"Jack Folstam: <PN>, I have recently been given information on a bounty. Hail me if you're interested."
― Show hail quote only when friendly towards the player
Jack Folstam (Subtitle: "Night-Master"), of the Guild of Bounty Hunters flies a Valkyrie; Class III (#279) and offers 25000 Credit Bounty when hailed, then leaves after the mission is accepted.
"You are something of a hard man to follow, Captain."
― Hail response
1 ship of type Small Auroran Interceptor in an adjacent system that attacks the player
Düdes
Small Auroran Interceptor
"Small Auroran Interceptor" (Interceptor) of govt Auroran Empire:
25% Abomination; Frunch'ek Class (#152)
20% Firebird; Thamgiir Class (#155)
14% Phoenix; Va Thamgiir (#156)
10% Aurora Carrier; Ytrack Class (#153)
5% Abomination; Dechanik Class (#239)
5% Abomination; Va French'ek Class (#240)
5% Abomination; Va Themgiir Class (#241)
5% Firebird; Themgaar Class (#303)
5% Firebird; Va Themgiir Class (#304)
3% Phoenix; Va Themgaar (#305)
3% Phoenix; Frunch'ek (#306)
Ship is titled Dechanik, Blood Honor, Frunch'eck, Talons of Integrity, Warrior's Pride, Doomblade, Warrior's Path, Gjinchar, Swordsman's Song or Ytrack.
Apparently an Auroran ship has been raiding in and around this system. The bounty for its destruction is 25000 Federation credits.
Briefing[]
"In the last few weeks a rogue Auroran ship, the <SN>, has slipped past Federation border patrols and has been harassing ships in this and the surrounding systems."
Briefing
Track it down and destroy it before heading back to Sol to collect your bounty (less the ten percent Guild fee) from the Guild offices on Earth.
While active[]
Mission Log Entry
Locate and destroy the <SN> and then collect your bounty at the Guild offices on the Kane Band.
Travel to:
Adjacent system
Destroy Abomination
Opposition
Special Ships
1 ship of type Abomination in an adjacent system that attacks the player
Düdes
Abomination
"Abomination" (Interceptor) of govt Auroran Empire:
40% Abomination; Frunch'ek Class (#152)
30% Abomination; Dechanik Class (#239)
20% Abomination; Va French'ek Class (#240)
10% Abomination; Va Themgiir Class (#241)
Ship is titled Dechanik, Blood Honor, Frunch'eck, Talons of Integrity, Warrior's Pride, Doomblade, Warrior's Path, Gjinchar, Swordsman's Song or Ytrack.
Apparently a Pirate ship has been raiding in and around this system. The bounty for its destruction is 25000 Federation credits.
Refusal[]
"In the last few weeks the lone pirate vessel, called the <SN>, has managed to avoid the regular Federation patrols in this sector and has been harassing ships in this and the surrounding systems."
Briefing
Find it and destroy it before heading back to Sol to collect your bounty (less the ten percent Guild fee) from the Guild offices on Earth.
While active[]
Mission Log Entry
Locate and destroy the <SN> and then collect your bounty at the Guild offices on the Kane Band.
Travel to:
Adjacent system
Destroy Pirate Valkyrie
Opposition
Special Ships
1 ship of type Pirate Valkyrie in an adjacent system that attacks the player
Düdes
Pirate Valkyrie
"Pirate Valkyrie" (Warship) of govt Pirate:
100% Pirate Valkyrie; Class II (#149)
Ships are titled Howling Wolf, Hell-Hound, Old Grey Fox, Black Dragon, Footpad, Silent Footfall, Ball and Chain, Raven Stone, Lone Horseman or Old Veteran.
Apparently a Pirate ship has been raiding in and around this system. The bounty for the capture of its Captain and crew is 50000 Federation credits.
Briefing[]
"In the last few months the lone pirate vessel, known as the <SN>, has managed to avoid all attempts at capture by all local authorities and the Federation Navy."
Briefing
It has been continually harassing ships in this and the surrounding systems. Find it, disable it, capture its Captain and crew and bring them to Earth to be placed on trial for their crimes. While there you can collect your bounty (less the usual Guild fee) from the Guild offices on Earth.
While active[]
Mission Log Entry
Locate and disable the <SN> in order to capture its Captain and Crew so that they can be brought to trial.
Travel to:
Adjacent system
Board Pirate Starbridge
2 tons of Prisoners
Opposition
Special Ships
1 ship of type Pirate Valkyrie in an adjacent system that attacks the player
Düdes
Pirate Valkyrie
"Pirate Starbridge" (Warship) of govt Pirate:
100% Pirate Starbridge; Class B (#148)
Ships are titled Howling Wolf, Hell-Hound, Old Grey Fox, Black Dragon, Footpad, Silent Footfall, Ball and Chain, Raven Stone, Lone Horseman or Old Veteran.
"After setting explosives on the hull of the disabled ship and watching the resulting explosion you dash in and take control of the flight deck of the ship amidst the smoke and flames."
Loading Cargo
Neither the Captain or the crew is in any condition to resist as they all look as if they have spent the last few minutes being pummelled by a polar bear. You stow them in your cargo hold under lock and key for the trip back to Sol.
This text does not display because it's set as 'Loading Cargo', not 'Ship Done'.
"Seemingly before you land you are surrounded by members of the local military garrison, and they escort your prisoners away under strict security."
Dropping Cargo
The leader of the contingent politely thanks you for your efforts in securing the criminals and tells you that you can collect your well-earned payment from the offices of your Guild.
"After going through your post-landing routine you head off to the Guild office to collect your payment. You walk in and Corrin greets you with a warm smile."
Completion
"Another successful hunt I see," she congratulates. "Good work, the Day-Master will be pleased."
She demands you tell her everything that happened, and after hearing the entire story with only a few minor embellishments she looks impressed and transfers your payment of 45000 credits into your account.
Apparently an Auroran raider has slipped into the Federation undetected and has been seen around this system. The bounty for the capture of its Captain and crew is 50000 Federation credits.
Briefing[]
"In the last few months A lone Auroran ship, called the <SN>, has managed to avoid all attempts at capture by all local authorities and the Federation Navy."
Briefing
It has been continually raiding the shipping lanes in this and the surrounding systems. The Federation wants to make an example of these men and they want you to find this ship, disable it, capture its Captain and crew and bring them to Earth to be placed on trial for their crimes. While there you can collect your bounty (less the usual Guild fee) from the Guild offices on Earth.
While active[]
Mission Log Entry
Locate and disable the <SN> in order to capture its Captain and Crew so that they can be brought to trial.
Travel to:
Adjacent system
Board Aurora Cruiser
2 tons of Prisoners
Opposition
Special Ships
1 ship of type Auroran Cruiser in an adjacent system that attacks the player
Düdes
Auroran Cruiser
"Auroran Cruiser" (Interceptor) of govt Auroran Empire:
40% Aurora Cruiser; Gjinchar Class (#154)
30% Aurora Cruiser; Gjinchar Class #2 (#247)
20% Aurora Cruiser; Se Gjunchek Class (#248)
10% Aurora Cruiser; Va Gjencha Class (#249)
Ship is titled Dechanik, Blood Honor, Frunch'eck, Talons of Integrity, Warrior's Pride, Doomblade, Warrior's Path, Gjinchar, Swordsman's Song or Ytrack.
"After setting explosives on the hull of the disabled ship and watching the resulting explosion you dash onto the flight deck of the <SN> amidst the smoke and flames."
Loading Cargo
Although neither the Captain or the crew is in any condition to resist after the firefight they have just endured they somehow manage to raise the effort to fight back. You spend the better part of the next hour subduing the valiant and skilful defense of the warriors of this vessel.
You stow the few survivors in your cargo hold under lock and key and immediately head off to find your first aid kit to take care of your own not insignificant injuries.
This text does not display because it's set as 'Loading Cargo', not 'Ship Done'.
"Seemingly before you land you are surrounded by members of the local military garrison, and they escort your prisoners away under strict security."
Dropping Cargo
The leader of the contingent politely thanks you for your efforts in securing the criminals and tells you that you can collect your well-earned payment from the offices of your Guild.
"After going through your post-landing routine you head off to the Guild office to collect your payment. You walk in and Corrin greets you with a warm smile."
Completion
"Another successful hunt I see," she congratulates. "Good work, the Day-Master will be pleased."
She demands you tell her everything that happened, and after hearing the entire story with only a few minor embellishments she looks impressed and transfers your payment of 45000 credits into your account.
Apparently a Pirate ship has been raiding in and around this system. The bounty for its destruction is 25000 credits.
Briefing[]
"In the last few weeks the lone pirate vessel, called the <SN>, has managed to avoid the constant patrolling by Auroran warriors and has been harassing ships in this and the surrounding systems."
Briefing
Find it and destroy it before heading back to Aurora to collect your bounty (less the ten percent Guild fee) from the new Guild offices there.
While active[]
Mission Log Entry
Locate and destroy the <SN> in and then collect your bounty at the Guild offices on Aurora.
Travel to:
Adjacent system
Destroy Pirate Valkyrie
Opposition
Special Ships
1 ship of type Pirate Valkyrie in an adjacent system that attacks the player
Düdes
Pirate Valkyrie
"Pirate Valkyrie" (Warship) of govt Pirate:
100% Pirate Valkyrie; Class II (#149)
Ships are titled Howling Wolf, Hell-Hound, Old Grey Fox, Black Dragon, Footpad, Silent Footfall, Ball and Chain, Raven Stone, Lone Horseman or Old Veteran.
"You go through your post-landing routine before nervously walking to the Guild offices to collect you [sic] payment."
Completion
Bindi flashes you a warm smile upon seeing you and spends slightly more than the next hour asking you about everything you have done since you last came by before reluctantly giving you your money and allowing you to leave.
{G"The ease at which she can make you comfortable in her presence bothers you, and you remind yourself as soon as you get out of the office to watch yourself around her" "The worship you see in her eyes every time you walk into the room is both embarrassing and disarming at the same time. Strangely enough for you, you have no idea how to deal with this sort of behavior, and every time you manage to get away from young Bindi you breathe a sigh of relief"}.
Apparently a Federation Battleship has been raiding in and around this system. The bounty for its destruction is 25000 credits.
Briefing[]
"In the last few weeks a lone Federation warship, called the <SN>, has managed to avoid the constant patrolling by Auroran warriors and has been wreaking destruction in this and the surrounding systems."
Briefing
Find it and destroy it before heading back to Aurora to collect your bounty (less the ten percent Guild fee) from the new Guild offices there.
While active[]
Mission Log Entry
Locate and destroy the <SN> in and then collect your bounty at the Guild offices on Aurora.
Travel to:
Adjacent system
Destroy Fed Patrol Boat
Opposition
Special Ships
1 ship of type Fed Patrol Boat in an adjacent system that attacks the player
"You go through your post-landing routine before nervously walking to the Guild offices to collect you payment."
Completion
Bindi flashes you a warm smile upon seeing you and spends slightly more than the next hour asking you about everything you have done since you last came by before reluctantly giving you your money and allowing you to leave.
{G"The ease at which she can make you comfortable in her presence bothers you, and you remind yourself as soon as you get out of the office to watch yourself around her" "The worship you see in her eyes every time you walk into the room is both embarrassing and disarming at the same time. Strangely enough for you, you have no idea how to deal with this sort of behavior, and every time you manage to get away from young Bindi you breathe a sigh of relief"}.
Apparently a Pirate ship has been raiding in and around this system. The bounty for the capture of its Captain and crew is 50000 credits.
Briefing[]
"In the last few months the lone pirate vessel, known as the <SN>, has managed to avoid the countless patrols by Auroran warriors."
Briefing
It has been continually harassing ships in this and the surrounding systems. Find it, disable it, capture its Captain and crew and bring them to Aurora to be placed on trial for their crimes. While there you can collect your bounty (less the usual Guild fee) from the new Guild offices.
While active[]
Mission Log Entry
Locate and disable the <SN> in order to capture its Captain and Crew so that they can be brought to trial.
Travel to:
Adjacent system
Board Pirate Starbridge
2 tons of Prisoners
Opposition
Special Ships
1 ship of type Pirate Valkyrie in an adjacent system that attacks the player
Düdes
Pirate Valkyrie
"Pirate Starbridge" (Warship) of govt Pirate:
100% Pirate Starbridge; Class B (#148)
Ships are titled Howling Wolf, Hell-Hound, Old Grey Fox, Black Dragon, Footpad, Silent Footfall, Ball and Chain, Raven Stone, Lone Horseman or Old Veteran.
"After setting explosives on the hull of the disabled ship and watching the resulting explosion you dash in and take control of the flight deck of the ship amidst the smoke and flames."
Loading Cargo
Neither the Captain or the crew is in any condition to resist as they all look as if they have spent the last few minutes being pummelled by a polar bear. You stow them in your cargo hold under lock and key for the trip back to Aurora.
This text does not display because it's set as 'Loading Cargo', not 'Ship Done'.
"Seemingly before you land you are surrounded by many of the colorful Auroran warriors garrisoned here, and they escort your prisoners away under strict security."
Dropping Cargo
The commander of the Auroran squad salutes you in acknowledgment of the skill shown in securing the criminals before turning away and rejoining his men.
"You go through your post-landing routine before nervously walking to the Guild offices to collect you payment."
Completion
Bindi flashes you a warm smile upon seeing you and spends slightly more than the next hour asking you about everything you have done since you last came by before reluctantly giving you your money and allowing you to leave.
{G"The ease at which she can make you comfortable in her presence bothers you, and you remind yourself as soon as you get out of the office to watch yourself around her" "The worship you see in her eyes every time you walk into the room is both embarrassing and disarming at the same time. Strangely enough for you, you have no idea how to deal with this sort of behavior, and every time you manage to get away from young Bindi you breathe a sigh of relief"}.
Apparently a Federation Battleship has been raiding in and around this system. The bounty for the capture of its Captain and crew is 50000 credits.
Briefing[]
"In the last few months a lone Federation warship, known as the <SN>, has managed to avoid the countless patrols by Auroran warriors in this sector."
Briefing
It has been continually conducting raids on this and the surrounding systems. Find it, disable it, capture its Captain and crew and bring them to Aurora to be placed on trial for their crimes. While there you can collect your bounty (less the usual Guild fee) from the new Guild offices.
While active[]
Mission Log Entry
Locate and disable the <SN> in order to capture its Captain and Crew so that they can be brought to trial.
Travel to:
Adjacent system
Board Destroyer
2 tons of Prisoners
Opposition
Special Ships
1 ship of type Fed Destroyer in an adjacent system that attacks the player
"After setting explosives on the hull of the disabled ship and watching the resulting explosion you dash in and take control of the flight deck of the ship amidst the smoke and flames."
Loading Cargo
Neither the Captain or the crew is in any condition to resist as they all look as if they have spent the last few minutes being pummelled by a polar bear. You stow them in your cargo hold under lock and key for the trip back to Aurora.
This text does not display because it's set as 'Loading Cargo', not 'Ship Done'.
"Seemingly before you land you are surrounded by many of the colorful Auroran warriors garrisoned here, and they escort your prisoners away under strict security."
Dropping Cargo
The commander of the Auroran squad nods to you in acknowledgment of the skill shown in capturing these Federation scum before turning away and rejoining his men.
"You go through your post-landing routine before nervously walking to the Guild offices to collect you payment."
Completion
Bindi flashes you a warm smile upon seeing you and spends slightly more than the next hour asking you about everything you have done since you last came by before reluctantly giving you your money and allowing you to leave.
{G"The ease at which she can make you comfortable in her presence bothers you, and you remind yourself as soon as you get out of the office to watch yourself around her" "The worship you see in her eyes every time you walk into the room is both embarrassing and disarming at the same time. Strangely enough for you, you have no idea how to deal with this sort of behavior, and every time you manage to get away from young Bindi you breathe a sigh of relief"}.
It has come to the attention of the Guild that a member has been attacking other members in an effort to steal their records and so claim their bounties.
Briefing[]
"Message for the eyes of <PN> only:"
Briefing
Folstam has heard about another renegade. He says that the person you are looking for has a base on <DST> in the <DSY> system and goes about in a ship named the '<SN>'. Find it, destroy it and check his base for stolen goods and return to <RST> to pick up your payment. Good luck.
Corrin.
While active[]
Mission Log Entry
Find the renegade bounty hunter in the '<SN>', destroy him and head back to the Earth offices to receive your payment.
Travel to:
Travel Destination System
Destroy Manticore
Opposition
Special Ships
1 ship of type Manticore in the travel destination system that attacks the player
Düdes
Manticore
"Manticore" (Warship) of govt Pirate:
40% Manticore; Original Version (#146)
15% Manticore; Light Weapons Version (#227)
15% Manticore; Anti-Fighter Version (#228)
15% Manticore; Heavy Weapons Version (#229)
15% Manticore; Light Carrier Version (#230)
Ship is titled Long Arm, Renegade, Southern Ranger, Smoking Pistola, Lawbringer, Law of the Gun, Gunslinger, Bobby Sixkiller, Wild Frontier or Walkup.
You find your targets hideout fairly easily and you quickly gather together pretty much everything you can carry to take it back to Guild offices in the Kane Band.
"You are greeted by a grim smile from Corrin as you enter the office."
Completion
"Thanks for that," she says seriously. "That traitor has been bothering our people for months now."
You are a little surprised at the heat in the voice of the normally congenial Day-Master.
She chats with you for a while catching up on the gossip since you were last in before transferring the money into your account and sending you on your way.