Ships featuring standard cargo pods | |||
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Pod x 1 | Pod x 8 | Pod x 16 | Pod x 40 |
Terrapin | Pegasus | Manticore | Leviathan |
The Sigma Shipyards Leviathan is a civilian ship in Escape Velocity Nova. To acquire a Leviathan, you must either have completed a cargo delivery for Rodney Andrews and not have declined any of the more sensitive missions he offers you or disable and capture one. This craft is unavailable for most of the Vell-os Storyline or if your shareware trial passes 30 days.
"The Leviathan is probably the biggest ship you will ever see. There are only a few hundred of these giant freighters in existence, for two reasons. Firstly, only the biggest corporations could afford them, and secondly, the actual ship itself takes 20 years to build. Most Leviathans are actually close to 600 years old. Many were even active while the gate system was still operational, and have been handed down through the generations, from hereditary ship's master to ship's master. Most were retrofitted with jump engines when the technology became available." ― Buying a Leviathan
The largest bulk freighter. Though named for a sea monster, the name "Piñata" is more appropriate.
Stats[]
"You meet the second officer of the Leviathan in one of the stalls in the bar. He explains that the captain never leaves the ship to conduct business. The hire of the enormous vessel that you can see towering outside the window is not cheap, but a Leviathan can move more cargo than any four other ships." ― Hiring a Leviathan
31d Model (#131)[]
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Wild Variants[]
Stat changes are relative to the stats of the basic model. The basic model is 31d Model.
The following shipvariants are unavailable in the shipyard and must be captured in the field.
Armed Variant (#190)[]
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Upgraded Engines (#192)[]
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Gameplay Analysis[]
"A huge ship, with an equally large cargo capacity, these ships are best to simply raid for cash and cargo. As escorts, they are just too expensive: they hold 4x as much cargo as a Pegasus, but cost 6x as much." ― EVula Survival Guide
All basic Leviathans are completely defenseless, making them one of the best targets for a player who has taken up piracy. Most carry hundreds of thousands of credits, vast amounts of cargo and are worth millions of credits when sold at a shipyard. If you sell a few, you can bootstrap your entry into the commodity market with the captured Leviathans you keep. A good place to capture Leviathans is the Heraan system. Aurorans don't care if you attack Sigma ships, and you can toggle the system by landing and taking off until you see a bulk freighter. They'll immediately attempt to travel via hypergate, but if you fire a missile at them they'll abort the sequence.
All Leviathan variants are profitable to raid. However, the Armed and Engines variants carry a nasty surprise of Heavy Blaster Turrets that can easily dispatch weaker vessels and the Armed variant also packs 200mm Railguns. Combined with the lack of a turret blind-spot and some caution is required when attacking them. Not too much caution, however. A single IR Missile Launcher is sufficient to defeat them handily. Be extremely cautious when their shields have been breached or you may accidentally destroy it with the remaining missiles in flight.
The Leviathan has the largest cargo space of any stock ship. However, Leviathan escorts cost significantly more per ton than the Cambrian, which means the Cambrian provides greater return for commodity traders. One thing to bear in mind with hired bulk freighter escorts is that the fee is triple what it would otherwise appear to be due to the 3 day jump. A captured Leviathan provides unmatched profit potential due to the lack of an escort fee. Leviathans do not have much protection (and absolutely no point-defence) so it is recommended you try to shield even the Armed Variant from combat.
The Armed Leviathan can be upgraded into a formidable carrier-type vessel, while still maintaining a substantial cargo hold. This is a good choice for traders who want to engage in heavier combat, either through missions or just for fun. Your goal with a combat Leviathan is to destroy the majority of your enemies with your long range weapons that will blast them out of the sky before they can get to you.
The damage from an exploding Leviathan leaves most small ships in the blast zone disabled. It goes without saying that you should keep your own ship far away, but this can be quite useful at times if you want to cause chaos. Try to trick a pirate into causing collateral damage to one.
Images[]
The Leviathan model was made by Scott Vardy. The Leviathan was the first of the Leviathan-Pegasus-Terrapin trio to be made. The others are derivatives.
Appearance[]
<ship description>
Ship Spins[]
This ship has 64 frames per set and 3 sets for 192 frames in total. The sets are displayed in sequence.
- Ship: 144x144
- Engine: 180x180