
This page is for comparing the stats of the Federation Patrol Boat's variants.
Comparison of variant statistics
Green/red numbers compare the variant's stat to the stats of the basic model. The basic model is Patrol Boat #142.
ID | 142 | 215 | 216 | 217 |
---|---|---|---|---|
Title | Gunboat Class | Auroran Outfits Detected | Close-Quarters Variant | Heavily Armed Variant |
Buy%/Cost | 95%/500k | 0%/500k | 0%/575k (+75k) | 0%/600k (+100k) |
Hire%/Cost | 25%/50k | 0%/50k | 0%/57.5k | 0%/60k |
Upgrade/Cost | 217/70k | 216/70k | N/A | N/A |
Speed | 400 | 450 (+50) | 400 | 400 |
Acceleration | 600 | 675 (+75) | 650 (+50) | 675 (+75) |
Turning | 55 | 50 (-5) | 60 (+5) | 55 |
Shields/Regen | 350/40 | 350/40 | 420/40 (+70/0) | 400/40 (+50/0) |
Armor/Regen | 300/0 | 300/0 | 370/0 (+70) | 350/0 (+50) |
Disabled at Armor % | 10% | 33% (+23%) | 33% (+23%) | 33% (+23%) |
Max Ion/Deionize | 90/8 | 90/8 | 90/8 | 90/8 |
Total Outfits | 127t | 85t (-42) | 142t (+15) | 91t (-36) |
Cargo Space | 25t | 25t | 25t | 25t |
Guns | 5 | 5 | 5 | 5 |
Turrets | 2 | 2 | 3 (+1) | 3 (+1) |
Armament (Guns) | 5 Medium Blasters, 4 Raven Rocket Pods (60 ammo) | 3 Fusion Pulse Cannons | 2 Ionic Particle Cannons | 2 Raven Rocket Pods (20 ammo), 2 Light Cannons, 2 Hellhound Missile Launchers (10 ammo) |
Armament (Turrets) | 2 Raven Rocket Turrets (? ammo) | 3 Medium Blaster Turrets | 2 Light Blaster Turrets, 1 Quad Light Blaster Turret, | |
Outfits | 1 Afterburner, 1 Military IR Jammer | 1 Afterburner, 1 Military IR Jammer | 1 Afterburner, 1 Military IR Jammer | 1 Afterburner, 1 Military IR Jammer |
Fuel | 600 (6 jumps) | 600 (6 jumps) | 600 (6 jumps) | 600 (6 jumps) |
Mass | 95t | 95t | 95t | 95t |
Length | 35m | 35m | 35m | 35m |
Crew | 10 | 10 | 10 | 10 |
Targetable by PD? | Yes | Yes | Yes | Yes |
Displays Shields/Armor? | Shows % armor | Shows % armor | Shows % armor | Shows % armor |
Strength | 250 | 250 | 250 | 250 |
AI Type | 3 - Warship | 3 - Warship | 3 - Warship | 3 - Warship |
AI Tactics | Standoff Tactics | Ship Swarms | Standoff Tactics | Ship Swarms |
AI Afterburner? | With high CR | Always | Always | Always |
Flees when out of ammo? | Yes | Yes | Yes | Yes |
AvailBits | b68 | |||
OnPurchase | b8888 | b8888 | b8888 | b8888 |
OnCapture | b8888 | b8888 | b8888 | b8888 |
Sub-factions: Bureau • Roughnecks • Wild Geese Federation Ships: Viper (v) (i) 100k, Anaconda (v) (i) 150k, Scout Ship (v) (i) 400k, Patrol Boat (v) (i) 500k, Destroyer (v) (i) 2M, RAGE Gunboat (v) (i) 2.5M, Carrier (v) (i) 12M Bureau Storyline (Preamble • Intro Missions • Main Story • Forced • Merrol Missions) Federation Outfits • Federation Weapons • Federation Licenses Federation fauna: Knup-Knup • Monkdillo
|
Community content is available under CC-BY-SA unless otherwise noted.