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Nova Federation
Bureau Summary Preamble Intro Missions Merrol Filler Main Story Final Missions

During the Bureau main story, you lead a Federation task force to distract the Moash army so that their leaders can be captured on their home planet. You complete negotiations to vassalize the Moash House as a subject of the Bureau and carry messages detailing a plot to eliminate the other Auroran families. You're reassigned to uncover the Rebels plot: they're meeting with the Federation president. In retaliation, you lead a Federation task force to destroy the Rebels base.

From Bring in Fed Councilor[]

Bring in Fed Councilor (Fed 12)[]

mission #439

Briefing[]
Cargo
4 tons of Counter-intel Team, illegal to Rebellion and Bounty Hunters

"In a split second you make the decision to stay with the Bureau and you pull out your blaster and start firing into the back of the now smoke-filled room in order to allow the c-int team to get out."

Briefing
From there two members of the team take charge of dragging the now unconscious councilor along while the rest of you lay down fire on anyone emerging from the bar.


As soon as you get onto your ship you start to rush through your pre-flight routine as quickly as you possibly can, leaving out every non-essential item you can.

As you work the leader of the c-int team comes forward to thank you for your help, "It was pretty hairy out there," she grins. "The intel we got about how popular that guy was with his people was a little inaccurate."

That comment makes you wonder if Krane had these guys deliberately duped in order to make you take a hand directly.

'Oh well,' you think, 'that's one way of making someone prove themselves.'

While active[]
Mission Log Entry
Take the Port Kane councilor back to Earth for questioning regarding his links with the rebels.
Opposition
Special Ships
5 ships of type Big Rebels that follow and attack the player
Düdes
Big Rebels
"Big Rebels" (Warship) of govt Rebellion:
  • 7% Rebel Destroyer thumb Rebel Destroyer; Destroyer Class (#181)
  • 7% Rebel Dragon thumb Rebel Dragon; Heavy Destroyer Class (#180)
  • 2% Rebel Dragon thumb Rebel Dragon; Carrier Class (#347)
  • 3% Rebel Destroyer thumb Rebel Destroyer; Heavy Destroyer Class (#348)
  • 9% Mod Starbridge thumb Mod Starbridge; Class C (#165)
  • 20% Rebel IDA Frigate thumb Rebel IDA Frigate; Rebel Upgrade I (#412)
  • 7% Mod Starbridge thumb Mod Starbridge; Class E (#332)
  • 3% Rebel Destroyer thumb Rebel Destroyer; Super Heavy Destroyer Class (#349)
  • 3% Rebel Destroyer thumb Rebel Destroyer; Carrier Class (#350)
  • 9% Pirate Thunderhead thumb Pirate Thunderhead;Upgraded After Capture (#354)
  • 7% Rebel Destroyer thumb Rebel Destroyer; Destroyer Class, missing cloak (#356)
  • 9% Rebel Dragon thumb Rebel Dragon; Heavy Destroyer Class, Cloaking (#355)
  • 2% Rebel Dragon thumb Rebel Dragon; Carrier Class, Cloaking (#357)
  • 4% Rebel Destroyer thumb Rebel Destroyer; Heavy Destroyer Class, Cloaking (#358)
  • 4% Rebel Destroyer thumb Rebel Destroyer; Super Heavy Destroyer Class, Cloaking (#359)
  • 4% Rebel Destroyer thumb Rebel Destroyer; Carrier Class, Cloaking (#360)
Completion[]
Return to:
Sol
Nova rleD 2000
Earth

"You watch impassively as the unconscious former councilor is carried off your ship."

Dropping Cargo
You have made your choice, and your loyalty lies here, with the only organization that has the ability to do what needs to be done to take humanity beyond its current bickering state and on into a glorious future. If there are a few casualties along the way, so what?


Without even being politely reminded you head off to Krane's office to find out if she fully trusts you now.

"Surprisingly the room is well lit when you arrive, and inside you see a tall slim attractive woman in her mid-thirties with blue eyes and curly ash-blonde hair."

Completion
"Commander Krane?" you ask a little tentatively.


"Congratulations, Captain <PN>," comes the reply and you recognize that perfect voice instantly, "it seems that I can trust you after all. After the last couple of missions when you came back with doubts all over your face I began to wonder if you were going to make it past this last hurdle, but obviously I was wrong."

She sits down in an ancient chair which creaks every time she moves.

"It might be a while before I need you for anything worthy of your talents," she muses, "I don't want to start sending you off on stupid little assignments that can be handled by c-int teams, your efforts on the Federation front-line proved that you are worth more than that. In the meantime you are being given the naval rank of commander, which is the rank given to all Bureau field operatives that might have to deal with the Federation military. It means you get a meager salary, you get a discount when purchasing our goods and you don't have to buy licenses to get most things. The only licenses you are still required to purchase are the 'fighter bay license' and the 'capital warships license'.

"Add all that to the fat contribution we just made to your bank account, and you should be enjoying a merry time of it until we require your services again!"

On success
b61 b510 b124 K128
Payment
150,000 credits
New rank
Federation Naval Rank of Commander
Legal changes
+6 with Bureau

Daily salary of 200 credits, 15% discount with government Federation. Federation will not attack, will let you land and will repair or refuel for free.

The Fed Scout Ship is unlocked for purchase.

Infiltrate the Rebels (Fed 13)[]

mission #443

Offer[]
Available from
Sol
Nova rleD 2000
Earth
Bar: 45%
AvailBits: b61 & !(b8 | b62)

"You feel a familiar tap on your shoulder and you turn to see a young soldier who indicates that you should follow him."

Offer
You are lead to the room which has the single spotlight facing the door. Except that this time the spotlight is off and the normal room lights are on.


"There's no longer a need for that level of security," explains the blue-eyed Commander Krane in response to your unspoken question. "And I'm glad you checked in. I believe that I have something that is uniquely suited to your talents."

You hear the familiar creaks of her chair as her weight shifts.

"How do you feel about going undercover with the Rebels, Commander? Interested?"

Refusal[]
On refusal
D188 G348
Refusal
"Oh well," sighs Krane quietly.

"I'm not going to say I'm not a little disappointed in you, but I'm sure you have your reasons. I guess we'll have to find someone else instead.
"Keep an eye out for me," she finishes, as she turns away, "I may need your services for something else soon..."

Refusing any of Krane's missions results in a lethal bomb being planted aboard your ship. This time, your Escape Pod is also deleted.

Briefing[]

""What I want you to do," Krane continues, "is to head over there, do their bidding for a while and eventually get inside their organization."

Briefing
We'll spread the rumor that you are on the run from us after trying to rescue the councilor. That should be enough to get you started.


"If, during your travels," she shifts again, "you see a ship called the 'Prodigal Son', it'll be because we want to contact you. Finish your current mission then come to the bar here and we'll go through the normal procedure. Perhaps it would be best if you continually checked the Earth bar, in case you miss the 'Prodigal Son', or if we can't put it in your path.

"Go now to Rebel II in the Koria system," she orders with quiet authority, "and tell the rebels you want to aid them somehow, as the Bureau is not what you thought it was. They will take it from there.

"Be careful, <PN>," she warns sincerely. "I only just recently gained your services, I don't want to lose you now."

While active[]
Mission Log Entry
Go to Rebel II in the Koria system to begin infiltrating the Rebellion in some way.
Completion[]
Travel to:
Koria
Nova rleD 2034
Rebel II

"You are met by a slightly suspicious Rebel dockmaster who inquires as to your motives in seeking him out."

Completion
You explain that you feel obligated to do something for the Rebellion seeing as they are fighting the Bureau. You tell him that what you have learned of the Bureau does not fit with your ideals for the Federation, and you are a {G "man" "woman"} of action and cannot just sit by and let them continue on their merry way.


The dockmaster remains suspicious but decides against questioning you further.

"We always have a need for freighter captains," he explains, "and you can do that without actually gaining a lot of our secrets. If you were planning on doing something more dangerous, you are going to have to prove yourself first.

"Go and see the dockmaster on Merrol in the Aldebaran system while he is off-duty in the bar and give him this," he hands you a data crystal. "He should be able to find something for you."

On success
b62 b510 S783
Legal changes
Clean record with Rebellion
+4 with Rebellion

Merrol Missions[]

MAKE YOUR CHOICE!
Attack the Aurorans 'Help' the people of Merrol
Scout Moash Space Meet With Merrol DockMaster

Scout Moash Space (Fed 22)[]

mission #453

Offer[]
Available from
Wolf 359
Nova rleD 2006
New England
Spaceport: 50%
AvailBits: b67 & !b68

""Good to see you again Commander," begins the {G"stunning" "disgustingly attractive"} Krane brusquely. "I have something that I think needs your delicate touch.""

Offer
She indicates that you should sit on the sidewalk bench beside her and you comply. She pulls out her datapad and calls up a display of what appears to be a very detailed map of Auroran space.


"We have been working out the details of a long-range plan," she explains, "that involves the Aurorans. Our preparations are nearing completion and we want to confirm that our intel on the political situation amongst our neighbors is correct. Of course, the other reason I want you to go is because I am going to be sending you on a number of missions amongst the Aurorans, and this is an easy way for you to familiarize yourself.

"How do you feel about a short jaunt into the Auroran Empire?"

Refusal[]
On refusal
G348

Refusing this mission results in a lethal bomb being planted aboard your ship.

Briefing[]

""Good," she continues in a business-like tone. "I knew I could count on you."

Briefing
"Obviously," she tells you with a casual wave, "I can't reveal to you any details of the coming operation for reasons of operational security, so you'll be going into this a little blind. I'm sorry, but I'm sure you understand."


You nod and indicate that she should continue.

"I want you to head down to Moash in the Moash system," she informs you after referring to the map on her datapad. "Have a quick look around, find out what you can about their current status politically, economically and militarily. When you've given the place the once over, head back here and report to me.

"Any questions?" she asks. "No? Good. Well, then good luck, Captain <PN>. Have fun!"

On accept
L148

Accepting this mission deactivates a hidden rank that prevents the Rebels from automatically attacking.

While active[]
Mission Log Entry
Land on Moash in the Moash system and find out as much about the current situation as possible before returning to New England in the Wolf 359 system.
Loading Cargo[]
Travel to:
Moash
Moash
Moash
Opposition
Special Ships
2 ships of type Large Moash War Ships in Moash that attack the player
Auxiliary Ships
3 ships of type Large Moash War Ships in Moash that infinitely regenerate
Düdes
Large Moash War Ships
"Large Moash War Ships" (Warship) of govt Family Moash:
  • 5% Aurora Carrier thumb Aurora Carrier; Ytrack Class (#153)
  • 20% Cruiser thumb Aurora Cruiser; Moash - Dechanik (#251)
  • 15% Cruiser thumb Aurora Cruiser; Moash - Dechanik (#251)
  • 45% Abomination thumb Abomination; Moash - Va Themgiir (#242)
  • 2% Aurora Carrier thumb Aurora Carrier; Va Ytreck Class (#295)
  • 2% Aurora Carrier thumb Aurora Carrier; Se Ytruck Gjinchar Class (#296)
  • 1% Aurora Carrier thumb Aurora Carrier; Va Ytreck Class (#297)
  • 10% Aurora Carrier thumb Aurora Carrier; Moash - Ytrack (#298)

"This planet is a little different from the average Auroran planet you hear about in the Federation."

Loading Cargo
Yes it is polluted, and yes there are an enormous number of poor people being oppressed by the warrior class, but the gaudiness, intricacy and sheer amount of adornment of the arcologies on this world surprises you. You guess that the Moash House, who seem to be running this place, are fairly well off financially.


You also notice that there are an enormous number of the infamous Auroran warriors, wearing their colorfully savage tattoos, wandering about, many of them giving you menacing looks. In the few hours you spend wandering the arcology, you estimate that you have seen several thousand warriors doing little or nothing. This Moash House must have a fair sized military if it can afford to have so many warriors just sitting around.

After several hours of exploring the arcology you decide that it is time to start your journey back to New England to make your report to Krane.

Completion[]
Return to:
Wolf 359
Nova rleD 2006
New England

"Surprisingly you see the blonde hair of Commander Krane waiting for you as you exit your ship."

Dropping Cargo
"Things went well?" she asks by way of greeting.


You nod, saying that it would probably be best if you and her could talk in private.

"{G"I didn't know you felt that way,\" she flutters her eyelashes before laughing. " "Alright then,\" she looks at you slightly quizzically,"} "Follow me."

She takes you to the now familiar empty-looking office.

"So tell me what you saw," she casually commands.

You quickly run over what you saw from beginning to end leaving nothing out. As you finish she looks both impressed and satisfied.

"Good work!" she praises you sincerely. "You are more observant than I gave you credit for. From your report we have to make a couple of minor adjustments to our intel picture, but nothing that should put us off our timetable."

""I have to pass on your intel to the proper people," she tells seriously, "but I don't want you wandering too far."

Completion
Once I've gotten confirmation on a few things, I will need your services again. Keep an eye out in the bar.


"By the way," she continues with a smile, "I have just authorized you access to certain types of Federation technology. It doesn't come cheap I'm afraid, but you will now be able to buy it.

"I've been pushing for you to be allowed access to the better stuff," she explains apologetically, "but the military types don't like to give away what they view as their personal technology easily.

"However if your work continues as it has," she informs you quietly, "I can guarantee that it won't be long until you will be granted access to everything in the Federation arsenal!"

On success
b68
Payment
50,000 credits
Legal changes
+3 with Bureau

Completing this mission unlocks the Fed Viper, Fed Anaconda, Fed Patrol Boat, Quad Light Blaster Turret and Military IR Jammer for purchase.

Distract Moash House (Fed 23)[]

mission #454

Offer[]
Available from:
Wolf 359
Nova rleD 2006
New England
Bar: 100%
AvailBits: b68 & !b69

"You see the Federation soldier who is your normal contact to Krane motion you over to his table."

Offer
He points towards the rear door, telling you to go straight through. Mystified, you comply, and after a long gray corridor you go through a second door and you are greeted by your {G"attractive" "blonde-haired"} supervisor.


"Glad you came by," she grins as you walk in. "We need someone to go down to Moash space and cause a bit of a ruckus. You won't be on your own, but seeing as you've been down to the area you are the ideal leader for such a mission. Interested?"

Refusal[]
On refusal
G348

Refusing this mission results in a lethal bomb being planted aboard your ship.

Briefing[]

""It's fairly simple really," she explains with a casual wave, "all you have to do is lead four ships down to the station 'Courageous' in the Moash Rep system."

Briefing
While you're there cause as much damage as possible. The ships going with you will be carrying a sizeable force of ground troops who will cause as much havoc as possible onboard the station.


"When the land commander, General Sutton, is satisfied that he has completed his mission," she continues cheerfully, "return here and we'll take things from there. If things go as planned, I might need you to head back down there again almost immediately.

"Good luck!"

On accept
S606
While active[]
Mission Log Entry
Escort the Federation warships down to Courageous in the Moash Rep system and cause as much damage as possible while you are there. When General Sutton is happy, escort them back to New England.
Allies
Special Ships
4 ships of type Federation Carrier that jump in after a delay and protect the player
Düdes
Federation Carrier
"Federation Carrier" (Warship) of govt Federation (3):
  • 50% Fed Carrier thumb Fed Carrier; Flagship Class (#143)
  • 10% Fed Carrier thumb Fed Carrier; Non-Missile Variant (#218)
  • 10% Fed Carrier thumb Fed Carrier; Heavy Missile Variant (#219)
  • 10% Fed Carrier thumb Fed Carrier; Heavy Fighter Variant (#220)
  • 10% Fed Carrier thumb Fed Carrier; Light Missile Variant (#221)
  • 10% Fed Carrier thumb Fed Carrier; Auroran Outfits Detected (#222)

Ships are titled 'Fed Task Force'. Unlike the Vell-os version of this mission, protecting them is not required.

Remember to tell your escorts to attack when you enter the system and try to distract as much as possible in your Fed Scout Ship. The Auroran forces spawned by the mission will shoot at you, which should give the Carriers enough time to destroy everything.

Opposition
Auxiliary Ships
3 ships of type Large Moash War Ships in Moash Rep that infinitely regenerate
Düdes
Large Moash War Ships
"Large Moash War Ships" (Warship) of govt Family Moash:
  • 5% Aurora Carrier thumb Aurora Carrier; Ytrack Class (#153)
  • 20% Cruiser thumb Aurora Cruiser; Moash - Dechanik (#251)
  • 15% Cruiser thumb Aurora Cruiser; Moash - Dechanik (#251)
  • 45% Abomination thumb Abomination; Moash - Va Themgiir (#242)
  • 2% Aurora Carrier thumb Aurora Carrier; Va Ytreck Class (#295)
  • 2% Aurora Carrier thumb Aurora Carrier; Se Ytruck Gjinchar Class (#296)
  • 1% Aurora Carrier thumb Aurora Carrier; Va Ytreck Class (#297)
  • 10% Aurora Carrier thumb Aurora Carrier; Moash - Ytrack (#298)
Moash Defenders[]

mission #606

Opposition
Special Ships
6 ships of type Mad Auroran War Ships in Moash Rep that attack the player
Auxiliary Ships
3 ships of type Large Moash War Ships in Moash Rep that infinitely regenerate
Düdes
Mad Auroran War Ships
"Mad Auroran War Ships" (Warships) of govt Auroran Empire (2):
  • 5% Aurora Carrier thumb Aurora Carrier; Ytrack Class (#153)
  • 20% Cruiser thumb Aurora Cruiser; Gjinchar Class (#154)
  • 5% Cruiser thumb Aurora Cruiser; Gjinchar Class #2 (#247)
  • 25% Abomination thumb Abomination; Frunch'ek Class (#152)
  • 3% Abomination thumb Abomination; Dechanik Class (#239)
  • 3% Abomination thumb Abomination; Va French'ek Class (#240)
  • 3% Abomination thumb Abomination; Va Themgiir Class (#241)
  • 5% Cruiser thumb Aurora Cruiser; Se Gjunchek Class (#248)
  • 5% Cruiser thumb Aurora Cruiser; Va Gjencha Class (#249)
  • 5% Cruiser thumb Aurora Cruiser; Dechanik Class (#250)
  • 9% Aurora Carrier thumb Aurora Carrier; Va Ytreck Class (#295)
  • 6% Aurora Carrier thumb Aurora Carrier; Se Ytruck Gjinchar Class (#296)
  • 6% Aurora Carrier thumb Aurora Carrier; Va Ytreck Class (#297)
Large Moash War Ships
"Large Moash War Ships" (Warship) of govt Family Moash:
  • 5% Aurora Carrier thumb Aurora Carrier; Ytrack Class (#153)
  • 20% Cruiser thumb Aurora Cruiser; Moash - Dechanik (#251)
  • 15% Cruiser thumb Aurora Cruiser; Moash - Dechanik (#251)
  • 45% Abomination thumb Abomination; Moash - Va Themgiir (#242)
  • 2% Aurora Carrier thumb Aurora Carrier; Va Ytreck Class (#295)
  • 2% Aurora Carrier thumb Aurora Carrier; Se Ytruck Gjinchar Class (#296)
  • 1% Aurora Carrier thumb Aurora Carrier; Va Ytreck Class (#297)
  • 10% Aurora Carrier thumb Aurora Carrier; Moash - Ytrack (#298)
Loading Cargo[]
Travel to:
Moash Rep
Nova rleD 2038
Courageous

"From inside your cockpit you get almost continuous readings on the enormous amount of damage being done by the Federation soldiers all over the station."

Loading Cargo
You estimate that in a few hours this station will be virtually depopulated and practically uninhabitable.


Despite the enormous number of men committed to this mission, you get the feeling that this mission is more for show than anything else. Your best guess is that this is a diversion for a much larger main push elsewhere. Not that this mission is proceeding all your way; from your comm you keep getting reports of Moash resistance and by the sound of it the disorganized pockets of Moash warriors are acquitting themselves admirably.

Despite this, they are overwhelmed by sheer numbers and by the overwhelming levels of firepower brought to bear upon them. A little over four hours after landing you see the short blond hair and tall broad figure of General Sutton coming aboard.

"That's it for us," he informs you casually. "We're finished here."

Completion[]
Return to:
Wolf 359
Nova rleD 2006
New England

"As soon as you land you head off to find Krane's office, leaving the maintenance crew to give your craft the once over."

Completion
"Things went well?" asks Krane politely when you enter. You nod with a shrug. "Well, your little diversion worked. The Moash warriors were drawn to the site of your raid which allowed the amassed Federation fleet to launch an attack on the skeletal defenses which broke through their line almost immediately."


You nod at her confirmation of your suspicions.

"By all accounts," she explains with a smile, "most of the Moash fleet has either been defeated or captured, and we are in possession of their homeworld. More than that, we managed to grab the house elders before they managed to escape.

"Now that you're back," she informs you dismissively, "I'll be needing you for a diplomatic mission of sorts. Come to the bar in two hours, I'll have everything ready for you by then."

On success
b69 A606
Legal changes
Clean record with Family Moash
+3 with Bureau

Talk to Moash Elders (Fed 24)[]

mission #455

Offer[]
Available from:
Wolf 359
Nova rleD 2006
New England
Bar: 100%
AvailBits: b69 & !b70

"You walk up to the Federation soldier who is your normal contact to Krane after he motions you over to his table."

Offer
He points towards the rear door, telling you to go straight through. You nod and head down the long gray corridor to Krane's new office.


"Things are moving along nicely," she informs you with her amazing voice when walk in. "The Federation forces are basically in complete control of Moash space. We are ready to begin the next phase of the operation.

"You see," she explains quietly, "we want to subvert the entire Auroran Empire so that we can make use of its enormous resources. But we could never do it by force alone. We need help from within the Empire so that we can at least have a little control over the events we want to instigate. And now that we have control of Moash space and have taken the Moash elders prisoner, we are now in a position of power to bargain with the First Family in order to get them onside.

"So Commander," she grins sweetly, "are you feeling up to being a diplomat?"

Refusal[]
On refusal
G348

Refusing this mission results in a lethal bomb being planted aboard your ship.

Briefing[]

""Excellent!" she exclaims with a smile that lights up her beautiful face. "The elders are under house arrest on Moash in the Moash system."

Briefing
Go down there and tell them that we are prepared make them an offer.


"Firstly," Krane ticks off a finger, "we are prepared to let them return to their former preeminence. Secondly, we are prepared to help them eliminate the four other houses leaving them in complete control of Auroran Space.

"However, there is a catch," she continues with a sneaky grin. "In return we ask that they become a vassal nation, not to the Federation, which they will never tolerate, but to the Bureau. Tell them that we are willing to negotiate around the edges of these points, but if they aren't prepared to come to the table, then we are prepared to destroy them utterly and to reveal their severely weakened state to all of their rivals who will pick over them when we are finished.

"Any questions?" she asks quietly. "No? Good. When you are finished, return here for further orders."

While active[]
Mission Log Entry
Go to Moash in the Moash system to present Commander Krane's proposal to the Moash House elders.
Completion[]
Travel to:
Moash
Moash
Moash
Window Dressing
Special Ships
4 ships of type Lone Big Federation Ship in Moash that infinitely regenerate
Düdes
Lone Big Federation Ship
"Lone Big Federation Ship" (Warship) of govt Federation:
  • 30% Destroyer thumb Fed Destroyer; Destroyer Class (#141)
  • 14% Destroyer thumb Fed Destroyer; Auroran Outfits Detected (#211)
  • 14% Destroyer thumb Fed Destroyer; Missile Variant (#212)
  • 14% Destroyer thumb Fed Destroyer; Heavy Missile Variant (#213)
  • 14% Destroyer thumb Fed Destroyer; Carrier Version (#214)
  • 5% Fed Carrier thumb Fed Carrier; Flagship Class (#143)
  • 2% Fed Carrier thumb Fed Carrier; Non-Missile Variant (#218)
  • 2% Fed Carrier thumb Fed Carrier; Heavy Missile Variant (#219)
  • 2% Fed Carrier thumb Fed Carrier; Heavy Fighter Variant (#220)
  • 1% Fed Carrier thumb Fed Carrier; Light Missile Variant (#221)
  • 2% Fed Carrier thumb Fed Carrier; Auroran Outfits Detected (#222)

"As soon as you land you are escorted by Bureau soldiers to meet with the Moash House elders. You find them seated in chairs looking unhappy to be surrounded by heavily armed guards."

Dropping Cargo
You sit down at the head of the table and quickly outline the terms of Krane's proposal. When you finish they stir, looking a little excited. You allow them to confer amongst themselves quietly for a few minutes until they turn back to you.


"How can we trust you and your masters?" asks the eldest-looking warrior of the group.

You smile and say that they can either have faith or be destroyed. But you go on to say that the Bureau will only betray any organization that is no longer useful to them. You go on to explain that the Bureau has no wish to be tied down by the duties of direct rule, it prefers to operate behind the scenes.

"In conclusion, you inform them that if the Moash House decides to accept the Bureau proposal, they will greatly enhance their power within the Auroran Empire, and indeed the galaxy as a whole, and they only have to acknowledge that they must abide by Bureau policy."

Completion
And in general, you explain, Bureau policy is deliberately designed to keep the status quo by keeping the masses happy and by keeping its own involvement completely secret.

The elders confer amongst themselves for some time before your patience runs out. You stand telling them that they have two hours to reach a decision, and that you will await their response in the bar.

You walk out with several Bureau negotiators in tow all trying to talk to you at once. You tell them in no uncertain terms to leave you alone and head to the bar to quench your thirst after your long flight here.

On success
b70
Legal changes
+10 with Family Moash

Return With Response (Fed 25)[]

mission #456

Offer[]
Available from:
Moash
Moash
Moash
Bar: 100%
AvailBits: b70 & !b71

"After no more than about ten minutes of savoring the excellent home brew served up by one of the Federation soldiers behind the bar, you see one of the Moash House Elders walk in between two heavily armed and alert soldiers."

Offer
They spot you quickly and make their way over.


"We have talked it over," the old Moash warrior informs you, "and the Moash House has accepted the Bureau's proposal."

You nod and thank him for his time, and you tell him that you will relay that information back to your superiors. You tell him that you will return with further instructions.

You nod to the soldiers around you and drain your drink before heading back to your beloved <PSN> to head back to New England.

While active[]
Mission Log Entry
Head back to New England with the response by the Moash House elders to Krane's proposal.
Window Dressing
Special Ships
4 ships of type Lone Big Federation Ship in Moash that infinitely regenerate
Düdes
Lone Big Federation Ship
"Lone Big Federation Ship" (Warship) of govt Federation:
  • 30% Destroyer thumb Fed Destroyer; Destroyer Class (#141)
  • 14% Destroyer thumb Fed Destroyer; Auroran Outfits Detected (#211)
  • 14% Destroyer thumb Fed Destroyer; Missile Variant (#212)
  • 14% Destroyer thumb Fed Destroyer; Heavy Missile Variant (#213)
  • 14% Destroyer thumb Fed Destroyer; Carrier Version (#214)
  • 5% Fed Carrier thumb Fed Carrier; Flagship Class (#143)
  • 2% Fed Carrier thumb Fed Carrier; Non-Missile Variant (#218)
  • 2% Fed Carrier thumb Fed Carrier; Heavy Missile Variant (#219)
  • 2% Fed Carrier thumb Fed Carrier; Heavy Fighter Variant (#220)
  • 1% Fed Carrier thumb Fed Carrier; Light Missile Variant (#221)
  • 2% Fed Carrier thumb Fed Carrier; Auroran Outfits Detected (#222)
Completion[]
Return to:
Wolf 359
Nova rleD 2006
New England

"You are surprised to see the blonde hair and athletic figure of Krane waiting for you when you step out of your ship."

Completion
"So what did they say?" she asks quietly as she takes your arm and draws you out of earshot of the dock workers securing your craft. You give her a quick summary of the events of your trip and she looks pleased.


"Good work!" her cheeks dimple attractively as she smiles at you. "Our plans are proceeding nicely. I have a few things I have to take care of, so I will probably be a little out of contact for a while, but it shouldn't be too long before I need your services again. Keep an eye out in bars anywhere in the Federation. When I need you again, I'll find you."

On success
b71 b6666
Payment
50,000 credits
Legal changes
+10 with Family Moash

Deliver Instructions (Fed 26)[]

mission #457

Offer[]
Available from:
Sol
Nova rleD 2000
Earth
Spaceport: 50%
Combat rating: 50 (Little Ability+4900%)
AvailBits: b71 & !(b72 | b6666)
1 ton of encrypted message pod, illegal to the Polaris, the Rebellion, the non-Moash families, the Wild Geese and the Rimerta (mission fails if scanned)

"You notice that nearly all the male heads in the spaceport keep turning surreptitiously to watch something just out of sight around your bulkhead."

Offer
You casually stroll out far enough to find out what they are looking at. You smile and shake your head when you see the {G"stunning" "well-presented"} Commander Krane sitting on one of the many benches that form a significant part of any Federation spaceport. Chuckling to yourself you go over to her.


"How are things?" she asks with a radiant smile when you sit down beside her. You shrug your shoulders, nonplussed. "Well, I'm glad I managed to catch up with you, as I have another mission that needs your skills.

"I need someone to take an encrypted message pod down to the Moash elders containing instructions on what they should be doing in the coming months," she tells you in a lowered voice as she leans forward, "and that someone needs to be someone I trust implicitly. Are you up for the job?"

Refusal[]
On refusal
G348

Refusing this mission results in a lethal bomb being planted aboard your ship.

Briefing[]

""Excellent," her dazzling smile lighting up her face. "The message details how we want them to organize several Auroran military expeditions into Federation space."

Briefing
At first this will be to supposedly 'gauge our strength', but following missions will supposedly be diversions to a main attack elsewhere.


"In reality," she explains quietly, "these raids will be made up of warriors not of the Moash House, and we will be informed ahead of time of their arrival and will be able to move entire fleets to meet them. The end result will be four severely weakened houses which will be advantageous to both the Moash House and ourselves.

"The only reason I am telling you this," she warns meaningfully, "is because the Moash elders might not open the message pod correctly. And if they don't its contents will be vaporized.

"Once you've delivered the message," she tells you as she stands, obviously preparing to leave, "return to New England and I will make sure that further instructions are left for you there."

While active[]
Mission Log Entry
Carry a message pod to the Moash House elders on Moash in the Moash system before returning to Bureau HQ on New England in the Wolf 359 system.
Opposition
Special Ships
4 ships of type Small Heraan Interceptor in Xante that attack the player
Düdes
Small Heraan Interceptor
"Small Heraan Interceptor" (Interceptor) of govt Family Heraan:
  • 40% Abomination thumb Abomination; Heraan - Va French'ek (#246)
  • 5% Firebird thumb Firebird; Thamgiir Class (#155)
  • 3% Phoenix thumb Phoenix; Va Thamgiir (#156)
  • 1% Aurora Carrier thumb Aurora Carrier; Ytrack Class (#153)
  • 5% Aurora Carrier thumb Aurora Carrier; Heraan - Va Ytreck (#302)
  • 13% Firebird thumb Firebird; Themgaar Class (#303)
  • 12% Firebird thumb Firebird; Va Themgiir Class (#304)
  • 9% Phoenix thumb Phoenix; Va Themgaar (#305)
  • 8% Phoenix thumb Phoenix; Frunch'ek (#306)
  • 1% Aurora Carrier thumb Aurora Carrier; Va Ytreck Class (#295)
  • 1% Aurora Carrier thumb Aurora Carrier; Se Ytruck Gjinchar Class (#296)
  • 2% Aurora Carrier thumb Aurora Carrier; Va Ytreck Class (#297)
Dropping Cargo[]
Travel to:
Moash
Moash
Moash

"As soon as you land you are greeted by a savagely tattooed Moash warrior who leads you to a council chamber where the elders are in a meeting."

Dropping Cargo
You are surprised to see very few Federation or Bureau people around.


You hand over the message pod to the old warrior at the head of the table and step back. He manages to fumble his way through opening it without making any major mistakes and begins to scan the contents. After a few minutes he looks up at you and nods, thanking you for your delivery.

You walk back to your beloved '<PSN>' under the escort of the same warrior who took you to the elders. As soon as you reach your ship he nods in farewell and you start preparing for the journey back to New England.

Completion[]
Return to:
Wolf 359
Nova rleD 2006
New England

"When you exit your ship you are met by the soldier who is normally your contact in the bar who draws you aside out of the main stream of foot-traffic in the spaceport."

Completion
"Commander Krane is currently detained doing other things at the moment," he explains seriously, "but she wanted me to pass on her thanks for your efforts so far. She also wanted me to tell you that she will need your talents again in the near future when the plans you just delivered to the Moash start coming to fruition. In the meantime, take care of yourself and don't worry too much about keeping in contact. If we need your help again, we'll find you."


The soldier claps his hand on your shoulder, nods and walks away, quickly disappearing into the crowd. You notice after the fact that he seems to have the ability to blend into the crowd and be completely inconspicuous, even though he wears the very distinctive uniform of a Federation naval officer.

On success
b72 b6666
Legal changes
+5 with Family Moash

Deliver Further Instructions (Fed 27)[]

mission #458

Offer[]
Available from:
Random system
Federation space object
Spaceport: 60%
Combat rating: 100 (Fair Ability)
AvailBits: b72 & !(b73 | b6666)
1 ton of encrypted message pod, illegal to the Polaris, the Rebellion, the non-Moash families, the Wild Geese and the Rimerta (mission fails if scanned)

"As soon as you step off your ship you spot the {G"beautiful" "blue-eyed"} Commander Krane standing not far away trying to fend off an unwanted male suitor."

Offer
You chuckle and shake your head wondering if the guy knows that she could probably have him killed right where he stands with a small twitch of her fingers. You make your way over.


"There you are!" she exclaims smiling before turning back to the man. "I'm sorry, but my business associate has arrived, and we must speak in private. Could you excuse us for a moment?"

The man takes one long look at you before nodding slightly sullenly and heading off in the direction of the spaceport bar.

"He's lucky you turned up when you did," she informs you icily and you laugh. She shakes off her bad mood. "I have another message that needs to get to the Moash. Interested in playing courier again?"

Refusal[]
On refusal
G348

Refusing this mission results in a lethal bomb being planted aboard your ship.

Briefing[]

""Good," she continues with a smile. "This message contains details on the next stage of our operation."

Briefing
We want the Moash House to step up the raids into our space and begin amassing an armada of their own. At a preordained time detailed in the message you will be carrying, a Federation force will be attacked by the Moash and destroyed. Public opinion will be inflamed and war will be declared. An enormous Federation fleet will head down into Auroran space in response and will begin running amok, but only selectively so. The end result will be the destruction of the other four major houses. Then the remaining survivor, the Moash House, will sue for peace, and we will grant it.


"Again, I am only telling you this," she reminds you seriously, "in case the Moash elders do not open the message pod correctly.

"Return to New England when you're done," she tells you dismissively. You look over at the would-be suitor who stopped not far away, obviously not ready to give up. "Don't worry about him," she continues quietly. "He will be taken care of."

While active[]
Mission Log Entry
Carry a message pod to the Moash House elders on Moash in the Moash system before returning to Bureau HQ on New England in the Wolf 359 system.
Opposition
Special Ships
4 ships of type Small Heraan Interceptor in Xante that attack the player
Düdes
Small Heraan Interceptor
"Small Heraan Interceptor" (Interceptor) of govt Family Heraan:
  • 40% Abomination thumb Abomination; Heraan - Va French'ek (#246)
  • 5% Firebird thumb Firebird; Thamgiir Class (#155)
  • 3% Phoenix thumb Phoenix; Va Thamgiir (#156)
  • 1% Aurora Carrier thumb Aurora Carrier; Ytrack Class (#153)
  • 5% Aurora Carrier thumb Aurora Carrier; Heraan - Va Ytreck (#302)
  • 13% Firebird thumb Firebird; Themgaar Class (#303)
  • 12% Firebird thumb Firebird; Va Themgiir Class (#304)
  • 9% Phoenix thumb Phoenix; Va Themgaar (#305)
  • 8% Phoenix thumb Phoenix; Frunch'ek (#306)
  • 1% Aurora Carrier thumb Aurora Carrier; Va Ytreck Class (#295)
  • 1% Aurora Carrier thumb Aurora Carrier; Se Ytruck Gjinchar Class (#296)
  • 2% Aurora Carrier thumb Aurora Carrier; Va Ytreck Class (#297)
Dropping Cargo[]
Travel to:
Moash
Moash
Moash

"Upon landing you are escorted by a savagely tattooed Moash warrior to the chambers of the House elders."

Dropping Cargo
This time you fail to see even one Federation citizen. Obviously the Bureau feels as though it can completely trust the Moash House.


You hand over the message pod to the same old warrior as last time and watch him open it. After taking a few minutes to scan the contents he turns to you and thanks you for your services.

You are escorted back to your beloved '<PSN>' by a different young warrior who watches you like he is waiting for you to make some kind of move. You do not give him the satisfaction and when you reach your ship you thank him in as sincere a voice as you can muster. You get no small amount of delight when you see the anger on his face at your condescending tone.

Completion[]
Return to:
Wolf 359
Nova rleD 2006
New England

"Upon landing on New England you are again met by the soldier who is normally your contact in the bar. He quickly draws you aside."

Completion
"A new situation has arisen," he explains urgently, "and Commander Krane wants you to head over to the Kane Band and she will meet you there. She stressed to me that this is of the utmost importance, and that you should hurry."


The soldier jovially claps his hand on your shoulder and shakes his finger at you with a smile before ruffling your hair and moving away saying that he will see you later tonight. Anyone watching would have thought the exchange was between two old friends meeting for the first time in a long while. You smile at his disappearing back and shake your head in keeping with the charade, and you head back into your ship to begin prepping your ship for another spaceflight.

On success
b73
Legal changes
+5 with Family Moash

Re-Infiltrate Rebels (Fed 28)[]

mission #459

Offer[]
Available from:
Random system
Federation space object
Spaceport: 100%
AvailBits: b73 & !b74

"You spot the blond hair and graceful figure of Commander Krane hurrying towards you only moments after you step off your ship."

Offer
She waves at you, telling you to wait and she hurries over. She threads her arm through yours and escorts you into the spaceport bar and down a back hallway into an office.


"We have something of a situation here," she informs you as soon as you sit down. "Apparently the Rebels have decided that because our current focus is towards the Aurorans, it is a good time for them to make a move. Right now, we cannot afford the distraction, and I want their little attempt snuffed out before it comes to fruition. For that I need someone who has the ability to get back into the rebellion at short notice.

"How do you feel about recontacting your old rebel friends?"

Refusal[]

Refuse button is labelled 'It's too risky'.

On refusal
G348

Refusing this mission results in a lethal bomb being planted aboard your ship.

Briefing[]

Accept button is labelled 'Sure'.

""I knew I could count on you," she smiles, revealing her perfect white teeth before continuing more seriously."

Briefing
"Okay, here's the deal. You are probably aware that there are elements within the government of the Federation that disagree with our actions and policies. You probably do not know just how far it goes.


"A little over two weeks ago," she explains meaningfully, "the Federation President contacted the Rebels asking them to meet with him secretly. I have a problem with this as it is a threat to security at levels that we will have difficulty controlling.

"From other sources I know that the Rebellion is very short on ships at the moment," she tells you quietly, "and if they want to move their leaders around in secret, they will need one that is not recognized by Federation security forces in any way. That's where you come in.

"I want you to head back to Merrol in the Aldebaran system," she informs you dismissively, "and reinfiltrate the Rebels to see if you can get in on these meetings."

On accept
k148

Accepting this mission grants a rank that will prevent the Rebels automatically attacking.

While active[]
Mission Log Entry
Go to Merrol in the Aldebaran system and re-infiltrate the rebellion in an effort to find out more about the intentions of the Federation President.
Completion[]
Travel to:
Aldebaran
Nova rleD 2006
Merrol
Window dressing
Special Ships
2 ships of type Rebel (Fed chap2) in Aldebaran that jump in after a delay
Düdes
Rebel (Fed chap2)
"Rebel (Fed chap2)" (Warship) of govt Rebellion:
  • 25% Rebel Viper thumb Rebel Viper; Fighter Class (#177)
  • 5% Rebel Viper thumb Rebel Viper; Heavy Fighter Class (#337)
  • 6% Rebel Valkyrie thumb Rebel Valkyrie; Class II (#179)
  • 2% Rebel Starbridge thumb Rebel Starbridge; Class B (#178)
  • 8% Rebel Lightning thumb Rebel Lightning; Rebel Upgrade (#274)
  • 15% Rebel Thunderhead thumb Rebel Thunderhead; Rebel Upgrade (#276)
  • 5% Rebel Viper thumb Rebel Viper; Interceptor Class (#338)
  • 5% Rebel Viper thumb Rebel Viper; Light Gunboat Class (#339)
  • 2% Rebel Starbridge thumb Rebel Starbridge; Class C (#340)
  • 2% Rebel Starbridge thumb Rebel Starbridge; Class C #2 (#341)
  • 2% Rebel Starbridge thumb Rebel Starbridge; Class D (#342)
  • 2% Rebel Starbridge thumb Rebel Starbridge; Class E (#343)
  • 6% Rebel Valkyrie thumb Rebel Valkyrie; Class III (#344)
  • 5% Rebel Valkyrie thumb Rebel Valkyrie; Class IV (#345)
  • 3% Rebel Valkyrie thumb Rebel Valkyrie; Class V (#346)
  • 7% Rebel Thunderhead thumb Rebel Thunderhead; Rebel Upgrade #3 (#353)

"You are greeted by the muscular-looking Jay when you land."

Completion
"Glad to see you're back!" he exclaims, clapping you on the shoulder nearly knocking you over. "What happened to you?"


As the two of you walk along together you explain that the Federation had begun to recognize your ship and you decided that rather than risk being taken you would head elsewhere for a while. You spin a few false yarns about adventures you had in Auroran Space before going on to tell him that things were starting to get too hot down there when Federation ships started showing up, so you decided to come back here.

"Well you've come back at an opportune time," he informs you a little bit mysteriously. "I believe that the Rebellion is in need of a ship that is not on the current Federation list of suspicious ships. Meet me in the bar when my shift finishes, we'll talk more then."

On success
b74
Legal changes
+5 with Rebellion

Carry Rebel Message (Fed 29)[]

mission #460

Offer[]
Travel to:
Aldebaran
Nova rleD 2006
Merrol
Bar: 100%
AvailBits: b74 & !b75

"You see a waving hand as you step into the bar and you recognize Jay sitting in his normal place enjoying a drink."

Offer
You sit down and he grins at you.


"I made a few calls after I saw you earlier," he says earnestly, "and the head-sheds have decided to take advantage of your reappearance."

He gives you a quick wink.

"I don't know a lot about the situation," he continues quietly, "but from what I hear there are officials fairly high up in the Federation government who aren't very happy about what the Bureau has been doing. Apparently they made contact somehow and want to pass information along.

"Are you interested in being courier?"

Briefing[]

""I knew you could be counted on!" he exclaims and you smile, glad that he has no inkling about your true loyalties."

Briefing
He continues with a grin. "Basically, we want you to head up to Rebel II in the Koria system to pick up a message pod. While you're there you will be told where to take it. The head-sheds weren't prepared to send that information to me in case it got intercepted.


"It should be a walk in the park for someone of your talents!" he laughs. "Hell, if you can survive inside the Auroran Empire with all those warriors running around trying to kill everybody including each other, this should feel like a holiday!"

You laugh appropriately, and the two of you finish your drinks before you take your leave of the muscular Jay and head back towards your beloved '<PSN>'.

While active[]
Mission Log Entry
Go to Rebel II in the Koria system and pick up the Rebel message pod. While you are there you will be told of its final destination.
Loading Cargo[]
Return to:
Koria
Nova rleD 2034
Rebel II
1 tons of Encrypted Message Pod, illegal to Federation (mission fails if scanned)

"You are greeted by two rather famous figures. You recognize the two men as being Mr Donald Chick, the former CEO of Sigma Shipyards, and General Cade 'Sundown' Smart, who was a former Head of the Federation Armed Forces."

Loading Cargo
"We wanted to thank you for your efforts on such short notice," says Mr Chick by way of greeting. "We are a little thin on the ground just at the moment, and your arrival has allowed us to carry out this operation without stretching our resources any further than they already are."


"We want you to take the encrypted message pod to New Babylon in the Nesre Primus system," General Smart informs you, indicating the message pod being loaded onto your ship by a Rebel soldier. "You will be met there by a man named Dorraj Rainsford who will take the pod off you and tell you how to get the reply, if any is forthcoming. As soon as you have the reply return here."

"And thanks again for your help," says Mr Chick before they both take their leave.

Dropping Cargo[]
Travel to:
Nesre Primus
Nova rleD 2022
New Babylon
Opposition
Special Ships
2 ships of type Lone Federation Ship in Nesre Primus
Düdes
Lone Federation Ship
"Lone Federation Ship" (Interceptor) of govt Federation:
  • 11% Patrol Boat thumb Fed Patrol Boat; Gunboat Class (#142)
  • 20% RAGE Gunboat thumb RAGE Gunboat; Corvette Class (#172)
  • 11% Fed Viper thumb Fed Viper; Fighter Class (#144)
  • 11% Anaconda thumb Fed Anaconda; Heavy Fighter Class (#145)
  • 10% Scout Ship thumb Fed Scout Ship; Heavy Fighter Class (#187)
  • 3% Patrol Boat thumb Fed Patrol Boat; Auroran Outfits Detected (#215)
  • 3% Patrol Boat thumb Fed Patrol Boat; Close-Quarters Variant (#216)
  • 3% Patrol Boat thumb Fed Patrol Boat; Heavily Armed Variant (#217)
  • 5% Fed Viper thumb Fed Viper; Heavy Fighter Variant (#223)
  • 4% Fed Viper thumb Fed Viper; Auroran Outfits Detected (#224)
  • 5% Anaconda thumb Fed Anaconda; Light Missile Variant (#225)
  • 4% Anaconda thumb Fed Anaconda; Auroran Outfits Detected (#226)
  • 10% Scout Ship thumb Fed Scout Ship; Fighter Class (#351)

"After completing your post-flight routine you head out of your ship wondering how this Dorraj Rainsford will make contact with you."

Dropping Cargo
Your questions are soon answered when you hear a discreet cough as you step off your ship. You turn to see a casually dressed man with long black hair, sprinkled with gray, and a moustache. He unsurprisingly introduces himself as Dorraj and asks if you have a package for him.


You tell him to follow you and you open your hold revealing the message pod. As he opens it using a complex key-sequence you study him closely. Something strikes you as being slightly out of place, and then you notice that while his hair is shot through with gray, his moustache is not. On further examination, you realize that both his hair and moustache are fake.

You are slightly stunned to find out that underneath his wig, moustache and some other subtle touches of makeup you recognize him. He is the President of the Federation, Mr. P. Milamber.

Completion[]

""Everything seems to be in order," notes 'Dorraj' after making a quick inspection of the contents of the message pod, "but I will require a little time to examine this in greater detail."

Completion
Meet me in the bar in three hours and I shall have a reply for you."


As he walks away you cannot help grinning when you realize that the Bureau is not only going to decisively vanquish the Rebels as a result of this mission, but it will also gain a serious hold over the President of the Federation.

With a final chuckle you head off to the bar to await Mr. Milamber's reply to the Rebel message.

On success
b75
Legal changes
+5 with Rebellion

Carry Reply (Fed 30)[]

mission #461

Offer[]
Available from:
Nesre Primus
Nova rleD 2022
New Babylon
Bar: 100%
Combat rating: 100 (Fair Ability)
AvailBits: (P0 & b75) & !b76
1 tons of Encrypted Message Pod, illegal to Federation (mission fails if scanned)

"You see 'Dorraj' walk into the bar as you sit sipping your drink. You observe him for a long moment before waving to attract his attention."

Offer
You wonder what would drive a Federation President to take the enormous risk of contacting the Rebels. You mentally shrug, thinking that it will prove irrelevant once you make your report to Krane.


"Here is the return message," he tells you pulling out a small message pod from under his coat. "I believe that you know where to take it?"

You take the pod off him and nod, noticing the quality job done on his disguise. Without the small mistake with the color differences of the wig and the mustache, you probably would not have picked it.

He thanks you and walks out of the bar leaving you thinking.

"On the way back to your beloved '<PSN>' you continue thinking about the situation of the Federation President."

Briefing
You realize that if you were in his situation you would do the same thing. After all, even though he is nominally in charge of the Federation, in reality now that the Bureau has taken over, he is little more than a figurehead for the masses to focus on. You would feel sorry for him, but he is hampering Bureau plans to make all of humanity unite under one government, and so he must be taken care of.


You casually go over your pre-flight checklist and prepare for yet another spaceflight and you coldly resolve to get to the bottom of this.

While active[]
Mission Log Entry
Carry the Federation President's reply message to Rebel II in the Koria system and await further developments.
Opposition
Special Ships
2 ships of type Lone Federation Ship in Nesre Primus
Düdes
Lone Federation Ship
"Lone Federation Ship" (Interceptor) of govt Federation:
  • 11% Patrol Boat thumb Fed Patrol Boat; Gunboat Class (#142)
  • 20% RAGE Gunboat thumb RAGE Gunboat; Corvette Class (#172)
  • 11% Fed Viper thumb Fed Viper; Fighter Class (#144)
  • 11% Anaconda thumb Fed Anaconda; Heavy Fighter Class (#145)
  • 10% Scout Ship thumb Fed Scout Ship; Heavy Fighter Class (#187)
  • 3% Patrol Boat thumb Fed Patrol Boat; Auroran Outfits Detected (#215)
  • 3% Patrol Boat thumb Fed Patrol Boat; Close-Quarters Variant (#216)
  • 3% Patrol Boat thumb Fed Patrol Boat; Heavily Armed Variant (#217)
  • 5% Fed Viper thumb Fed Viper; Heavy Fighter Variant (#223)
  • 4% Fed Viper thumb Fed Viper; Auroran Outfits Detected (#224)
  • 5% Anaconda thumb Fed Anaconda; Light Missile Variant (#225)
  • 4% Anaconda thumb Fed Anaconda; Auroran Outfits Detected (#226)
  • 10% Scout Ship thumb Fed Scout Ship; Fighter Class (#351)
Completion[]
Travel to:
Koria
Nova rleD 2034
Rebel II

"Upon landing you are met by a Rebel officer who introduces himself as Captain Daniels and takes the encrypted message pod off you."

Completion
"General Smart wanted me to pass on his thanks," he informs you in that slightly official tone used by military personnel the universe over, "and also to inform you that a significant amount of money has been transferred into your account.


"There will undoubtedly be a follow-up to this mission," he explains forthrightly, "and we will be wanting your services for it, as we like to keep showing delicate contacts familiar faces. When we have gotten things organized we will look for you in the bar."

On success
b76
Payment
100,000 credits
Legal changes
+5 with Rebellion

Organize Meeting (Fed 31)[]

mission #462

Offer[]
Available from:
Koria
Nova rleD 2034
Rebel II
Bar: 40%
Combat rating: 150 (Fair Ability+50%)
AvailBits: (P0 & b76) & !b77

"You see Captain Daniels waving to attract your attention as soon as you walk in. You make your way over and sit down at his table."

Offer
"I'm afraid that this will be the last mission we have for you," he begins almost apologetically. "We want you to carry a message to Dorraj Rainsford again. I'm afraid that I cannot reveal any more information about the mission than that until you have agreed to it.


"Are you available?"

Briefing[]

""Thank you," he continues gratefully. "I cannot tell you how important this mission is to us. If this goes right, it may very well spell the end of the Bureau.""

Briefing
Your ears pick up a little when you hear that. You decide that this information is something you will have to pass on to Krane at the earliest opportunity.


"We want you to meet Dorraj at the same place you met him last time," Daniels explains, "and we want you to tell him the following message: 'Your office, Sol, four weeks'. Did you get that?"

You nod and your excitement grows as you realize that the rebels have set a date when they will be meeting with the President. You decide that once you have delivered the message you will report to Krane immediately to pass on the information. It could spell the end of the Rebellion and allow the Bureau to gain control of the President.

"Well good luck," Daniels continues, clapping you on the shoulder, "and once again thank you."

While active[]
Mission Log Entry
Take the Rebel message to the Federation President on New Babylon in the Nesre Primus system.
Completion[]
Travel to:
Nesre Primus
Nova rleD 2022
New Babylon
Opposition
Special Ships
2 ships of type Lone Federation Ship in Nesre Primus
Düdes
Lone Federation Ship
"Lone Federation Ship" (Interceptor) of govt Federation:
  • 11% Patrol Boat thumb Fed Patrol Boat; Gunboat Class (#142)
  • 20% RAGE Gunboat thumb RAGE Gunboat; Corvette Class (#172)
  • 11% Fed Viper thumb Fed Viper; Fighter Class (#144)
  • 11% Anaconda thumb Fed Anaconda; Heavy Fighter Class (#145)
  • 10% Scout Ship thumb Fed Scout Ship; Heavy Fighter Class (#187)
  • 3% Patrol Boat thumb Fed Patrol Boat; Auroran Outfits Detected (#215)
  • 3% Patrol Boat thumb Fed Patrol Boat; Close-Quarters Variant (#216)
  • 3% Patrol Boat thumb Fed Patrol Boat; Heavily Armed Variant (#217)
  • 5% Fed Viper thumb Fed Viper; Heavy Fighter Variant (#223)
  • 4% Fed Viper thumb Fed Viper; Auroran Outfits Detected (#224)
  • 5% Anaconda thumb Fed Anaconda; Light Missile Variant (#225)
  • 4% Anaconda thumb Fed Anaconda; Auroran Outfits Detected (#226)
  • 10% Scout Ship thumb Fed Scout Ship; Fighter Class (#351)

"You step off your ship and are greeted by 'Dorraj', and you notice with amusement that this time his moustache and hair actually match. You pull him aside and pass on the Rebel message in a terse voice."

Completion
"Your office, Sol, four weeks."


He nods, thanks you and moves off.

After he disappears into the crowd you smile nastily and head back on board your ship and begin prepping it for another spaceflight. You cannot wait to get this intelligence to the Bureau offices on New England. With this information the Bureau could clean up the Rebellion in one swoop, and take care of one would-be sneaky president. Things are definitely looking up.

On success
b77
Legal changes
+5 with Rebellion

Lead Attack on Rebels (Fed 32)[]

mission #463

Offer[]
Available from:
Wolf 359
Nova rleD 2006
New England
Bar: 100%
AvailBits: (P0 & b77) & !b78

"As soon as you walk in you spot your normal contact sitting in his usual seat. He sees you and nods with his head towards the back door and you nod in thanks before heading into Krane's office."

Offer
"You're back!" she smiles happily. "You had been out so long that I was starting to get a little worried about you. What news from the Rebels?"


You quickly explain the events of your recent journeys concluding with the place and time of the meeting between the President and the Rebels.

"Good work!" she exclaims before turning her big blue eyes on you and asking meaningfully: "So you know where at least one of the Rebel bases is?"

You nod and she begins typing away at her console. After a few moments she indicates that you should stay put before leaving the room for a few minutes.

"After leaving you twiddling your thumbs for a while, Commander Krane re-enters and sits back down behind her desk."

Briefing
"I want you to go to the Rebel base in the Koria system, land and activate a homing beacon when you get there," she informs you brusquely. "I will have a Carrier Group follow you, and several task forces waiting in nearby systems. I have heard through other sources that the Rebel leaders will be going somewhere in the next few weeks, and I believe that they will be attending this meeting you warned us about. So while the Rebels are without leadership I want to do as much damage as I can to their cause. I want you to completely destroy one of their bases, and I will be trying to capture the Rebel leaders when they land on Earth. While you're there, make sure that you destroy every rebel ship you can. The weaker they are, the better.


"When the Federation soldiers have finished smashing the Rebel station," she finishes quietly, "return here for a debrief."

On accept
L148 S607

Accepting this mission causes the player to lose a rank that protects them from Rebels attacking on sight.

While active[]
Mission Log Entry
Lead the Carrier Group to Rebel II in the Koria system, making sure that all rebel ships in the system are destroyed before returning to New England in the Wolf 359 system for a debrief.
Allies
Special Ships
5 ships of type Federation Carrier that jump in after a delay and protect the player
Düdes
Federation Carrier
"Federation Carrier" (Warship) of govt Federation (3):
  • 50% Fed Carrier thumb Fed Carrier; Flagship Class (#143)
  • 10% Fed Carrier thumb Fed Carrier; Non-Missile Variant (#218)
  • 10% Fed Carrier thumb Fed Carrier; Heavy Missile Variant (#219)
  • 10% Fed Carrier thumb Fed Carrier; Heavy Fighter Variant (#220)
  • 10% Fed Carrier thumb Fed Carrier; Light Missile Variant (#221)
  • 10% Fed Carrier thumb Fed Carrier; Auroran Outfits Detected (#222)
Loading Cargo[]
Travel to:
Koria
Nova rleD 2034
Rebel II
Rebel Defenders[]

mission #607

Opposition
Special Ships
6 ships of type Big Rebels in Koria that attack the player
Auxiliary Ships
3 ship of type Big Rebels in Koria that infinitely regenerate
Düdes
Big Rebels
"Big Rebels" (Warship) of govt Rebellion:
  • 7% Rebel Destroyer thumb Rebel Destroyer; Destroyer Class (#181)
  • 7% Rebel Dragon thumb Rebel Dragon; Heavy Destroyer Class (#180)
  • 2% Rebel Dragon thumb Rebel Dragon; Carrier Class (#347)
  • 3% Rebel Destroyer thumb Rebel Destroyer; Heavy Destroyer Class (#348)
  • 9% Mod Starbridge thumb Mod Starbridge; Class C (#165)
  • 20% Rebel IDA Frigate thumb Rebel IDA Frigate; Rebel Upgrade I (#412)
  • 7% Mod Starbridge thumb Mod Starbridge; Class E (#332)
  • 3% Rebel Destroyer thumb Rebel Destroyer; Super Heavy Destroyer Class (#349)
  • 3% Rebel Destroyer thumb Rebel Destroyer; Carrier Class (#350)
  • 9% Pirate Thunderhead thumb Pirate Thunderhead;Upgraded After Capture (#354)
  • 7% Rebel Destroyer thumb Rebel Destroyer; Destroyer Class, missing cloak (#356)
  • 9% Rebel Dragon thumb Rebel Dragon; Heavy Destroyer Class, Cloaking (#355)
  • 2% Rebel Dragon thumb Rebel Dragon; Carrier Class, Cloaking (#357)
  • 4% Rebel Destroyer thumb Rebel Destroyer; Heavy Destroyer Class, Cloaking (#358)
  • 4% Rebel Destroyer thumb Rebel Destroyer; Super Heavy Destroyer Class, Cloaking (#359)
  • 4% Rebel Destroyer thumb Rebel Destroyer; Carrier Class, Cloaking (#360)

"As soon as you land you see Federation soldiers killing and ransacking everything in sight. They approach their job with an air of savage efficiency that impresses you no end."

Loading Cargo
You begin to see why Federation soldiers are not much liked by the Aurorans.


After wandering around observing them at work for little over an hour you are approached by their commander, Captain Allen Wilson.

"We have found some intel on the whereabouts of the rebel headquarters," he informs you, wiping the sweat off his brow. "We will be finished here in a few more hours and then we will be passing that information on to the other naval forces in the area while we escort you back.

"Here is a data crystal containing the location of the base in question," he explains tiredly. "If you could pass it on to your superior as soon as possible, so that the Bureau gets the information as quickly as possible."

You nod, and make your way back to your ship to start your long flight back to New England.

Completion[]
Return to:
Wolf 359
Nova rleD 2006
New England

"Upon landing you are met by the {G"stunning" "disgustingly attractive"} Krane and she takes you into a seemingly deserted office."

Dropping Cargo
When you enter you are surprised to see the familiar figure of the rebel Captain Daniels wearing a Bureau uniform.


"I've just received a transmission from Federation Command reporting that the Carrier Group has taken heavy casualties but has managed to destroy the rebels' headquarters," she tells you with a small smile. "I believe they gave you information on its whereabouts?"

You hand over the data crystal and, somewhat distractedly, give a quick summary of events from your mission.

"You will be happy to know that the Rebel leaders have been taken into custody," Daniels informs you quietly. "As of now, the rebellion is destroyed."

Krane recognizes the confused expression on your face.

"Do you remember that the former head of Federation Intel, a man code-named Frandall, was the head of the rebel intelligence network?" she asks, and you nod. "Well, let me introduce Frandall, the head of the Bureau."

""I've heard a lot about you," Frandall says as he rises to shake your hand. "I hear you have been invaluable in helping along the Auroran operation."

Completion
"Don't look so surprised," he continues as you look on stunned. "Early on we knew that we would not be able to keep our activities secret from certain people. So I decided that I would start a rebel movement to root out all the malcontents. The end result was the rebellion, and given their limited resources, they were never going to get very far. So we merely waited for our time to strike.


"On another note," he says with a sly grin, "the rebel leaders, other than General Smart, have all been broken and are confessing to whatever we want them to. Unfortunately for us, military training includes torture resistance, so General Smart died before we could get anything out of him."

"By the way," Commander Krane informs you, "we authorized access to all but the absolute highest level of Federation technology. What you have access to now is all expensive, but if you have the money, it is all worth it."

On success
b78 b148 b6031 b8900 A607
Legal changes
Clean status with Federation
+15 with Bureau

Completing this mission unlocks the Fed Destroyer, Heavy Blaster Turret, Ionic Particle Cannon, Viper Bay, Anaconda Bay, Titanium Lattice, Shield Recharger, Shield Buffer and Military Radar Jammer for purchase.

Deliver Final Instructions (Fed 33)[]

mission #464

Offer[]
Available from:
Random system
Federation space object
Bar: 100%
Combat rating: 200 (Average Ability)
AvailBits: (P0 & b78) & !b79
1 ton of encrypted message pod, illegal to the Polaris, the Rebellion, the non-Moash families, the Wild Geese and the Rimerta (mission fails if scanned)

"You are a little surprised to see the lithe figure and blond hair of Commander Krane sitting near the rear of the bar when you enter this establishment. She waves you over with a smile."

Offer
"How are things?" she asks sincerely, and you shrug. "You can be a bit hard to track down, Captain <PN>. I've been trying to catch you for a while.


"We have decided that everything is ready for the final push in the Auroran operation," she leans forward and tells you in a hushed tone. "Everything is in place, or will be within a few weeks. Trouble is, we need someone to go and tell the Moash elders, so that they can keep up their side of the bargain.

"Interested in a bit more courier work?"

Refusal[]
On refusal
G348

Refusing this mission results in a lethal bomb being planted aboard your ship.

Briefing[]

""Excellent!" Krane exclaims with a {G"stunning" "radiant"} smile before breathing a sigh of relief."

Briefing
"We were getting a little worried when we couldn't catch you anywhere, and we are pushing hard up against the edge of our desired timetable.


"Like all the other missions down there," she explains offhandedly, "all we want you to do is take a message pod down to the House Elders. When you're finished, return to New England for a debrief.

"While you're here," she continues quietly, leaning closer, "try to avoid getting scanned by Heraan ships. From what we hear they are getting a little suspicious, and despite the protestations of our Moash allies, we don't believe that the Heraan warriors are either clumsy or inept. If we can keep them in the dark until we start the operation, things will go a lot smoother.

"Good luck," she finishes with a smile. "I'll see you when you get back to New England."

While active[]
Mission Log Entry
Deliver the final instructions concerning the Auroran Operation to the Moash House elders on Moash in the Moash system before returning to New England in the Wolf 359 system for a debrief.
Opposition
Special Ships
6 ships of type Small Heraan Interceptor in Xante that attack the player
Düdes
Small Heraan Interceptor
"Small Heraan Interceptor" (Interceptor) of govt Family Heraan:
  • 40% Abomination thumb Abomination; Heraan - Va French'ek (#246)
  • 5% Firebird thumb Firebird; Thamgiir Class (#155)
  • 3% Phoenix thumb Phoenix; Va Thamgiir (#156)
  • 1% Aurora Carrier thumb Aurora Carrier; Ytrack Class (#153)
  • 5% Aurora Carrier thumb Aurora Carrier; Heraan - Va Ytreck (#302)
  • 13% Firebird thumb Firebird; Themgaar Class (#303)
  • 12% Firebird thumb Firebird; Va Themgiir Class (#304)
  • 9% Phoenix thumb Phoenix; Va Themgaar (#305)
  • 8% Phoenix thumb Phoenix; Frunch'ek (#306)
  • 1% Aurora Carrier thumb Aurora Carrier; Va Ytreck Class (#295)
  • 1% Aurora Carrier thumb Aurora Carrier; Se Ytruck Gjinchar Class (#296)
  • 2% Aurora Carrier thumb Aurora Carrier; Va Ytreck Class (#297)
Dropping Cargo[]
Travel to:
Moash
Moash
Moash

"Upon landing you are escorted by two savagely tattooed Moash warriors to the chambers of the House elders. You notice a new air of optimism on the faces of the many warriors you pass on the way."

Dropping Cargo
You hand over the message pod to the same old warrior as last time and watch him open it. After taking a few minutes to scan the contents he turns to you and thanks you for your services.


You are escorted back to your beloved '<PSN>' by the same two warriors who do not seem to be worried at all about your safety or actions. Obviously the warriors of the Moash House have learned to deal with their new status as vassals of the Bureau, and are confident about their planned takeover of Auroran Space.

Completion[]
Return to:
Wolf 359
Nova rleD 2006
New England

"You are met by the {G"beautiful" "blonde haired"} Commander Krane who takes you to see Frandall for your debrief."

Completion
The two of them grill you for nearly an hour on everything you saw while on Moash, skillfully pulling information out of you, most of which you would not normally remember. You realize that these two are far more competent than you have ever believed. You are glad to be serving on their side.


"You have done well," sighs Frandall eventually. "I cannot fault your work or your intuitive conclusions regarding the emotional state of the Moash. It's good to see that everything I've heard about you is true."

Commander Krane stands up and moves around the desk to shake your hand, and you realize that the interview is at an end.

"Thanks again, Captain <PN>," she congratulates with a smile, "this whole operation would have been nearly impossible without you. Keep an eye out in the bars around the place, we will have another sensitive mission coming up soon, and you are the ideal candidate for it."

On success
b79 b332
Payment
50,000 credits
Legal changes
+3 with Family Moash

Final Missions[]

The story continues...
Final Missions
Chat With Federation President

Navbox[]

Nova Federation
Sub-factions: BureauRoughnecksWild Geese
Federation Ships: Viper (v) (i) 100k, Anaconda (v) (i) 150k, Scout Ship (v) (i) 400k, Patrol Boat (v) (i) 500k, Destroyer (v) (i) 2M, RAGE Gunboat (v) (i) 2.5M, Carrier (v) (i) 12M
Bureau Storyline (PreambleIntro MissionsMerrol FillerMain StoryFinal Missions)
Federation OutfitsFederation WeaponsFederation Licenses
Federation fauna: Knup-KnupMonkdillo

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