Factional variants of the Thunderhead | ||
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Civilian | Pirate | Rebellion |
The Donald Chick Rebel Thunderhead is a Rebellion ship in Escape Velocity Nova. In order to purchase this ship, you must have been reassigned to the intelligence division of the Rebellion.
"Once more Donald Chick has taken out his toolkit and hydrospanners to churn out a masterpiece of adaptive engineering. The Rebel Thunderhead, another triumph, isn't far removed from its antecedents, but fixes a few of the more glaring defects. While the engines have remained relatively unchanged, the Rebel Thunderhead features greater armor and shield protection for many of the more vital systems, making it a more useful craft for decisive strikes." ― Buying a Rebel Thunderhead
It was inevitable that the perpetually hull-starved Rebellion would turn to the ever-popular Thunderhead to help relieve the shortage. This ship, the Rebel Thunderhead, is far better armed and defended than either the Pirate or standard version.
Stats[]
"In the bowels of the Rebel shipyards, a group of Rebel Thunderheads are undergoing preventative maintenance. Armor panels are removed and exposed optical circuitry is given packet coherence tests, while the engines are drained of Chrotite Dioxide sludge and refreshed with fresh supercool Chrotite gas. These vessels are obviously powerful, and would offer superior protection from larger ships." ― Hiring a Rebel Thunderhead
Rebel Upgrade (#276)[]
For this base model only, stat changes are relative to the Thunderhead, Gunboat Class.
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Exceedingly well armed starfighter.
Wild Variants[]
Shipvariant stat changes are relative to the stats of the basic model. The basic model is Rebel Thunderhead, Rebel Upgrade. It's possible that the following variants were actually meant to be Rebel Lightnings as the mass, crew, length and hyperjump speed are the same as that ship and the strength values are a linear progression from it.
The following shipvariants are unavailable in the shipyard and must be captured in the field.
Rebel Upgrade #2 (#352)[]
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This shipvariant is unhinged. It gains speed and agility but loses more than half its equipment space, has an inferior loadout and downgrades to the protection level of a Phoenix. Is this even still a Thunderhead?
Rebel Upgrade #3 (#353)[]
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Same deal as Rebel Upgrade #2, but faster both in speed and shield recharge. It reincorporates the Wraith Cannons but still only has one Lance.
Gameplay Analysis[]
"A great heavy fighter for the Rebels, without a doubt. Although not as fast as the overly-tweaked Pirate version, this Thunderhead packs a nice balance of power with range, between the standard Lances (great for close combat strafing runs) to Wraith Cannons and Radar Missiles for the longer range." ― EVula Survival Guide
A good way to build a Rebel Thunderhead for combat is to sell off everything but the Wraith Cannons it sometimes comes with, Mass Trick it, and then rebuild it modeled on the Light Destroyer. The ship takes very well to the two Ion Cannons as they deal with fighters considerably better than the default Lances, though you can re-equip them if you want to better deal with heavily-protected capital ships. Otherwise get some 100mm Railguns or perhaps some Fusion Pulse Cannons to go with the Wraithii for longer-ranged backup in the rare situations you want to conserve or run out of Wraithii.
Images[]
The Rebel Thunderhead was made by Dave Williams of ATMOS, who called it not one of his best.
Appearance[]
As the Thunderhead but... <ship description>
Ship Spins[]
This ship has 36 frames per set and 3 sets for 108 frames in total.
- Ship: 48x48
- Engine: 96x96
Representative Images[]
Additional Images[]
Rebellion Ships: Viper (v) (i) 120k, Lightning (i) 300k, Valkyrie (v) (i) 375k, Thunderhead (v) (i) 550k, Starbridge (v) (i) 650k, Destroyer (v) (i) 2M, Dragon (v) (i) 3M, IDA Frigate (v) (i) 5M Rebellion Storyline (Preamble • Intro Missions • Merrol Filler • Short Track • Long Track) Rebellion Outfits • Rebellion Weapons |