149 | 510 |
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Menin is a planet in the Lesten system.
Menin
Inhabited Asteroid
"The Federation developed dome city technology as the old Council worlds started to become more and more polluted. Menin was the site of the first test of the dome tech, and now it's a scientific outpost. Federation patrols are regular in this system, and this ensures an uninterrupted chain of supplies to the asteroid, which is totally dependent on help from the outside world. Many ship upgrades can be found here for reasonable prices. The crowd of scientists and traders that fill the main marketplace are the typical mix of Federation civilians, although military personnel on leave can also be seen on occasion." ― Landing description
"Most of the drinks here are named after bizarre scientific experiments. You feel it would be safe to order a beer. It turns out to be purple. The boffins find this immensely amusing. You find the boffins intensely annoying." ― Bar description
This stellar object is an inhabited planet that you can land on as long as you have a legal status of 5 with the Federation.
Shuttle secondhand poor (Hire: 500c 55%)
Shuttle (Hire: 1k 40%)
Heavy Shuttle secondhand poor (Hire: 1k 55%)
Shuttle secondhand upgraded (Hire: 6k 25%)
Asteroid Miner (Hire: 15k 0%)
Heavy Shuttle (Hire: 1.75k 40%)
Heavy Shuttle secondhand upgraded (Hire: 7.5k 40%)
Viper (Hire: 8k 95%)
Terrapin secondhand poor (Hire: 11k 65%)
Terrapin (Hire: 15k 60%)
Terrapin secondhand upgraded (Hire: 40k 35%)
Valkyrie secondhand poor (Hire: 20k 60%)
Lightning (Hire: 25k 60%)
Thunderhead (Hire: 30k 70%)
Valkyrie (Hire: 35k 50%)
Starbridge secondhand poor (Hire: 40k 40%)
Valkyrie secondhand upgraded (Hire: 60k 50%)
Starbridge (Hire: 60k 30%)
Starbridge secondhand upgraded (Hire: 65k 30%)
IDA Frigate (Hire: 75k 50%)
Auto-recharger (5k 100%)
Gravimetric Sensors (5k 100%)
IFF Decoder (5k 100%)
Escape Pod (15k 100%)
Auto-eject (20k 100%)
Raven Rocket (100c 100%)
Stellar Grenade (100c 100%)
Stellar Grenade Launcher (5k 95%)
Asteroid Scoop (10k 100%)
Battery Pack (10k 100%)
Solar Panels (15k 100%)
Carbon Fiber (~25k 90%)
Marine Platoon (150k 40%)
IR Missile (200c 100%)
Light Blaster (5k 100%)
Asteroid Mining Laser (10k 100%)
Raven Rocket Pod (10k 95%)
IR Missile Launcher (20k 90%)
Afterburner (30k 95%)
Cargo Expansion (100k 95%)
Cargo Retool (150k 95%)
Mass Expansion (175k 90%)
Mass Retool (275k 90%)
Thunderhead Fighter (300k 80%)
Radar Missile (1k 95%)
Raven Rocket Turret (12.5k 90%)
Light Blaster Turret (15k 95%)
Medium Blaster (20k 95%)
Radar Missile Launcher (30k 85%)
Thunderhead Bay (3.5M 60%)
Cheap Carbon Fiber (~15k 60%)
Cheap Military IR Jammer (15k 50%)
Cheap Military Radar Jammer (25k 40%)
Cheap Fission Reactor (100k 35%)
Cheap Thorium Reactor (400k 20%)
Useless Forged Exotic Ships & Weapons License (45k 5%)
Trap Forged Exotic Ships & Weapons License (50k 5%)
Map that reveals systems within 2 jumps (1k 100%)
Food | High |
---|---|
Medical | Medium |
Equipment | Low |
Bio-weapons | High |
Menin's defence fleet has 120 ships from dude 130: Lone Big Federation Ship that launch in waves of 6. When dominated, Menin pays a tribute of 6000 credits per day. Additionally, Menin has a defence gun of type 196: Enormous Blaster Turret that it will fire at any hostile ships that come into range.