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Jünk is a type of data resource in EV Nova. These junks contain unique trade commodities that are only sold and bought at a handful of planets.

The jünk resource[]

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EV Bible text

The following information was transcribed from the Nova Bible, ©1995-2006 by Matt Burch. The original document can be viewed here.

Junk resources store info on specialized commodities that can be bought and sold at a few locations. The fields are:

SoldAt1-8[]

ID number of the stellar object where the commodity is sold. Set to 0 or -1 if unused.

BoughtAt1-8[]

ID number of the stellar object where the commodity is purchased. Set to 0 or -1 if unused.

BasePrice[]

The average price of the commodity (works much like the base prices for "regular" commodities)

Flags[]

Misc flag bits

  • 0x0001: Tribbles flag - When in your cargo bay, the commodity multiplies like tribbles.
  • 0x0002: Perishable - When in your cargo bay, the commodity gradually decays away.

ScanMask[]

If this is an "illegal" cargo type, this is used in conjunction with the ScanMask field in the gövt resource. If any of the 1 bits in a ship's government's ScanMask field match any of the 1 bits in a jünk type's ScanMask field, that government will consider that junk cargo type illegal. Set to zero if unused.

LCName[]

The lower-case string to display in the player-info dialog box, among other places, e.g. "machine parts". Note: all outfits with identical, non-empty LCNames will be displayed together as one type in the player-info dialog.

Abbrev[]

The short string that is displayed in the player's status bar when the player is carrying jünk of this type, e.g. "Parts".

BuyOn[]

Control bit test expression. This jünk will only be available to be bought when this expression evaluates true. Leave blank if unused.

SellOn[]

Control bit test expression. This jünk will only be able to be sold when this expression evaluates true. Leave blank if unused.

See also[]

Nova Bible
Technical MissionsSpace ObjectsSpace Object TypesOutfitsWallpapersTech LevelsRanksSoundsPersonsDudesShipsFleetsScan Masks
Resource Types spïnshänböömchärcölrcröndëscdüdeflëtgövtjünkïntfmïsnnëbuöopsoütfpërsränkröidshïpspöbsÿstwëap
Appendixes Combat RatingLegal statusStrings
Sorted
User Interface cölrïntf • DITL • DLOG
Graphics spïnshänbööm • pict • rleD • rle8 • cicn
Sound snd
Text dëscStrings • vers
Ship spawns düdeflëtpërs
Setting gövtspöbsÿstnëbu
Commodities jünköopsröid
Gameplay chärcrönmïsnshïpoütfwëapränk