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The H-26 Fed Scout Ship is a Federation ship in Escape Velocity Nova. In order to acquire a Scout Ship, you either must have arrested a Federation councillor for the Bureau, eroding the expression of free speech in the Federation or disable and capture one.

"Every successful military force in history has relied on accurate intelligence for their success. So the Federation Navy has created the Scout Ship, capable of operating for long periods behind enemy lines without resupply so that if war does break out, they will be able to send these vessels far behind enemy lines to help with information gathering. High-ranking strategists believe that this vessel may well prove invaluable in enabling the Federation Navy to defeat any all-out assault by the Auroran Empire." ― Buying a Scout Ship

The Fed Scout Ship is a useful long-range heavy-fighter for the Federation's navy. Its included loadout is very light-duty.

Stats[]

"Fed Scout Ships make good long-range picket ships. Don't expect them to put up with too much punishment, though, as they are built more for endurance and running away than for toe-to-toe combat. The pilot of this vessel seems eager to join a convoy, as a change from the normal deep-space patrol duties he performs." ― Hiring a Scout Ship

Heavy Fighter Class (#187)[]

Stats
  • Purchase/Hire Appearance %: 95%/50%
  • Purchase Cost: 400k
  • Hire Cost: 40k/upfront 4k/day
  • Nova pict 6070 thumb Speed: 475
  • Nova pict 6069 thumb Acceleration: 600
  • Nova pict 6072 thumb Turning: 60
  • Nova pict 6067 thumb Shields: 250
  • Nova pict 6065 thumb Shield Regen: 25
  • Nova pict 6065 thumb Shield Recharge per second: 0.75
  • Nova pict 6065 thumb Minutes to recharge Shields: 5.5
  • Nova pict 6052 thumb Armor: 200
  • Nova pict 6309 thumb Disabled at Armor %: 10%
  • Nova pict 6309 thumb Pre-disabled Armor: 180
  • Nova pict 6309 thumb Total Fighting HP: 430
  • Nova pict 6134 thumb Max Ion: 70
  • Nova pict 6134 thumb Deionize: 8
  • Nova pict 6062 thumb Total Outfits Space: 46t
  • Nova pict 6062 thumb Free Outfit Space: 30t
  • Nova pict 6061 thumb Cargo Space: 25t
  • Nova pict 6001 thumb Max Guns: 5
  • Nova pict 6001 thumb Guns: 2 Light Cannons
  • Nova pict 6003 thumb Max Turrets: 1
  • Nova pict 6008 thumb Missiles: 1 Raven Rocket Pod (20 ammo)
  • Nova pict 6056 thumb Outfits: 1 Afterburner, 1 Military IR Jammer
  • Nova pict 6128 thumb Energy: 1000 (10 jumps)
  • Nova pict 6074 thumb Jump Time: 1 day
  • Targetable by PD?: Yes
  • Strength: 180
  • AI Type: Warship

Despite having a jammer, the Scout Ship does not require a Protective Technologies License. Instead, it requires a Missile Weapons License for the Rocket Pod that typically does not.

Wild Variants[]

Stat changes are relative to the stats of the basic model. The basic model is Heavy Fighter Class.

The following shipvariants are unavailable in the shipyard and must be captured in the field.

Fighter Class (#351)[]

Stats
  • Nova pict 6070 thumb Speed: 500 (+25)
  • Nova pict 6069 thumb Acceleration: 650 (+50)
  • Nova pict 6072 thumb Turning: 65 (+5)
  • Nova pict 6065 thumb Shield Regen: 35 (+10)
  • Nova pict 6065 thumb Shield Recharge per second: 1.05
  • Nova pict 6065 thumb Minutes to recharge Shields: 3.9
  • Nova pict 6062 thumb Total Outfits Space: 48t (+2)
  • Nova pict 6062 thumb Free Outfit Space: 30t
  • Nova pict 6001 thumb Guns: 3 Light Cannons
  • Nova pict 6008 thumb Missiles: 1 Raven Rocket Pod (10 ammo)
  • Nova pict 6056 thumb Outfits: 1 Afterburner, 1 Military IR Jammer
  • Nova pict 6128 thumb Energy: 900 (9 jumps) (-100)

This shipvariant features a collection of useful upgrades for only 1 jump of fuel lost.

Gameplay Analysis[]

"This ship excels at what it was designed for, and can be a threat in combat, if it is joined by other Federation ships." ― EVula Survival Guide

The Fed Scout Ship falls somewhere between an interceptor and a corvette, having the advantages of both types of ships. It's faster and more nimble than a Starbridge and is more durable than any Viper or Lightning. It also has the longest range of any conventional ship besides the Star Liner. This is one of the best fighters in the game.

Frustratingly, this ship appears to be used by Fed corporations such as Pyrogenesis and United Shipping yet is not made available to the player even if they attempt the latter's storyline.

Images[]

The Fed Scout Ship was made by Dave Williams.

Appearance[]

<ship description>

Ship Spins[]

This ship has 36 frames per set and 3 sets for 108 frames in total. It banks when turning in one direction for a certain amount of time.

  • Ship: 48x48
  • Engine: 96x96

Representative Images[]

Additional Images[]

The initial version of the Fed Scout ship had elongated tusks.

Nova Federation
Sub-factions: BureauRoughnecksWild Geese
Federation Ships: Viper (v) (i) 100k, Anaconda (v) (i) 150k, Scout Ship (v) (i) 400k, Patrol Boat (v) (i) 500k, Destroyer (v) (i) 2M, RAGE Gunboat (v) (i) 2.5M, Carrier (v) (i) 12M
Bureau Storyline (PreambleIntro MissionsMerrol FillerMain StoryFinal Missions)
Federation OutfitsFederation WeaponsFederation Licenses
Federation fauna: Knup-KnupMonkdillo

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