The Polaris society is organized into rigid social groups called castes. Each caste has a specific occupational mission set out for its members; for example, the Nil'kemorya are the warrior caste, charged with defending the society against aggressors. Unlike most examples of caste systems in human history, the Polaris model is cooperative, rather than hierarchical; neither the warrior nor the administrative caste is held up as superior to the others. This thoughtfully organized system is one of the major reasons that Polaris society is much more stable than other human societies in Nova.
List of Polaris Castes
- Kel'ariy: Leadership caste
- Mu'hari: Jack of all Trades, Spy, Subservient caste
- Nil'kemorya: Warrior caste
- P'aedt: Scientist caste
- Tre'pira: Worker caste
- Ver'ash: Healer caste
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The castes that players are most likely to encounter in the game are the Nil'kemorya and the Mu'hari.
|Castes: Kel'ariy • Mu'hari • Nil'kemorya • P'aedt • Tre'pira • Ver'ash|
Polaris Ships: Manta (v) (i) 250k, Sprite (v) (i) 500k, Striker (v) (i) 1M, Dragon (v) (i) 1.1M, Zephyr (v) (i) 2M, Arachnid (v) (i) 2M, Cambrian (v) (i) 2.5M, Scarab (v) (i) 7M, Raven (v) (i) 10M
Polaris Storyline (Preamble • Main Story • Diplomacy Branch • Technology Branch)
Polaris Outfits • Polaris Weapons