking men from all the surrounding tables."
Offer |
---|
"Working with the rebels were we?" asks one in a sneering tone.
What follows, you are not sure exactly for how long, maybe days, maybe months or even years, was nothing short of hell. Even decades later you will be incapable of even thinking about what was done to you without screaming in fear. Nothing could have prepared you; the human mind is just not designed to be capable of dealing with such things. It finally ends when they implant an explosive device in your head. You cannot doubt its existence as you can feel the scar behind your ear, and the x-ray they bring out shows it clearly as a small, dark, egg-shaped mass. They make it very clear; you will be working for them now...
|
"You are shepherded back into the room with a single spotlight facing the door and you cringe waiting for that beautiful voice to tear you apart."
Briefing |
---|
"It seems I was right to have doubts about you," begins that lovely female voice. "What's more you have already begun infiltrating the rebel organization for us. Aren't you a wonderful little drone?"
"What we want you to do," she continues, "is to continue with this infiltration. Do their bidding for a while and get their trust. "If, during your travels," she shifts again, "you see a ship called the 'Prodigal Son', it'll be because we want to contact you. Finish your current mission then go to the bar on Earth and ask for Commander Krane, you will then be brought to me. Perhaps it would be best if you continually checked the Earth bar, in case you miss the 'Prodigal Son', or if we can't put it in your path. "Now, you need to head off to Rebel II in the Koria system, and continue as before," she finishes sweetly. "I look forward to seeing you again soon, my dear." |
Krane says it was right to have doubts about the pilot even though they haven't met her before from Bounty Hunter.
k148
|
This mission grants a rank that prevents Rebels from attacking automatically.
While active[]
Mission Log Entry |
---|
Go to Rebel II in the Koria system to begin infiltrating the Rebellion in some way. |
Completion[]
Koria |
---|
Rebel II |
"You are met by a slightly suspicious Rebel dockmaster who inquires as to your motives in seeking him out."
Completion |
---|
You explain that you feel obligated to do something for the Rebellion seeing as they are fighting the Bureau. You tell him that what you have learned of the Bureau does not fit with your ideals for the Federation, and you are a {G "man" "woman"} of action and cannot just sit by and let them continue on their merry way.
"We always have a need for freighter captains," he explains, "and you can do that without actually gaining a lot of our secrets. If you were planning on doing something more dangerous, you are going to have to prove yourself first. "Go and see the dockmaster on Merrol in the Aldebaran system while he is off-duty in the bar and give him this," he hands you a data crystal. "He should be able to find something for you." |
This description is odd, seeing as the pilot has already met two of the Rebel leaders.
b62 S783
| |
Clean status with Rebellion +3 with Rebellion |
Meet With Merrol DockMaster[]
mission #783
Mission Log Entry |
---|
Look for the Merrol dockmaster, Jay in the bar there to see if the Rebels have a place for you in their organization. |
Completion[]
Aldebaran |
---|
Merrol |
Completion |
---|
As soon as you finish your post-flight routine, you decide that you had better head to the bar to find this off-duty dockmaster... |
Clean status with Rebellion |
Rebel Food Drop (Fed 14)[]
A Rebel Food Drop occurs as normal here.
Continuation[]
Merrol Missions | |
---|---|
Rebel Equipment Drop |
from Rebel Food Drop[]
Infiltrate the Rebels (Fed 13 from Rebel)[]
mission #611
Offer[]
Random system |
---|
Bar: 10% |
AvailBits: (b60 & b126) & !(b127 | b64)
|
"You sit down to enjoy your drink when you are overwhelmed by average looking men from all the surrounding tables."
Offer |
---|
"Working with the rebels were we?" asks one in a sneering tone.
What follows, you are not sure exactly for how long, maybe days, maybe months or even years, was nothing short of hell. Even decades later you will be incapable of even thinking about what was done to you without screaming in fear. Nothing could have prepared you; the human mind is just not designed to be capable of dealing with such things. It finally ends when they implant an explosive device in your head. You cannot doubt its existence as you can feel the scar behind your ear, and the x-ray they bring out shows it clearly as a small, dark, egg-shaped mass. They make it very clear; you will be working for them now...
|
"You are shepherded back into the room with a single spotlight facing the door and you cringe waiting for that beautiful voice to tear you apart."
Briefing |
---|
"It seems I was right to have doubts about you," begins that lovely female voice. "What's more you have already begun infiltrating the rebel organization for us. Aren't you a wonderful little drone?"
"What we want you to do," she continues, "is to continue with this infiltration. Do their bidding for a while and get their trust. "If, during your travels," she shifts again, "you see a ship called the 'Prodigal Son', it'll be because we want to contact you. Finish your current mission then go to the bar on Earth and ask for Commander Krane, you will then be brought to me. Perhaps it would be best if you continually checked the Earth bar, in case you miss the 'Prodigal Son', or if we can't put it in your path. "Now, you head back to Merrol, and continue as before," she finishes sweetly. "I look forward to seeing you again soon, my dear." |
b500
|
While active[]
Mission Log Entry |
---|
Go to Merrol in the Aldebaran system to begin infiltrating the Rebellion in some way. |
Completion[]
Aldebaran |
---|
Merrol |
"You land on Merrol feeling completely miserable."
Completion |
---|
You cannot help but feel distraught at your current circumstances. But, the images of what they did to you, and that heavy mass in your skull just behind your ear drive you onwards without mercy. Somehow you stop yourself from crying and compose yourself as you go out to begin your betrayal of these good people.
|
b64
| |
+3 with Rebellion |
Merrol Missions[]
An Equipment Drop and Anna's Rebel Rescue proceeds as normal here.
Receive Instructions from Krane (Fed 17 from Bounty Hunter)[]
mission #448
Offer[]
The Prodigal Son ship will appear when this mission is ready to be taken.
Sol |
---|
Earth |
Bar: 100% |
AvailBits: (b65 & (b8 | b500)) & !(b66 | b3000)
|
"You feel a tap on your shoulder as you sit down at the bar and you turn to see a young soldier who informs you in a clipped tone that you have to go to New England in the Wolf 359 system."
Offer |
---|
Commander Krane will meet you there.
|
While active[]
Mission Log Entry |
---|
Go to New England in the Wolf 359 system to meet Commander Krane to find out what she wants, and then follow any instructions she gives. |
Loading Cargo[]
Wolf 359 |
---|
New England |
1 ton of Encrypted Message Pod |
"You are taken into a darkened room by a dockworker who refuses to be drawn."
Should be 'refuses to be drawn into conversation' based on a similar situation from the Vell-os storyline.
Loading Cargo |
---|
"Hello my pretty," comes that horrifically beautiful voice. "Report."
"Good!" the voice decides finally, "you have done well!. Now we must start using your position to best advantage. "From here on," she commands, "I want you to bring any rebels you pick up here and we will do a quick body switch, so that we can start planting a few agents in amongst their network. Hopefully they will start getting you to place agents in future, and then we will be really getting somewhere. "In the mean time," she continues meaningfully, "I want you to deliver this message pod to my man on Earth, you know who he is. Don't think for a moment that my finger has left your switch." |
Completion[]
Sol |
---|
Earth |
"As you exit your ship you see the soldier who has been your link to Krane sitting nearby in a seat that affords excellent visibility."
Dropping Cargo |
---|
You walk up and drop the message pod in front of him. Without a word he punches a long string of numbers into the encryption lock and reads the contents.
With that, he closes the message pod and returns to looking around ignoring you. Obviously, as far as he is concerned this conversation is over. |
"As you head back to your beloved <PSN>, you wonder how you can live with yourself doing what you are doing to these brave rebels."
Completion |
---|
Nobody deserves to go through what was done to you, and you have no doubt that they will be subjected to it as well.
|
R(b66 b3000)
| |
10,000 credits | |
+2 with Bureau |
Forced Federation split[]
b66 is set | b3000 is set |
---|---|
Regain your life | Bureau Bodyswaps |
Rescue Rebel/Regain your life (Fed 18 → Rebel link)[]
mission #449
Offer[]
Aldebaran |
---|
Merrol |
Mission Computer: 50% |
AvailBits: (b66 & (b8 | b500)) & !b509
|
Offer |
---|
Your eyes mist over as you read that another rebel agent has reported in saying that he might have been compromised and needs extracting. |
Briefing[]
"You cannot stand it any longer. You head towards Jay's office with people staring at you because of the tears in your eyes."
Briefing |
---|
You walk in and he looks up in alarm. He immediately gets up and closes the door behind you.
You collapse on the floor as you realize that you CANNOT tell him. Your conditioning prevents you. "I... I don't understand," Jay stumbles, unsure of himself. You reach up and part your hair just above your ear revealing the surgical scar from your implant. He understands immediately. He reaches down and with surprising strength lifts you to your feet. "We have people who can help you," he tells you urgently, "but you have to go to Rebel I in the Evlei system, you will be taken care of there. Don't worry, I'll send two ships with you for protection." You stare at him dumbfounded. "Hurry!" he roars at you suddenly angry. "How much time do you think you have before they discover you've been turned and set off the device?" |
While active[]
Ships are titled Defiance, Dauntless, Courageous, Liberation, Vengeance, Endurance, Forbearance, Forgotten Honor, Lone Spark or Long Trail.
Mission Log Entry |
---|
Hurry and travel to Rebel I in the Evlei system to get Rebel surgical experts to remove the device in your head before the Bureau realizes you have been turned. |
5 ships of type Lone Big Federation Ship in Aldebaran that infinitely regenerate
| |||
|
Loading Cargo[]
Evlei |
---|
Rebel I |
"As soon as you land you are whisked away to a hospital. Some sort of breathing apparatus placed over your face and everything goes black."
Loading Cargo |
---|
For the next few days you float in and out of consciousness, never truly awakening. One time you recognize the voice of General Smart.
"Always was like Melissa to use a club instead of a knife," replies another voice impassively, "she never did have much finesse, and look where..." Any further talk was cut off as you slipped further into the darkness. You awake sometime later to see General Smart sitting at your bedside. "Good to see you're awake," he greets you. "I wanted to be here to tell you that I no longer have any doubts about you. I doubt that I would've had the strength to do what you did, very few would. I would be honored to work with you in the future. "Now get back to Merrol. Tell Jay to stop pestering me about you." |
Completion[]
Aldebaran |
---|
Merrol |
"Jay greets you as soon as you open your hatch."
Dropping Cargo |
---|
"Damn, it is good to see you again," he says with a grin and a hint of a tear in his eye. "I was more than a little worried, I can tell you. I was sending messages to HQ every few hours don't you know. I hear that General Smart got pretty irritated about it," he chuckles, "but what are friends for?
You almost collapse with the weight of it all. You don't feel like a hero, after all didn't you work for the other side until a few weeks ago? The shame of your actions still burns away inside of you. |
"Jay sees your distress and puts his arm over your shoulders and whispers in your ear, "Don't worry, all this is mainly because the head-sheds decided to send out the details of your exploits in order to boost morale amongst the troops."
Completion |
---|
Don't worry, no names were mentioned, although I don't doubt that a few people will start putting two and two together, but for now your secret is fairly safe.
"So I hope you like extractions, because I've programmed the mission BBS to allow you access to them," he tells you cheerfully. "Whenever they come up I'll post them, and if you're around you can pick them up if you want to. In the mean time I suggest you get a few drinks into you. After what you went through I would be getting plastered and staying that way! "Damn, it's good to have you back <PN>." |
b509 b128
| |
+3 with Rebellion |
Continuation[]
Rebellion Storyline | |
---|---|
Rebel Insertion |
the Bureau Bodyswaps[]
Rescue Rebel (Fed 18 - Forced)[]
mission #575
This is a repeating mission and not necessary to progress.
Offer[]
Aldebaran |
---|
Merrol |
Mission Computer: 40% |
AvailBits: b3000 & !b123
|
Since Mission Computer missions can't be forced on the player, there's no reason to take these.
Offer |
---|
Another rebel agent has reported in that he might have been compromised and needs extracting. |
Briefing[]
"Message to: Captain <PN>"
Briefing |
---|
Message from: Jay
Good luck! |
While active[]
Mission Log Entry |
---|
Go to <DST> in the <DSY> system, extract a rebel agent and take them to New England in the Wolf 359 system. |
5 ships of type Lone Big Federation Ship in Aldebaran that infinitely regenerate
| |||
|
Loading Cargo[]
Random system |
---|
1 ton of Rebel Agent, illegal to Federation |
2 ships of type Lone Federation Ship in travel destination's system
| |||
|
Ship is titled UFS Dauntless, UFS Winston, UFS Eisenhower, UFS Ohio, UFS Excalibur, UFS Bismarck, UFS Vengeance, UFS Enterprise, UFS Excelsior or UFS Razorback.
"You land and with shaking hands you go through your normal post-flight checklist knowing that you have no choice but to condemn the brave man you are about to meet."
Loading Cargo |
---|
When you are finally finished you take a deep breath and head outside to await the arrival of your passenger.
|
Completion[]
Wolf 359 |
---|
New England |
"Your passenger exits straight into the arms of the waiting Bureau 'investigators'."
Completion |
---|
He looks confused for a second before going red and turning on you, enraged. He lunges only to be forcefully restrained by the pick up team.
Once again you are overwhelmed by a sense of self-loathing and when the former rebel agent spits in your face it takes you a few long seconds to find the strength to wipe it away. One of the men restraining the rebel club him over the head with a short baton and he slumps unconscious. "Good thinking," nods the leader and the man is dragged away. She turns to you, "Commander Krane isn't around at the moment, but I'll make sure she hears about this. We will have a replacement for you to take back to the rebels in a few hours. Meet us in the bar." |
b123
| |
+2 with Federation |
Insert Bureau Agent (Fed 19 - Forced)[]
mission #576
This is a repeating mission and not necessary to progress.
Offer[]
Wolf 359 |
---|
New England |
1 ton of Bureau Agent |
"As you sit in the bar trying to drown your sorrows you are startled to see a man who appears to be the rebel agent you just brought in casually walk into the bar."
Offer |
---|
You quickly realize that he is just a Bureau agent surgically modified to look like the person you captured. He spots you and comes over.
You throw down the remnants of your drink and after a few moments of hell you slowly lever yourself to your feet and you start making your way towards your ship. |
While active[]
Mission Log Entry |
---|
Take the Bureau agent to Merrol in the Aldebaran system. |
2 ships of type Big Rebels in Aldebaran
| |||||
5 ships of type Lone Big Federation Ship in Aldebaran that infinitely regenerate
| |||||
|
Special ships are titled Defiance, Dauntless, Courageous, Liberation, Vengeance, Endurance, Forbearance, Forgotten Honor, Lone Spark or Long Trail.
Dropping Cargo[]
Aldebaran |
---|
Merrol |
"Your passenger politely thanks you for helping him out as he leaves, but the small gesture only serves to deepen your helpless mood."
Dropping Cargo |
---|
You find yourself wishing once more that you had never gotten involved in this stupid conflict in the first place. In your despair you begin to imagine all the havoc that will be wrought on the brave Rebels who are caught because of your actions, and you are only just able to stop the tears from pricking your eyes.
"Good work," he states cheerfully. "Come to my office, I have a credit chip with your name on it." |
"When you get into his office you watch miserably as he goes over and starts rummaging through his desk drawers."
Completion |
---|
"Here it is," he says at last pulling out a credit chip. "This should keep you eating for a few more days.
You turn to leave after he claps you on the shoulder and with the self-loathing only another broken man would understand, you head back out into the spaceport. |
!b123
| |
35,000 credits | |
+2 with Rebellion |
Rebel Insertion (Fed 20 - Forced)[]
mission #590
This is available immediately after Receiving Instructions from Krane.
Offer[]
Aldebaran |
---|
Merrol |
Bar: 100% |
AvailBits: b3000 & !(b3001 | b3002)
|
"You see a waving hand as you step into the bar and with a sinking feeling in your heart you recognize Jay sitting in his normal place with a young slightly overweight woman next to him."
Offer |
---|
You sit down and he grins at you.
He gives you a wink. "Realistically though," he continues sardonically, "your next step isn't any different from your last step. But think of it as another rung passed to make it to the top. Are you in, or do you need a little more time to settle yourself in?" |
Briefing[]
""We're talking now about insertion missions," Jay continues quietly, "where you take an agent from here and plant them wherever they need to go to start their new lives as informants."
Briefing |
---|
"Allow me to introduce Fiona," he indicates the woman next to him and you can barely bring yourself to look at her knowing that you will end up betraying her. "She needs to get to Dunroamin in the Journey's End system. The usual deal applies in keeping away from the Federation and the Bureau. Good luck to the both of you."
|
b509
|
While active[]
Mission Log Entry |
---|
Take the rebel mole on New England in the Wolf 359 system, to be replaced by an agent for the Bureau. |
5 ships of type Lone Big Federation Ship in Aldebaran that infinitely regenerate
| |||
|
Completion[]
Wolf 359 |
---|
New England |
2 ships of type Civilian (2) in Wolf 359
| |||
|
Ships are titled 'Prodigal Son'.
"Fiona looks a little confused when she sees the Bureau strongarms when she steps out of your hatch."
Completion |
---|
Comprehension comes slowly as she turns to you in despair. You cannot bring yourself to look into her eyes as she is quickly overpowered.
"Commander Krane left a message that she will make contact with you soon and that you are being temporarily relieved from active duty," says the attractive team leader as her team drags away the unconscious rebel. "We will take care of the rest of the operation to replace her with one of our own." It takes you a few moments to summon the strength to work yourself free of the misery to nod in acknowledgment. |
R(b3001 b3002)
| |
+3 with Rebellion |
Forced Federation split[]
b3001 is set | b3002 is set |
---|---|
Krane's Drone | Regain your life |
Rescue Rebel/Regain your life (Fed 21 → Rebel link)[]
mission #591
Offer[]
Aldebaran |
---|
Merrol |
Mission Computer: 50% |
AvailBits: b3002 & !b509
|
Since the previous mission sets b509 on aceeptance, this mission is not available. What happens if b3002 is set?
Completion[]
"Jay sees your distress and puts his arm over your shoulders and whispers in your ear, "Don't worry, all this is mainly because the head-sheds decided to send out the details of your exploits in order to boost morale amongst the troops."
Completion |
---|
Don't worry, no names were mentioned, although I don't doubt that a few people will start putting two and two together, but for now your secret is fairly safe.
"So I'm just going to give you access to the same missions from the mission BBS as you had before," he tells you cheerfully. "When you're ready, and if you're around you can pick them up if you want to. In the mean time I suggest you get a few drinks into you. After what you went through I would be getting plastered and staying that way! "Damn, it's good to have you back <PN>." |
The only difference from the previous 'Regain your life' is that Jay knows that you don't have to do his missions anymore.
b509 b128 b126 b127 b129
| |
+3 with Rebellion |
Continuation[]
Rebellion Storyline | |
---|---|
Intel Re-assignment |
Krane's Drone[]
These missions speedrun universe changes where the Feds conquer the galaxy.
Pass on Message (Fed 22 - Forced)[]
mission #592
Offer[]
Federation system |
---|
Spaceport: 20% |
AvailBits: b3001 & !(b3003 | b3025)
|
1 ton of encrypted message pod, illegal to the Polaris, the Rebellion, the non-Moash families, the Wild Geese and the Rimerta (mission fails if scanned) |
""I have something for you," begins the {G"stunning" "disgustingly attractive"} Krane brusquely. "Something you are actually capable of doing.""
Offer |
---|
She indicates that you should sit on the sidewalk bench beside her and you comply. She pulls out a standard message pod and hands it to you.
She takes a moment to chuckle at the expression of misery on your face. "Don't worry my dear little toy," she laughs. "I'm nearly finished with you, after that I'll kill you and you won't have to worry about it any more..." |
While active[]
b3007 b3025 b148
|
The Rebels have been assimilated. Skip to A Parting Gift.
Mission Log Entry |
---|
Take a Message Pod to Spacedock I in the Gateway system and give it to Rear Admiral Vessair. |
6 ships of type Lone Big Federation Ship in Gateway
| |||||
4 ship of type Large Vella War Ships in Gateway
| |||||
|
Completion[]
Gateway |
---|
Spacedock I |
"As soon as you land a squad of four marines grabs you and drags you into the station operations center to meet Rear Admiral Vessair."
Completion |
---|
"So this is Krane's new toy," he comments to nobody in particular. "Search {G"his" "her"} holds and bring the message pod to me!"
"Why is {G"he" "she"} still here?" He asks of the soldiers standing behind you. "Sorry sir," replies the squad leader and you are bustled back to your ship almost faster than you arrived. Nothing in your life has ever made you feel so useless and helpless. |
b3003
| |
10,000 credits | |
+1 with Bureau |
Pass on Second Message (Fed 23 - Forced)[]
mission #593
Offer[]
Federation system |
---|
Spaceport, 10% |
AvailBits: b3003 & !((b3004 | b3005) | b3025)
|
1 ton of encrypted message pod, illegal to the Polaris, the Rebellion, the non-Moash families, the Wild Geese and the Rimerta (mission fails if scanned) |
""Seeing as you managed to do the last mission without screwing it up," begins the {G"stunning" "disgustingly attractive"} Krane brusquely startling you as you exit your ship, "I have another one for you.""
Offer |
---|
She casually pulls out a standard message pod and hands it to you.
She takes a moment to chuckle at the expression of misery on your face. "I have only a few more things for you now," she laughs. "Once I'm finished with you, I'll make sure you are put out of your misery." |
While active[]
b3007 b3025 b148
|
The Rebels have been assimilated. Skip to A Parting Gift.
Mission Log Entry |
---|
Take a Message Pod to Spacedock I in the Gateway system and give it to Rear Admiral Vessair. |
6 ships of type Lone Big Federation Ship in Gateway
| |||||
4 ship of type Large Vella War Ships in Gateway
| |||||
|
Completion[]
Gateway |
---|
Spacedock I |
"This time as soon as you land a squad of four marines boards your ship, grabs you and drags you out into the spaceport and hold you down while they search your ship."
Completion |
---|
Tears of misery and degradation start to mist your eyes, but with all the conditioning you've had you cannot even bring yourself to protest.
|
b3004
| |
10,000 credits | |
+1 with Bureau |
The Auroran Homeworlds have suffered orbital bombardment.
Steal Wraith Technology (Fed 24 - Forced)[]
mission #594
Offer[]
System adjacent to Kania |
---|
Spaceport: 10% |
AvailBits: b3004 & !(b3006 | b3007)
|
1 ton of Instructions, illegal to Aurora Empire, Polaris and Rebellion |
""I believe that you are now in the home stretch," begins the {G"stunning" "blond haired"} Krane brusquely, once again startling you as you exit your ship, "I have another mission for you.""
Offer |
---|
She casually pulls out a datapad and calls up a picture of what appears to be a Polaris weapon firing.
"Don't worry," she laughs and shrugs. "This might be it and then I'll have you killed." |
While active[]
Mission Log Entry |
---|
Go to Nil'a Mjolnir in the Mjolnir system and sneak a few photographs of a Wraith Cannon and the Wraithii it fires and return with them to New England in the Wolf 359 system. |
Completion[]
Mjolnir |
---|
Nil'a Mjolnir |
2 ships of type Large Polaris in Mjolnir
| |||
|
Completion |
---|
With shaking hands you complete your post-flight routine before heading off your ship. Remembering Krane's instructions you head towards the ship outfitting area to see if you can find a Wraith Cannon and its ammunition. |
b3006
| |
+20 with Bureau |
Failure[]
Getting scanned leads to failure.
"Two Polaris officials meet you when you land, one garbed in all gray, one in black. In a blur of sudden motion the gray one attacks you, and the last thing you see is the light fading around the edges of your vision."
Failure |
---|
When you wake up, you are greeted by the same black-garbed Polaris.
With that she helps you out of the bed and back to your ship. For the first time in many months, you feel a little freedom now that the Polaris have removed the explosives from your brain. |
b3015
|
It's unknown where the story goes from here.
Return with Photographs (Fed 25 - Forced)[]
mission #595
Offer[]
Mjolnir |
---|
Nil'a Mjolnir |
Outfitter, 100% |
AvailBits: b3006 & !(b3007 | b3015)
|
"Trying to look like you know what you are doing you head into what appears to be the ship outfitting areas of this strange station."
Offer |
---|
You get a few odd looks, but luckily nobody asks you any questions. You walk around and take a few surreptitious snaps of a Wraith Cannon as it is being re-attached to a large Polaris vessel, and take a few quick pictures of a series of the fluorescent purple packets of energy that are called the Wraithii as they are loaded on board as well.
|
While active[]
Mission Log Entry |
---|
Take the Wraith Cannon plans back to New England in the Wolf 359 system to give them to Commander Krane. |
Completion[]
Wolf 359 |
---|
New England |
2 ships of type Large Polaris in Wolf 359
| |||
|
Why are there Polaris here?
"You are dragged out of your ship by a team of soldiers into the spaceport to where Commander Krane is waiting."
Completion |
---|
"Find the pictures," she snaps and several other soldiers immediately head into your ship returning moments later with the pictures you took of the Wraith cannon and the Wraithii.
"It seems I may have underestimated your capabilities," she murmurs quietly. "Meet me here sometime in the next few weeks, and then we will see what is to be done with you." |
b3007 b148
| |
10,000 credits | |
+20 with Bureau |
The Rebels have been assimilated.
Failure[]
Getting scanned leads to failure.
"You are dragged out of your ship by a team of soldiers into the spaceport to where Commander Krane is waiting."
Failure |
---|
"Find the pictures," she snaps and several other soldiers immediately head into your ship returning moments later with the pictures you took of the Wraith cannon and the Wraithii. The leader of the searchers comes over and whispers something to Commander Krane and you can see her anger growing.
The soldiers all nod and all head off at a jog while Commander Krane turns her gaze back on you. "As for you," she murmurs in a deathly quiet voice, "I should have known better than to trust something like this to you. Meet me here sometime in the next few weeks, and then we will see what is to be done with you." |
b3009 b148
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The Rebels have been assimilated and the Nil'kemorya have been destroyed, but you're now safe from A Parting Gift.
A Parting Gift (Fed 26 - Forced)[]
mission #596
Offer[]
Wolf 359 |
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New England |
Spaceport: 35% |
AvailBits: b3007 & !b3009
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"You see a smiling Commander Krane waiting for you when you land."
Offer |
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"You have done everything we've asked of you," she tells you sincerely, but with a hard glint in her eye. "I must admit that I didn't think that you would survive this long.
"Well done, Captain <PN>," mocks Krane almost gleefully, "you have been invaluable in helping the Bureau gain control over all of Known Space." With that she laughs and walks away leaving you with nothing but despair and defeat for company. |
b3009 b3015
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The Nil'kemorya have been destroyed.
The End[]
Mission Log Entry |
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Now that they have achieved their aim of dominating Known Space, the Bureau no longer needs your services. So they have decided to kill you by sending their new ships against you to test them under combat conditions. |
Player's location |
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10 ships of type RAGE Gunboat that follow and attack the player
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G348
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Destroying all the RAGE Gunboats will plant a Lethal Bomb on your ship. Prepare with an escape pod, or leave one alive.
This is the final Forced Bureau mission.
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Civilian Ships | Cargo Drone (v) (i) 2k as escort only, Shuttle (v) (i) 10k, Heavy Shuttle (v) (i) 17.5k, Viper (v) (i) 80k, Asteroid Miner (i) 150k, Terrapin (v) (i) 150k, Lightning (WG) (v) (i) 250k, Thunderhead (v) (i) 300k, Valkyrie (v) (i) 350k, Starbridge (v) (i) 600k (Modified (v) (i) 750k), IDA Frigate (v) (i) 750k Civilian Outfits • Civilian Weapons • Federation Licenses | |
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Sigma Ships | Star Liner (v) (i) 500k, Pegasus (v) (i) 2M, Leviathan (v) (i) 12M | |
Auroran Civilian ships | Argosy (v) (i) 200k, Enterprise (v) (i) 450k | |
Polaris Civilian ships | Sprite (v) (i) 500k, Cambrian (v) (i) 2.5M | |
Activities | Galactic Racing Network • | |
Corporate Strings | United Shipping ( Main Missions • Repeatables ) • Sigma Shipyards (Main Missions • Bulk Deliveries) • GLi-Tech ( Missions ) • Terraforming ( UHP-1002 • New Ireland ) | |
Side Missions (Klavs) | Cunjo Hunt • Escort Band • Launch Probe • Temmin Shard | |
Other Missions | Tutorial • Standard Deliveries • Escort Mission • Refueling Mission • Derelicts • Duels • Punishment • Blow Stuff Up | |
Bounty Hunters | Bounty Hunters Storyline ( Minor Storyline • Repeatables ) • Heraan Link • Rebel Link • Forced Bureau) | |
Wild Geese | Wild Geese Storyline ( Intro Missions • Death Path • Life Path ) • Heraan Link • Association Link) Wild Geese Preamble |
Sub-factions: Bureau • Roughnecks • Wild Geese Federation Ships: Viper (v) (i) 100k, Anaconda (v) (i) 150k, Scout Ship (v) (i) 400k, Patrol Boat (v) (i) 500k, Destroyer (v) (i) 2M, RAGE Gunboat (v) (i) 2.5M, Carrier (v) (i) 12M Bureau Storyline (Preamble • Intro Missions • Merrol Filler • Main Story • Final Missions) Federation Outfits • Federation Weapons • Federation Licenses Federation fauna: Knup-Knup • Monkdillo
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