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A mission string (a.k.a. thread or storyline) is a series of missions offered to a pilot by one of the governments, corporations, or other entities in the game. Typically, mission strings will begin with simple tasks such as pickup and delivery, then progress to more difficult and dangerous undertakings such as capture or destruction of ships. Mission strings are generally divided into major or minor categories, depending on the number and nature of tasks required. A player may undertake a number of minor strings, often simultaneously, but acceptance of a major string prevents that pilot from undertaking any other major string.

Major Strings[]

These all terminate by teleporting the player to S7evyn, signalling the end of the game though play can continue if you travel through the Link wormhole to the southeast.

EV Nova major storylines
Association Association Storyline ( Intro MissionsMerrol FillerOffshootFinal Missions )
Pirate Preamble
Bureau Bureau Storyline ( Intro MissionsMerrol FillerMain StoryFinal Missions )
Federation Preamble
Heraan Heraan Storyline ( Intro MissionsMain StoryGaiden 1Gaiden 2Final Missions )
Auroran Preamble
Polaris Polaris Storyline ( Intro MissionsDiplomacy BranchTechnology BranchRise of Ory'haraFall of the Polaris )
Polaris Preamble
Rebellion Rebellion Storyline ( Intro MissionsMerrol FillerShort TrackLong Track )
Rebel Preamble
Vell-os Vell-os Storyline ( Intro MissionsMerrol FillerAuroran ArcPolaris ArcFreedom Arc )
Vell-os Preamble

Minor Strings[]

These minor mission strings do not lead to the end of the game, but they may lead into a major string. They might lock out other storylines while they are in progress.

EV Nova minor storylines
Bounty Hunters Bounty Hunters Storyline ( Minor StorylineRepeatables ) • Heraan LinkRebel LinkForced Bureau)
Wild Geese Wild Geese Storyline ( Intro MissionsDeath PathLife Path ) • Heraan LinkAssociation Link ) • Terraforming New Ireland
Wild Geese Preamble

Side Strings[]

These mission strings have no effect on major storylines, but may be affected by them.

EV Nova side stories
Corporate Strings United Shipping ( Main MissionsRepeatables ) • Sigma Shipyards (Main MissionsBulk Deliveries) • GLi-Tech ( Missions ) • Terraforming ( UHP-1002New Ireland )
Side Missions (Klavs) Cunjo HuntEscort BandLaunch ProbeTemmin Shard
Other Missions TutorialStandard DeliveriesEscort MissionRefueling MissionDerelictsDuelsPunishmentBlow Stuff Up

Gameplay Tips[]

If you have any gameplay tips, hints, or background information relevant to this topic, please post them here.

100%ing EV Nova[]

Corporate storylines and 'Klavs' can be started before any major or minor, but perhaps not completed 100% for GLi-Tech and United Shipping.

You can place minor storylines before your chosen major storyline:

  1. Bounty Hunter leads to Heraan, Rebellion or Forced Bureau (Forced Bureau is the only major storyline that does not end with winning the game)
  2. Depending on RNG, Wild Geese leads to Heraan or Association or ends well and lets you do any storyline. If you do Terraforming #1 before the Heraan or Association links, there's an extra mission, but only on the Death Path.

Some storylines have extra content.

  1. Association has a Side story that starts on Rebel II. Some of it requires the Unrelenting. It unlocks extra tech, but to complete it all the way you have to know when to decline missions. If you start GLi-Tech after you get the Unrelenting, you can get extra copies of Polaron Cannons on the same ship.
  2. Heraan has two Side stories. One starts while you are a normal warrior, the next while you are Thurokiir.
  3. Bureau unlocks an extra GLi-Tech mission after you blackmail the President.
  4. Rebellion has two main branches that split forever, one of which is like a fusion with Polaris. If you don't start Sigma, you can get an extra mission in Rebel.
  5. Polaris has two branches that merge after a short period, but one unlocks more technology. Polaris has extra missions if you did United Shipping and unlocked Long Deliveries.
  6. Vell-os doesn't unlock extra content except to replace all the normal stuff it locked out

'Blow Stuff Up' missions are only unlocked post-storyline.

See also[]

The EV-Nova.net walkthrough hosted on Arpia.be

EV Nova storylines
Misc Articles Mission string (100% guide) • Storyline Cargo Requirements
Side storylines
Corporate Strings United Shipping ( Main MissionsRepeatables ) • Sigma Shipyards (Main MissionsBulk Deliveries) • GLi-Tech ( Missions ) • Terraforming ( UHP-1002New Ireland )
Klavs (Side Missions) Cunjo HuntEscort BandLaunch ProbeTemmin Shard
Other/Generic Missions TutorialStandard DeliveriesEscort MissionRefueling MissionDerelictsDuelsPunishmentBlow Stuff Up
Minor storylines
Bounty Hunters Bounty Hunters Storyline ( Minor StorylineRepeatables ) • Heraan LinkRebel LinkForced Bureau)
Wild Geese Wild Geese Storyline ( Intro MissionsDeath PathLife Path ) • Heraan LinkAssociation Link)
Wild Geese Preamble
Major storylines
Association Association Storyline ( Intro MissionsMerrol FillerOffshootFinal Missions )
Pirate Preamble
Bureau Bureau Storyline ( Intro MissionsMerrol FillerMain StoryFinal Missions )
Federation Preamble
Heraan Heraan Storyline ( Intro MissionsMain StoryGaiden 1Gaiden 2Final Missions )
Auroran Preamble
Polaris Polaris Storyline ( Intro MissionsDiplomacy BranchTechnology BranchRise of Ory'haraFall of the Polaris )
Polaris Preamble
Rebellion Rebellion Storyline ( Intro MissionsMerrol FillerShort TrackLong Track )
Rebel Preamble
Vell-os Vell-os Storyline ( Intro MissionsMerrol FillerAuroran ArcPolaris ArcFreedom Arc )
Vell-os Preamble
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