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Similarly named ships are also available in:
The H-26 Fed Scout Ship is a Federation ship in Escape Velocity Nova. In order to acquire a Scout Ship, you either must have arrested a Federation councillor for the Bureau, eroding the expression of free speech in the Federation or disable and capture one.
"Every successful military force in history has relied on accurate intelligence for their success. So the Federation Navy has created the Scout Ship, capable of operating for long periods behind enemy lines without resupply so that if war does break out, they will be able to send these vessels far behind enemy lines to help with information gathering. High-ranking strategists believe that this vessel may well prove invaluable in enabling the Federation Navy to defeat any all-out assault by the Auroran Empire." ― Buying a Scout Ship
The Fed Scout Ship is a useful long-range heavy-fighter for the Federation's navy. Its included loadout is very light-duty.
Stats[]
"Fed Scout Ships make good long-range picket ships. Don't expect them to put up with too much punishment, though, as they are built more for endurance and running away than for toe-to-toe combat. The pilot of this vessel seems eager to join a convoy, as a change from the normal deep-space patrol duties he performs." ― Hiring a Scout Ship
Heavy Fighter Class (#187)[]
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Despite having a jammer, the Scout Ship does not require a Protective Technologies License. Instead, it requires a Missile Weapons License for the Rocket Pod that typically does not.
Wild Variants[]
Stat changes are relative to the stats of the basic model. The basic model is Heavy Fighter Class.
The following shipvariants are unavailable in the shipyard and must be captured in the field.
Fighter Class (#351)[]
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This shipvariant features a collection of useful upgrades for only 1 jump of fuel lost.
Gameplay Analysis[]
"This ship excels at what it was designed for, and can be a threat in combat, if it is joined by other Federation ships." ― EVula Survival Guide
The Fed Scout Ship falls somewhere between an interceptor and a corvette, having the advantages of both types of ships. It's faster and more nimble than a Starbridge and is more durable than any Viper or Lightning. It also has the longest range of any conventional ship besides the Star Liner. This is one of the best fighters in the game.
Frustratingly, this ship appears to be used by Fed corporations such as Pyrogenesis and United Shipping yet is not made available to the player even if they attempt the latter's storyline.
Images[]
The Fed Scout Ship was made by Dave Williams.
Appearance[]
<ship description>
Ship Spins[]
This ship has 36 frames per set and 3 sets for 108 frames in total. It banks when turning in one direction for a certain amount of time.
- Ship: 48x48
- Engine: 96x96
Representative Images[]
Additional Images[]
The initial version of the Fed Scout ship had elongated tusks.
Sub-factions: Bureau • Roughnecks • Wild Geese Federation Ships: Viper (v) (i) 100k, Anaconda (v) (i) 150k, Scout Ship (v) (i) 400k, Patrol Boat (v) (i) 500k, Destroyer (v) (i) 2M, RAGE Gunboat (v) (i) 2.5M, Carrier (v) (i) 12M Bureau Storyline (Preamble • Intro Missions • Merrol Filler • Main Story • Final Missions) Federation Outfits • Federation Weapons • Federation Licenses Federation fauna: Knup-Knup • Monkdillo
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