Federation | Rebellion |
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This page is for comparing the stats of the Federation Destroyer's variants.
Comparison of variant statistics
Green/red numbers compare the variant's stat to the stats of the basic model. The basic model is Destroyer #141.
ID | 141 | 211 | 212 | 213 | 214 |
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Title | Destroyer Class | Auroran Outfits Detected | Missile Variant | Heavy Missile Variant | Carrier Version |
Buy%/Cost | 80%/2M | 0%/3.5M (+1.5M) | 0%/2.75M (+750k) | 0%/3.5M (+1.5M) | 0%/4.5M (+2.5M) |
Hire%/Cost | 20%/200k | 0%/350k | 0%/275k | 0%/350k | 0%/450k |
Upgrade/Cost | 212/750k | 214/1M | 213/750k | 214/1M | N/A |
Speed | 190 | 200 (+10) | 175 (-15) | 275 (+85) | 175 (-15) |
Acceleration | 260 | 300 (+40) | 250 (-10) | 350 (+90) | 260 |
Turning | 30 | 36 (+6) | 36 (+6) | 45 (+15) | 36 (+6) |
Shields/Regen | 800/40 | 785/40 (-15/+0) | 790/40 (-10/+0) | 755/40 (-45/+0) | 785/40 (-15/+0) |
Armor/Regen | 750/0 | 810/0 (+60) | 745/0 (-5) | 705/0 (-45) | 745/0 (-5) |
Disabled at Armor % | 10% | 10% | 33% (+23%) | 33% (+23%) | 33% (+23%) |
Max Ion/Deionize | 175/10 | 175/10 | 175/10 | 175/10 | 175/10 |
Total Outfits | 185t | 205t (+20) | 262t (+77) | 279t (+94) | 254t (+69) |
Cargo Space | 50t | 50t | 50t | 50t | 50t |
Guns | 4 | 3 (-1) | 4 | 4 | 4 |
Turrets | 4 | 6 (+2) | 4 | 4 | 4 |
Armament (Guns) | 2 Medium Blasters, 2 Light Blasters, 4 IR Missile Launchers (80 ammo) | 2 Fusion Pulse Cannons | 2 Medium Blasters, 4 Radar Missile Launchers (40 ammo) | 2 Medium Blasters, 2 EMP Torpedo Tubes (10 ammo), 2 Hellhound Missile Launchers (20 ammo) | 2 Medium Blasters |
Armament (Turrets) | 2 Medium Blaster Turrets, 2 Quad Light Blaster Turrets | 2 Light Blaster Turrets, 4 Raven Rocket Turrets (? ammo), 4 Quad Light Blaster Turrets | 3 Heavy Blaster Turrets, 2 Raven Rocket Turrets (? ammo), 1 Quad Light Blaster Turret | 2 Heavy Blaster Turrets, 2 Quad Light Blaster Turret | 2 Heavy Blaster Turrets, 2 Quad Light Blaster Turrets |
Blind Rear Turrets? | Yes | Yes | Yes | Yes | Yes |
Armament (Fighters) | 1 Viper Bay (3 fighters) | ||||
Outfits | 1 Military IR Jammer, 1 Civilian IR Jammer | 1 Military IR Jammer, 1 Civilian IR Jammer | 1 Military IR Jammer, 1 Civilian IR Jammer | 1 Military IR Jammer, 1 Civilian IR Jammer | 1 Military IR Jammer, 1 Civilian IR Jammer |
Fuel | 300 (3 jumps) | 300 (3 jumps) | 300 (3 jumps) | 300 (3 jumps) | 300 (3 jumps) |
Mass | 800t | 800t | 800t | 800t | 800t |
Length | 150m | 150m | 150m | 150m | 150m |
Crew | 50 | 50 | 50 | 50 | 50 |
Displays Shields/Armor? | Shows % armor | Shows % armor | Shows % armor | Shows % armor | Shows % armor |
Strength | 325 | 325 | 325 | 325 | 325 |
AI Type | 3 - Warship | 3 - Warship | 3 - Warship | 3 - Warship | 3 - Warship |
AI Tactics | Standoff Tactics | Standoff Tactics | Standoff Tactics | Standoff Tactics | |
AI Afterburner? | With high CR | With high CR | With high CR | With high CR | With high CR |
Flees when out of ammo? | Yes | Yes | Yes | Yes | Yes |
AvailBits | b78 & P30 | ||||
Appear On | !b333 | !b333 | !b333 | !b333 | !b333 |
OnPurchase | b8888 | b8888 | b8888 | b8888 | b8888 |
OnCapture | b8888 | b8888 | b8888 | b8888 | b8888 |
Sub-factions: Bureau • Roughnecks • Wild Geese Federation Ships: Viper (v) (i) 100k, Anaconda (v) (i) 150k, Scout Ship (v) (i) 400k, Patrol Boat (v) (i) 500k, Destroyer (v) (i) 2M, RAGE Gunboat (v) (i) 2.5M, Carrier (v) (i) 12M Bureau Storyline (Preamble • Intro Missions • Main Story • Forced • Merrol Missions) Federation Outfits • Federation Weapons • Federation Licenses Federation fauna: Knup-Knup • Monkdillo
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