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Nova Rebellion
Rebellion Summary Preamble Intro Missions Merrol Filler Short Track Long Track

Escape Velocity Nova Rebellion Storyline Rebel Track 1 (Short, Success path) summary

After Take Mu'Randa Home[]

Take Mu'Randa Home (Rebel 7)[]

mission #339

You didn't get scanned.

Completion[]
Travel to:
Kel'ariy
Nova rleD 2049
Kel'ar Iy
Window Dressing
Special Ships
2 ships of type Large Polaris in Kel'ariy
Düdes
Large Polaris
"Large Polaris" (Warship) of govt Nil'kemorya:
  • 26% Arachnid thumb Arachnid; Untitled (#158)
  • 14% Scarab thumb Scarab; Untitled (#162)
  • 2% Arachnid thumb Arachnid;Nil'kimas, cloak and tunneling (#326)
  • 26% Arachnid thumb Arachnid;Cloaking (#259)
  • 14% Scarab thumb Scarab;Cloaking (#261)
  • 2% Raven thumb Raven;Cloaking, mk0 (#263)
  • 2% Dragon thumb Dragon;Nil'kimas, cloak and tunneling (#327)
  • 2% Arachnid thumb Arachnid; Nil'kimas (#311)
  • 2% Scarab thumb Scarab; Nil'kimas (#316)
  • 2% Arachnid thumb Arachnid;Nil'kimas, cloaking (#319)
  • 2% Scarab thumb Scarab;Nil'kimas, cloaking (#321)
  • 2% Arachnid thumb Arachnid;Nil'kimas, cloak and tunneling (#326)
  • 2% Scarab thumb Scarab;Nil'kimas, cloak and tunneling (#328)
  • 2% Dragon thumb Dragon; Nil'kimas (#313)

""Thank you Ory-Hara," says the delighted Mu'Randa, "your help has been much appreciated in this matter."

Completion
Very few non-Nil'kemorya (that is the Polaris name for our warrior caste) pilots would have even attempted the journey you did. And to get past all those Federation vessels undetected was masterful. You have earned not only my respect, but when my people hear of your deeds, you will have earned theirs also.


"Were you aware that the word 'Ory'hara' means something in Polaris?" she asks quietly. "It is a little difficult to translate, but it comes out as something like 'eternal vigilance' or even 'recurring vigilance', although it also has connotations of stealth and to a lesser extent cunning. An interesting piece of trivia don't you think?

"Now if you could go to the bar and await me," she informs you quietly, "I will return as quickly as I can with the council's answer."

For more information, see Ory'hara.

On success
b132
Payment
50,000 credits
Legal changes
+2 with Polaris

Get Polaris Tech (Rebel I8)[]

Available from:
Kel'ariy
Nova rleD 2049
Kel'ar Iy
Bar: 100%
AvailBits: b132 & !b199

"You sit in the bar trying to get used to the strange surroundings. Your eyes keep flicking to the group of gray-cloaked men sitting at tables surrounding a man garbed in all-brown."

Offer
{{{Body}}}

""Now we have to go to Ver'a Shan in the Ver'ashan system," she continues cheerfully. "I will be going along with you so that I can introduce you to avoid any misunderstandings."

Briefing
Not that many Polarans actually understand Basic, so I will also serve as a translator.


"So when do we leave?" she asks brightly.

You down the remains of the almost revoltingly wholesome Polaris drink they serve here and the pair of you start heading back to your beloved <PSN>. Despite the incredibly advanced Polaris ships around her, possibly because of it, never before has she shone quite so well. You step inside feeling enormously satisfied.

Window Dressing
Special Ships
2 ships of type Large Polaris in Kel'ariy
Düdes
Lone Federation Ship
"Large Polaris" (Warship) of govt Nil'kemorya:
  • 26% Arachnid thumb Arachnid; Untitled (#158)
  • 14% Scarab thumb Scarab; Untitled (#162)
  • 2% Arachnid thumb Arachnid;Nil'kimas, cloak and tunneling (#326)
  • 26% Arachnid thumb Arachnid;Cloaking (#259)
  • 14% Scarab thumb Scarab;Cloaking (#261)
  • 2% Raven thumb Raven;Cloaking, mk0 (#263)
  • 2% Dragon thumb Dragon;Nil'kimas, cloak and tunneling (#327)
  • 2% Arachnid thumb Arachnid; Nil'kimas (#311)
  • 2% Scarab thumb Scarab; Nil'kimas (#316)
  • 2% Arachnid thumb Arachnid;Nil'kimas, cloaking (#319)
  • 2% Scarab thumb Scarab;Nil'kimas, cloaking (#321)
  • 2% Arachnid thumb Arachnid;Nil'kimas, cloak and tunneling (#326)
  • 2% Scarab thumb Scarab;Nil'kimas, cloak and tunneling (#328)
  • 2% Dragon thumb Dragon; Nil'kimas (#313)
While active[]
On abort
-25 with Rebellion
Mission Log Entry
Go to Ver'ar Shan in the Ver'ashan system to get the Polaris Scanning Technology before heading back to Rebel II in the Koria system.
Loading Cargo[]
Travel to:
Ver'ashan
Nova rleD 2026
Ver'ar Shan
5 tons of Holo-Scanning technology

"Mu'Randa heads out and greets a elderly looking green-robed man in the musical Polaris tongue. They exchange a few pleasantries before Mu'Randa turns to you."

Loading Cargo
"May I present Ver'Tanin," she says, "the leader of the Ver'ash, what we call our engineer and healer caste."


He bows, and you bow deeply in response saying that you have been overwhelmed by not only the technology of the Polaris, but also their kindness and generosity. He beams and bows deeply. He responds with a few words and Mu'Randa tells you that he is impressed with your courtly manners and that he is happy to learn that not all outsiders are barbarians. He then glances towards a group of similarly garbed men and they begin loading your cargo before bowing again and leaving you alone with Mu'Randa.

"Well done!" she praises freely. "I doubt that he could have been handled better.

"I believe that this is goodbye," she continues, "for now anyway. I have my duties here and you must return to the Rebellion. I'm glad that we were able to help you, despite the potential difficulties we might face because of it. I'm glad to have met you, Ory-Hara."

GET EQUIPPED
WITH
HOLO-SCANNER
Completion[]
Window Dressing
Special Ships
10 ships of type Lone Federation Ship in Kania
Düdes
Lone Federation Ship
"Lone Federation Ship" (Interceptor) of govt Federation:
  • 11% Patrol Boat thumb Fed Patrol Boat; Gunboat Class (#142)
  • 20% RAGE Gunboat thumb RAGE Gunboat; Corvette Class (#172)
  • 11% Fed Viper thumb Fed Viper; Fighter Class (#144)
  • 11% Anaconda thumb Fed Anaconda; Heavy Fighter Class (#145)
  • 10% Scout Ship thumb Fed Scout Ship; Heavy Fighter Class (#187)
  • 3% Patrol Boat thumb Fed Patrol Boat; Auroran Outfits Detected (#215)
  • 3% Patrol Boat thumb Fed Patrol Boat; Close-Quarters Variant (#216)
  • 3% Patrol Boat thumb Fed Patrol Boat; Heavily Armed Variant (#217)
  • 5% Fed Viper thumb Fed Viper; Heavy Fighter Variant (#223)
  • 4% Fed Viper thumb Fed Viper; Auroran Outfits Detected (#224)
  • 5% Anaconda thumb Fed Anaconda; Light Missile Variant (#225)
  • 4% Anaconda thumb Fed Anaconda; Auroran Outfits Detected (#226)
  • 10% Scout Ship thumb Fed Scout Ship; Fighter Class (#351)
Return to:
Koria
Nova rleD 2034
Rebel II

"You step out of your ship to be greeted by General Smart, Dr. Oriallo Pentecost and Cardinal Vardy de Valera."

Dropping Cargo
"Excellent work, Ory-Hara," exclaims General Smart in greeting.


"This may prove to be a turning point in our battle," agrees Dr. Pentecost.

"It seems the Gods are with us," replies Cardinal de Valera, "for they have blessed us with the best gift of all; resourceful and devoted people who are prepared to serve in whatever extraordinary circumstances arise."

You shift uncomfortably under the praise of these men.

"And don't worry about our intel failure in alerting the Federation to your mission," General Smart informs you sternly. "Steps are being carried out to eliminate that threat.

"We wanted to thank you for your efforts in liaising with the Polaris," he continues seriously, "and to praise your exploits in piloting past the Federation blockade undetected. It is good to know that people like you are on our side, as I would hate to think of what could happen if you weren't."

"After the three Rebel leaders depart you see your supervisor Geoff walk over to you."

Completion
"You're starting to make a big impression," he says with a cheerful smile. "Everybody around here is talking about you, the latest big name in the Rebel ranks, and rightly so."


"Why don't you take a few days R&R?" he suggests clapping you on the shoulder. "If anyone has earned it you have, but keep checking back here because it won't be too long before I need you again.

"Oh, and by the way," he suddenly remembers, "I don't know if you've noticed, but we have been transferring money into your account as payment. I made sure you got a hefty sum this time around. You deserve it."

On success
b133 b199 b502 b8898
Payment
75,000 credits
Legal changes
+5 with Rebellion

Test Rebel Cloaking Device (Rebel Sideline 2)[]

This mission is made available 365 days after Get Polaris Tech in the Short Track or the termination of the general Polaris cloak cron, which is 1871 days after the start of the game. In other words, around 6 years of waiting are necessary to get the Rebel Cloaking Device in the Long Track.

mission #612

Offer[]
Available from:
Random system
Rebellion space object
Bar: 100%
Combat rating: 1500 (Very Competent*94%)
AvailBits: b750 & !(b749 | b751)
No cargo, illegal to Federation (mission fails if scanned)

"You are sitting down and enjoying your drink when you are somewhat surprised to see a bearded Mr. Donald Chick enter the bar."

Offer
An immediate hush falls amongst the crowd as they realize one of their leaders has just entered the room which changes to surprise when he comes directly over to your table.


"Greetings Ory-Hara," he grins quietly, sitting himself down opposite you. "We have recently been granted access to some technology and I've been trying to create a simple assembly process to mass produce these items, and I was wondering if you were prepared to be a test bunny for me?"

Refusal[]
On refusal
b751

On refusal, the Rebel Cloaking Device will become available in stores after 120 days. However, since the Cloaking Device is worth three and a half million credits it's recommended you accept.

Briefing[]

""I rather thought I could count on you," he thanks you warmly, "but let's get down to business."

Briefing
"The Polaris have been studying the capabilities of the Wraith," he explains quietly, "and, not long ago they figured out how to duplicate their 'cloaking' capabilities. Now, despite the events that unfolded during their previous attempt to loan us some of their technology, they still seem to like us. They allowed us access to their physics data on the subject, and some engineering information on how to use our current level of technology to recreate the effect in question.


"To cut a long story short," he summarizes, rolling his eyes, "after a few months of sitting down and just trying to figure out what they were talking about we set to trying to create a process to mass-produce cloaking devices for our own ships. We've built the first one and we want it to be tested by a competent pilot who has the capability to get {G "himself" "herself"} out of trouble if something goes wrong.

"So I want you to head down to <DST> in the <DSY> system and then return here," he concludes with a smile. "If you can avoid being scanned by the Feds, so much the better, if not, well, I suspect we'll manage."

Donald Chick says unfortunate events happened even on the Rebel I path.

On accept
G234

Accepting this mission grants a Rebel Cloaking Device.

While active[]
Mission Log Entry
Travel to <DST> in the <DSY> system and return to <RST> in the <RSY> system without being detected to test the Rebel Cloaking Device.
Window Dressing
Special Ships
4 ships of type Lone Federation Ship in any Federation system
Düdes
Lone Federation Ship
"Lone Federation Ship" (Interceptor) of govt Federation:
  • 11% Patrol Boat thumb Fed Patrol Boat; Gunboat Class (#142)
  • 20% RAGE Gunboat thumb RAGE Gunboat; Corvette Class (#172)
  • 11% Fed Viper thumb Fed Viper; Fighter Class (#144)
  • 11% Anaconda thumb Fed Anaconda; Heavy Fighter Class (#145)
  • 10% Scout Ship thumb Fed Scout Ship; Heavy Fighter Class (#187)
  • 3% Patrol Boat thumb Fed Patrol Boat; Auroran Outfits Detected (#215)
  • 3% Patrol Boat thumb Fed Patrol Boat; Close-Quarters Variant (#216)
  • 3% Patrol Boat thumb Fed Patrol Boat; Heavily Armed Variant (#217)
  • 5% Fed Viper thumb Fed Viper; Heavy Fighter Variant (#223)
  • 4% Fed Viper thumb Fed Viper; Auroran Outfits Detected (#224)
  • 5% Anaconda thumb Fed Anaconda; Light Missile Variant (#225)
  • 4% Anaconda thumb Fed Anaconda; Auroran Outfits Detected (#226)
  • 10% Scout Ship thumb Fed Scout Ship; Fighter Class (#351)
Loading Cargo[]
Travel to:
Random system
Enemy of the Rebellion space object

"As soon as you land you go through your post-flight routine followed quickly by your pre-flight routine to get you ship ready for take-off again."

Loading Cargo
You don't have much desire to sit around here and wait for the Bureau's goons to find you. As soon as possible you decide to head back to <RST> in the <RSY> system to let Mr. Chick know that his design seems to be working.
Completion[]
Return to:
Initial system
Initial space object

""Well done!" exclaims Mr. Chick when you exit your ship. "I take it there were no troubles?""

Completion
You smile and nod, quickly detailing the events of your trip to <DST>.


"Excellent," he drawls happily. "Now we can get to work on mass-producing the darn things so that we can get them out to the fleet as soon as possible.

"I've organized for a payment of 25000 credits to go into your account," he concludes as he shakes your hand, "and you can keep the cloaking device. May it prove useful to you in the future."

With that he turns away and hurries off, presumably to give the order to start mass-production.

On success, the Rebel Cloaking Device will become available in stores after 120 days.

On success
b751
Payment
25,000 credits
Legal changes
+10 with Rebellion
Failure[]
On failure
b751 b752 D234 G347

If you get scanned, the Cloaking Device will become illegal.

""Don't beat yourself up about getting scanned," Mr. Chick consoles you when you exit your ship."

Failure
"It just means that we will have to spend a couple of extra months changing the configuration of the device enough that Federation scanners will not be able to recognize it as a prohibited item."


"Anyway," he concludes with quiet seriousness, "You can keep this cloaking device. May it prove useful to you in the future, but be careful, the Feds now know that it is an illegal item."

With that he turns away and hurries off, presumably to give the order to start changing the configuration of the cloaking device. You cannot help but feel that you have let down the Rebellion as a whole.

On failure, the (legal again) Rebel Cloaking Device will become available in stores after 365 days.

Test Polaris Tech (Rebel I9)[]

mission #341

Offer[]
Available from:
Koria
Nova rleD 2034
Rebel II
Bar: 40%
AvailBits: b133 & !b134
No cargo, illegal to Federation and Bureau

"As you step once more into this establishment you notice your supervisor Geoff Daniels sitting at a table not far away waving in your direction."

Offer
You walk over and sit down after shaking hands.


"I'm glad you stopped by," he begins with a welcoming smile. "I have something for you. You'll be happy to know that it doesn't involve anything as arduous as travelling all the way to Polaris Space and back.

"Now that we have this new Polaris technology," he explains, "we want someone to take it out on a test run to see if it is worth our while to mass produce it to start putting it in all of our ships. Are you interested in being the guinea pig?"

Briefing[]

""It shouldn't be too hard for someone of your piloting abilities," he asserts confidently."

Briefing
"Just fly around Federation Space landing on planets and stations until you start getting some anomalous readings. Once you've done that, come back here and we'll get our techs to see if they can understand all the technobabble and we'll take it from there."


He leans back and rubs his tired-looking eyes.

"I don't need to remind you," he states languidly, "that we don't want the Federation to become aware of the technology we now have. Otherwise we will lose half the advantage it gives us. So if you could stay out of the path of their warships, it would be appreciated by everyone in the intel side of things."

On accept
S791 b5770
Silent cargo mission[]

mission #791

Cargo
5 tons of Holo-scanning technology
While active[]
On failure
A791
On abort
!b5770 A791

Getting scanned will cause the Holo-scanner to disappear. Presumably, it is equipped with a cloaking device.

Mission Log Entry
Test the new Polaris holo-scanning technology by travelling around Federation space landing on various planets and stations until you get an anomalous reading before returning to Rebel II in the Koria system.
Rumourmill (Federation Space)[]

mission #859

Offer[]
Available from:
Random system
Federation space object
Bar: 50%
AvailBits: b5770

"While you are quietly sipping your drink, wondering where you should go to find any 'anomalous' readings with the new Polaris technology in your cargo holds, you see the local news net air a story on the long-term effects of holo-emissions on developing tissue."

Offer
"Ha!" snorts one old salt a couple of tables over. "You'd better remember to keep your children away from the Wolf 359 system then. With all those old military types trying to keep tabs on the young fellahs running the show now, that place has more holo-emissions than even the pan-Federation games!"


As the others at his table snicker at his comment, it gets you thinking. Perhaps a look at the Wolf 359 system might be worthwhile...

On accept
!b5770

Investigate New England[]

Observe:
Wolf 359
Civilians(?)
Opposition
Special Ships
3 ships of type Civilian (2) in Wolf 359 that attack the player
Düdes
Civilian (2)
"Civilian (2)" (Wimpy Trader) of govt Civvies (2):
  • 9% Leviathan thumb Leviathan; 31d Model (#131)
  • 9% Pegasus thumb Pegasus; 12b Model (#132)
  • 18% Lightning thumb Lightning; Civilian Heavy Fighter (#135)
  • 6% Lightning thumb Lightning; Upgrade Class 1 (#277)
  • 6% Lightning thumb Lightning; Upgrade Class 2 (#278)
  • 4% Thunderhead thumb Thunderhead; Gunboat Class (#157)
  • 4% Thunderhead thumb Thunderhead; Heavy Gunboat Class (#307)
  • 5% Thunderhead thumb Thunderhead; Heavy Fighter Class (#308)
  • 5% Thunderhead thumb Thunderhead; Light Destroyer Class (#309)
  • 6% Leviathan thumb Leviathan; Armed Variant (#190)
  • 6% Leviathan thumb Leviathan; Upgraded Engines (#192)
  • 6% Pegasus thumb Pegasus; Advanced Shielding (#193)
  • 6% Pegasus thumb Pegasus; Upgraded Engines (#194)
  • 5% Asteroid Miner thumb Asteroid Miner; Prospector (#379)
  • 5% Cargo Drone thumb Cargo Drone; Standard model (#130)

Ships are subtitled 'Prodigal Son'.

On shipdone
!b5770
Travel to:
Wolf 359
Nova rleD 2006
New England

"As soon as you land on New England you head out to stretch your legs. After spending so long in space you need to work out a few kinks."

Loading Cargo
You come back after a short walk and you decide to check on the readouts from the holo-scanner. You are slightly amused to see it lit up like a Christmas tree with readouts spewing forth various data at an enormous rate.


You wonder aloud in a slightly sarcastic voice if the techies would consider this to be anomalous. You decide that it is strange enough for you. You were getting sick of this aimless wandering around Federation space anyway. Time to head back to Rebel II.

Completion[]
Return to:
Koria
Nova rleD 2034
Rebel II

"As soon as you land your ship is overrun by rude techies who have no consideration for the rules of your ship."

Dropping Cargo
You get annoyed and throw them out until you finish your post-flight routine.


You walk out and give them an ear-bashing about giving a pilot and his ship a little consideration next time. They are very apologetic and you decide to let them get back to their work.

As they tentatively go about their business you turn to see Geoff looking at you with a large smirk on his face.

"They don't get put in their place very often," he comments laughing. "They normally get free run because we need everything they can come up with. You've made an old hand very happy. Come to the intel office and we'll have a look at the preliminary findings."

"You enter a large room with about forty terminals all manned by headset-wearing personnel."

Completion
Geoff immediately goes up to the nearest terminal and looks over the shoulder of its operator. His eyes widen slightly.


"Where did you get these readings?" he asks calmly.

You tell him that they were picked up on New England in the Wolf 359 system.

"Really..." he muses. "There's an awful lot of traffic going in and out of a planet that is best known as a retirement spot. Interesting..."

He turns to you with an absent-minded nod and grimaces slightly.

"By the way," Geoff continues, "we have cleared you for purchase of Rebel capital ships as well. If would like to have one, you can now buy them wherever we have a shipyard.

"Come by the bar in the next few days," he informs you seriously. "By then they'll have done at least a preliminary analysis of the data, and I reckon that I'll have something for you. In the meantime enjoy the credits we've put into your account."

On success
b134 A791
Payment
25,000 credits
Legal changes
+3 with Rebellion

Rebel Upgrades II & III[]

The BioRelay Laser, Rebel Radar Jammer, Rebel Viper Bay, Rebel Dragon, Rebel Destroyer and Rebel IDA Frigate are unlocked for purchase.

Check Out Roughnecks (Rebel I10)[]

mission #342

Offer[]
Available from:
Koria
Nova rleD 2034
Rebel II
Bar: 75%
AvailBits: b134 & !b135

""Ory-Hara!" comes the friendly voice of Geoff Daniels when you walk in. "Over here!""

Offer
You walk over to him and he pushes out a seat and invites you to sit down after shaking hands.


"That scanning technology has turned out to be something of a goldmine," he begins with glee. "We now know that New England is where Bureau HQ is located. The emissions that cause the machine to light up were, quite simply, the result of the enormous amount of high-level holo traffic going in and out of the system. We have already dispatched someone to the planet to begin scanning the transmissions.

"We also found that a lot of transmissions were coming from one particular system," he continues seriously, "Nesre Secundus in fact. That's where you come in. Are you interested in going down there and having a look around?"

Briefing[]

""Excellent," he exclaims happily. "In reality it is very simple. We want you to head down there and have a look around."

Briefing
While you're there, land on Spacedock V and see what you can find out. Once you've done that, return here for a debrief.


"Don't spend too much time out there," he warns in a slightly odd tone. "I'm getting the feeling that things are starting to come to a head. I believe that we are beginning to stumble onto the edges of something big that the Bureau has been putting together for a while. If I'm right, they might not like an outsider nosing around. Take care of yourself out there."

While active[]
Mission Log Entry
Go to the Nesre Secundus system and have a look around. While there land on Spacedock V to see what you can find out there before returning to Rebel II in the Koria system.
Loading Cargo[]
Return to:
Nesre Secundus
Nova rleD 2036
Spacedock V
Roughnecks
Special Ships
10 ships of type Roughnecks in Nesre Secundus
Auxiliary Ships
5 ships of type Lone Big Federation Ship in Nesre Secundus
Düdes
Roughnecks
"Roughnecks" of govt Roughnecks:
  • 9% Destroyer thumb Fed Destroyer; Destroyer Class (#141)
  • 1% Destroyer thumb Fed Destroyer; Auroran Outfits Detected (#211)
  • 1% Destroyer thumb Fed Destroyer; Missile Variant (#212)
  • 1% Destroyer thumb Fed Destroyer; Heavy Missile Variant (#213)
  • 1% Destroyer thumb Fed Destroyer; Carrier Version (#214)
  • 2% Fed Carrier thumb Fed Carrier; Flagship Class (#143)
  • 1% Fed Carrier thumb Fed Carrier; Non-Missile Variant (#218)
  • 1% Fed Carrier thumb Fed Carrier; Heavy Missile Variant (#219)
  • 1% Fed Carrier thumb Fed Carrier; Heavy Fighter Variant (#220)
  • 1% Fed Carrier thumb Fed Carrier; Light Missile Variant (#221)
  • 1% Fed Carrier thumb Fed Carrier; Auroran Outfits Detected (#222)
  • 19% Patrol Boat thumb Fed Patrol Boat; Gunboat Class (#142)
  • 7% Patrol Boat thumb Fed Patrol Boat; Auroran Outfits Detected (#215)
  • 7% Patrol Boat thumb Fed Patrol Boat; Close-Quarters Variant (#216)
  • 7% Patrol Boat thumb Fed Patrol Boat; Heavily Armed Variant (#217)
  • 40% Anaconda thumb Fed Anaconda; Heavy Fighter Class (#145)
Lone Big Federation Ship
"Lone Big Federation Ship" (Warship) of govt Federation:
  • 30% Destroyer thumb Fed Destroyer; Destroyer Class (#141)
  • 14% Destroyer thumb Fed Destroyer; Auroran Outfits Detected (#211)
  • 14% Destroyer thumb Fed Destroyer; Missile Variant (#212)
  • 14% Destroyer thumb Fed Destroyer; Heavy Missile Variant (#213)
  • 14% Destroyer thumb Fed Destroyer; Carrier Version (#214)
  • 5% Fed Carrier thumb Fed Carrier; Flagship Class (#143)
  • 2% Fed Carrier thumb Fed Carrier; Non-Missile Variant (#218)
  • 2% Fed Carrier thumb Fed Carrier; Heavy Missile Variant (#219)
  • 2% Fed Carrier thumb Fed Carrier; Heavy Fighter Variant (#220)
  • 1% Fed Carrier thumb Fed Carrier; Light Missile Variant (#221)
  • 2% Fed Carrier thumb Fed Carrier; Auroran Outfits Detected (#222)

"As you land you wonder what so many ships are doing in the system."

Loading Cargo
And seeing the level of activity on the station only arouses your curiosity further. They are obviously preparing for something, but what?


Eventually you come to a slightly less busy part of the station where you can access an info terminal without being too worried about someone looking over your shoulder. You search for over an hour before you find an order from Admiral Raczak to the Chief Supply Officer telling him to have the war stocks increased to a level of three months.

Three months! Nobody stockpiles three months worth of stocks unless they are preparing to begin operating without the chance of regular resupply for a while. And the only time Federation forces would do that would be if they were operating in enemy territory.

You suddenly realize that you had better get back to Rebel II to let them know about the planned invasion into Auroran space, and soon by the look of the level of readiness already achieved.

Completion[]
Return to:
Koria
Nova rleD 2034
Rebel II

"Upon landing you are greeted by Geoff."

Completion
"What did you find?" he asks smiling.


You quickly relay the events of your trip and he just as quickly loses his smile.

"This is bad," he comments seriously. "But maybe we can turn it to our advantage. How long do you reckon it will take the Roughnecks until they are ready to begin operating independently inside Auroran space?"

You tell him that they are ready to begin now, but if they are going to stick to the three month stockpile, then they probably still require possibly another two months. Geoff mulls that over for a moment.

"Good work," he say finally. "Come by the bar soon, and I will have something for you. I think that it's too late to head it off, but we might yet manage to squeeze something out of it."

On success
b135
Payment
50,000 credits
Legal changes
+5 with Rebellion

Contact Wild Geese (Rebel I11)[]

mission #343

Offer[]
Available from:
Koria
Nova rleD 2034
Rebel II
Bar: 100%
AvailBits: (P0 & b135) & !b136

"As you sit quietly sipping your drink you hear a surge in the conversation at the door as a number of rebels greet one of their superiors."

Offer
You ignore it until you catch a glimpse of the man they are greeting, you recognize him as General Smart who makes his way over to you.


"Sorry to interrupt your relaxation," he says by way of greeting, "but Geoff Daniels is off somewhere doing whatever spooks do when they disappear. He left a message in my hands to pass on and when I heard that you had stopped by I dropped everything to come down here to get it to you. Are you interested in learning more about the mercenary organization that calls itself the 'Wild Geese'?

"You raise your eyebrows at hearing General Smart mentioning your old comrades-in-arms." ― From Wild Geese

Briefing[]

"They are a mercenary outfit operating out of New Ireland in the Tuatha system," he explains. "They are the main reason why the Federation has allowed New Ireland to remain independent even though it is completely surrounded. Not that the Federation is above using them to shore up their defenses; they are currently being employed to man Spacedock VI."

Briefing
"Apparently there is some history between the leader of the Wild Geese, Eamon Flannigan, and Admiral Raczak," General Smart explains further, "and Geoff believes that seeing that Admiral Raczak seems to be in charge of this invasion, the Wild Geese might be prepared to help us when the time comes for action."


In essence," he continues earnestly", "we want you to go down to New Ireland in the Tuatha system to talk to Eamon Flannigan to find out what he wants in return for the aid of his forces in the coming troubles."

Briefing (WG)
He stops, looking a little annoyed as you start smiling.


"Something amusing?" he asks after a moment, and you explain some of your history with the Wild Geese.

"Oh," he grins, looking a little sheepish, "you won't have to hear the rest of the info on them then!"

"Well then", he concludes, smiling, "we want you to go down to New Ireland in the Tuatha system to talk to Eamon Flannigan to find out what he wants in return for the aid of his forces in the coming troubles."

While active[]
Window Dressing
Special Ships
10 ships of type Roughnecks in Nesre Secundus
Düdes
Roughnecks
"Roughnecks" of govt Roughnecks:
  • 9% Destroyer thumb Fed Destroyer; Destroyer Class (#141)
  • 1% Destroyer thumb Fed Destroyer; Auroran Outfits Detected (#211)
  • 1% Destroyer thumb Fed Destroyer; Missile Variant (#212)
  • 1% Destroyer thumb Fed Destroyer; Heavy Missile Variant (#213)
  • 1% Destroyer thumb Fed Destroyer; Carrier Version (#214)
  • 2% Fed Carrier thumb Fed Carrier; Flagship Class (#143)
  • 1% Fed Carrier thumb Fed Carrier; Non-Missile Variant (#218)
  • 1% Fed Carrier thumb Fed Carrier; Heavy Missile Variant (#219)
  • 1% Fed Carrier thumb Fed Carrier; Heavy Fighter Variant (#220)
  • 1% Fed Carrier thumb Fed Carrier; Light Missile Variant (#221)
  • 1% Fed Carrier thumb Fed Carrier; Auroran Outfits Detected (#222)
  • 19% Patrol Boat thumb Fed Patrol Boat; Gunboat Class (#142)
  • 7% Patrol Boat thumb Fed Patrol Boat; Auroran Outfits Detected (#215)
  • 7% Patrol Boat thumb Fed Patrol Boat; Close-Quarters Variant (#216)
  • 7% Patrol Boat thumb Fed Patrol Boat; Heavily Armed Variant (#217)
  • 40% Anaconda thumb Fed Anaconda; Heavy Fighter Class (#145)

Ships are titled 'Fed Task Force'.

Mission Log Entry
Go to New Ireland in the Tuatha system to meet with Eamon Flannigan and then return to Rebel II in the Koria system.
Loading Cargo[]
Travel to:
Tuatha
Nova rleD 2006
New Ireland
1 ton of Passengers
Window Dressing
Auxiliary Ships
5 ships of type Wild Geese in Tuatha
Düdes
Wild Geese
"Wild Geese" (Warship) of govt Wild Geese:
  • 8% IDA Frigate thumb IDA Frigate; 350NC (#140)
  • 3% Patrol Boat thumb Fed Patrol Boat; Gunboat Class (#142)
  • 3% Patrol Boat thumb Fed Patrol Boat; Auroran Outfits Detected (#215)
  • 3% Patrol Boat thumb Fed Patrol Boat; Close-Quarters Variant (#216)
  • 3% Patrol Boat thumb Fed Patrol Boat; Heavily Armed Variant (#217)
  • 7% Fed Viper thumb Fed Viper; Fighter Class (#144)
  • 8% Anaconda thumb Fed Anaconda; Heavy Fighter Class (#145)
  • 7% Fed Viper thumb Fed Viper; Auroran Outfits Detected (#224)
  • 13% Mod Starbridge thumb Mod Starbridge; Class C (#165)
  • 4% Mod Starbridge thumb Mod Starbridge; Class D (#331)
  • 4% Mod Starbridge thumb Mod Starbridge; Class E (#332)
  • 10% Thunderhead thumb Thunderhead; Gunboat Class (#157)
  • 10% Lightning thumb Lightning; Wild Geese Variant (#191)
  • 7% IDA Frigate thumb IDA Frigate; 1150NC (#282)
  • 5% IDA Frigate thumb IDA Frigate; 1160NC (#283)
  • 5% IDA Frigate thumb IDA Frigate; 1170NC (#284)
Loading Cargo
You are greeted by a heavily muscled man with the savage tattoos of an Auroran warrior. He has some kind of stylized bird on his face that fascinates you in particular. He introduces himself as Eamon Flannigan.


"I know you by reputation, 'Ory-Hara'," he states with a lilting accent. "And if my speculations are correct you represent a certain group of people who intensely dislike the actions of a certain bureau and they want to know what I want in return for lending military aid."

You nod, explaining the situation in detail while he listens carefully.

"Raczak's involved, eh?" he says thoughtfully. "For that piece of information you can tell your superiors that I'll do it for free. It probably won't take you long as I believe that you know that man over there already."

He points out Geoff Daniels sitting nearby who comes over smiling.

"I think we've found out what we needed to," he says grinning at your confused expression. "Let's get out of here before he changes his mind."

Loading Cargo (WG)
You are greeted by a smiling Flannigan. After several moments of catching up you explain to him the situation in detail while he listens carefully.


"Raczak's involved, eh?" he says thoughtfully. "For that piece of information you can tell your superiors that I'll do it for free. It probably won't take you long as I believe that you know that man over there already."

He points out Geoff Daniels sitting nearby who comes over smiling.

"I think we've found out what we needed to," he says grinning at your confused expression. "Let's get out of here before he changes his mind."

Completion[]
Return to:
Koria
Nova rleD 2034
Rebel II
Dropping Cargo
On the way back Geoff explains that Eamon Flannigan is a very capable man. Apparently the man has been initiated as an Auroran warrior of the Heraan House, and the heron tattooed on his face symbolizes his mastery of their martial arts.


"Only three or four Heron masters are known to exist," he explains seriously."

He explains away his presence by saying that he knew you were going to be turning up sometime, so he got dropped off there and just waited.

Dropping Cargo (WG)
On the way back Geoff tries to tell you some of Flannigan's history, but you laugh at him, telling him that he is an old friend of yours, and that you probably know more about him than he does."Oh yes," he murmurs quietly, "I had forgotten that you have been knighted by them.


He explains away his presence by saying that he knew you were going to be turning up sometime, so he got dropped off there and just waited.

""In the meantime I had several chats with Mr. Flannigan," he smiles reminiscing. "He is a very astute man. Very few people in the universe are anywhere near as well informed about the events that go on throughout the galaxy."

Completion
He does have a weakness about Raczak though. It goes back to an incident several years ago between the two of them where Raczak refused to admit that he had been saved by Flannigan and his men. Apparently that annoyed the hell out of the Wild Geese leader, and they have basically been at each others throats ever since.


"I don't know how Raczak does it," he continues shaking his head in disbelief. "If I had irritated a man as capable as Eamon Flannigan I would be going out of my way to make it up to him somehow.

"Good work out there," Geoff praises warmly as he snaps out of his reverie. "Keep stopping by the bar. It shouldn't be too long before I have something else for you."

On success
b136
Payment
35,000 credits
Legal changes
+5 with Wild Geese

Scout Aurora (Rebel I12)[]

mission #151

Offer[]
Available from:
Koria
Nova rleD 2034
Rebel II
Bar: 75%
AvailBits: (P0 & b136) & !(b137 | b2)
5 tons of Holo-Scanning technology

""There you are!" exclaims Geoff with a grin as he gets a drink from the barmaid, "I was hoping you would drop in.""

Offer
The two of you walk over to his regular table.


"We want to make the coming invasion as difficult for the Federation as possible," he says neutrally after you both sit down. "So we want to find out how prepared the Aurorans are. If they are pretty well prepared we'll concentrate our efforts into other things, if not we'll have to give them a hand. That's where you come in.

"We want you to scout out the Aurora system to see what's going on," he explains. "We don't want you to land; the Aurorans have some tricky customs regulations that usually involve killing and maiming. If I were you I would avoid that. But if you could just find the system Aurora and have a look around, that would be ideal.

"Interested?"

Briefing[]

"Seeing as you have actually opened a chapterhouse for the United Shipping corporation," Geoff muses, "you should be familiar with the way the Aurorans do things. Good luck." ― Briefing from UNS

"Okay," Geoff continues, "a little background so you know what you are getting yourself in for."

Briefing
"Firstly," he begins earnestly, "the Aurora system is several jumps south of the Tichel system.


"The Empire itself is more like a loose confederacy of five major houses," he explains, "than a true Empire. It is ruled over by a Ruling Council made up of three representatives from each house and the Emperor, who comes from the 'first house', and he or she has the only veto vote.

"The first family changes from time to time," he continues dryly, "and the current first house is the Moash house who have demonstrated that they are capable of underhanded dealings.

"However," he says, grinning, "just because Moash is the first house doesn't mean that they are immune from attacks by the other houses. In fact far from it, the Moash house is probably attacked more often than any other house. In fact, such violent acts are an integral part of Auroran politics."

He sits back still smiling.

"Doesn't it all sound like fun?""

While active[]
Window Dressing
Auxiliary Ships
5 ships of type Wild Geese in Nesre Secundus
Düdes
Wild Geese
"Wild Geese" (Warship) of govt Wild Geese:
  • 8% IDA Frigate thumb IDA Frigate; 350NC (#140)
  • 3% Patrol Boat thumb Fed Patrol Boat; Gunboat Class (#142)
  • 3% Patrol Boat thumb Fed Patrol Boat; Auroran Outfits Detected (#215)
  • 3% Patrol Boat thumb Fed Patrol Boat; Close-Quarters Variant (#216)
  • 3% Patrol Boat thumb Fed Patrol Boat; Heavily Armed Variant (#217)
  • 7% Fed Viper thumb Fed Viper; Fighter Class (#144)
  • 8% Anaconda thumb Fed Anaconda; Heavy Fighter Class (#145)
  • 7% Fed Viper thumb Fed Viper; Auroran Outfits Detected (#224)
  • 13% Mod Starbridge thumb Mod Starbridge; Class C (#165)
  • 4% Mod Starbridge thumb Mod Starbridge; Class D (#331)
  • 4% Mod Starbridge thumb Mod Starbridge; Class E (#332)
  • 10% Thunderhead thumb Thunderhead; Gunboat Class (#157)
  • 10% Lightning thumb Lightning; Wild Geese Variant (#191)
  • 7% IDA Frigate thumb IDA Frigate; 1150NC (#282)
  • 5% IDA Frigate thumb IDA Frigate; 1160NC (#283)
  • 5% IDA Frigate thumb IDA Frigate; 1170NC (#284)
Mission Log Entry
Go to Aurora and have a look around without landing.
Travel to:
Aurora
Observe Federal Aurorans
Window Dressing
Special Ships
2 ships of type Auroran in Aurora
Düdes
Auroran
"Auroran" (Interceptor) of govt Federation (6):
  • 3% Aurora Carrier thumb Aurora Carrier; Ytrack Class (#153)
  • 8% Cruiser thumb Aurora Cruiser; Gjinchar Class (#154)
  • 20% Abomination thumb Abomination; Frunch'ek Class (#152)
  • 15% Firebird thumb Firebird; Thamgiir Class (#155)
  • 10% Abomination thumb Abomination; Dechanik Class (#239)
  • 10% Abomination thumb Abomination; Va French'ek Class (#240)
  • 10% Abomination thumb Abomination; Va Themgiir Class (#241)
  • 3% Cruiser thumb Aurora Cruiser; Gjinchar Class #2 (#247)
  • 3% Cruiser thumb Aurora Cruiser; Se Gjunchek Class (#248)
  • 3% Cruiser thumb Aurora Cruiser; Va Gjencha Class (#249)
  • 3% Cruiser thumb Aurora Cruiser; Dechanik Class (#250)
  • 1% Aurora Carrier thumb Aurora Carrier; Va Ytreck Class (#295)
  • 1% Aurora Carrier thumb Aurora Carrier; Se Ytruck Gjinchar Class (#296)
  • 5% Firebird thumb Firebird; Themgaar Class (#303)
  • 5% Firebird thumb Firebird; Va Themgiir Class (#304)
On shipdone
Q25058

"Two Auroran vessels with Federation IFF detected."

Completion[]
Return to:
Koria
Nova rleD 2034
Rebel II

""So what did you find?" asks Geoff after you step out of your ship."

Completion
You relay the events of your trip and he raises his eyebrows when you mention the presence of the two vessels with Federation identifications in the Aurora system.


"Are you sure?" he asks, surprised. You nod. "Can you tell me their designations?"

You reply that the techies can probably do better than that once they analyze the data from the holo-scanner you took with you.

"True," he agrees with a sheepish grin. "This incident has sparked my interest. I think that it will be very interesting to find out what is going on down there. It is not at all like Aurorans to impersonate the Federation.

"Anyway," he continues brusquely, "stay close to the bar. I get the feeling that I will need your expertise again very soon."

Geoff is lying. It is quite like the Aurorans to impersonate the Federation.

On success
b137
Payment
75,000 credits
Legal changes
+5 with Rebellion

Scout Moash (Rebel I13)[]

mission #345

Offer[]
Available from:
Koria
Nova rleD 2034
Rebel II
Bar: 90%
AvailBits: (P0 & b137) & !b138

"You look over to see Geoff sitting in his usual seat. He signals you over with a tired wave of his hand."

Offer
"I need to send you on another long journey I'm afraid," he says tiredly, rubbing his eyes. "We didn't get anything conclusive from the holo-scanner except that the ships with Federation designations were real Federation ships. Obviously there is something going on here that we need to know about. So I want you to go to Moash in the Moash system in the hope that you will find something more useful there. You won't be needing the holo-scanner as we've now discovered that the Aurorans don't use holo-transmissions very much at all.


"I hate to ask this of you," he continues apologetically, "but are you willing to do it?"

Briefing[]

""I want you to know that I really appreciate this," he says sincerely. "Now I need to tell you a few things to help you survive this mission."

Briefing
"Firstly," he explains seriously, "the Auroran warriors have a custom of challenging newcomers to their worlds to a duel. Don't try to engage them in hand-to-hand combat. They train for years in those disciplines. If they attack you, shoot them, and shoot to kill. Maiming is bad form and will cause others to join the fight. A clean death is much more honorable.


"Secondly," he continues tiredly, "don't get into a verbal joust with them. They respect doers of deeds and dislike speakers of rubbish.

"Other than that," he concludes running his hand through his hair, "just keep your eyes open. They have a habit of jumping on you from unexpected angles. Good luck down there."

While active[]
Window Dressing
Auxiliary Ships
5 ships of type Lone Big Federation Ship in Nesre Secundus
Düdes
Lone Big Federation Ship
"Lone Big Federation Ship" (Warship) of govt Federation:
  • 30% Destroyer thumb Fed Destroyer; Destroyer Class (#141)
  • 14% Destroyer thumb Fed Destroyer; Auroran Outfits Detected (#211)
  • 14% Destroyer thumb Fed Destroyer; Missile Variant (#212)
  • 14% Destroyer thumb Fed Destroyer; Heavy Missile Variant (#213)
  • 14% Destroyer thumb Fed Destroyer; Carrier Version (#214)
  • 5% Fed Carrier thumb Fed Carrier; Flagship Class (#143)
  • 2% Fed Carrier thumb Fed Carrier; Non-Missile Variant (#218)
  • 2% Fed Carrier thumb Fed Carrier; Heavy Missile Variant (#219)
  • 2% Fed Carrier thumb Fed Carrier; Heavy Fighter Variant (#220)
  • 1% Fed Carrier thumb Fed Carrier; Light Missile Variant (#221)
  • 2% Fed Carrier thumb Fed Carrier; Auroran Outfits Detected (#222)
Mission Log Entry
Go to Moash in the Moash system to try and find out what is going on between the Aurorans and the Federation.
Loading Cargo[]
Travel to:
Moash
Moash
Moash
Opposition
Special Ships
5 ships of type Lone Big Federation Ship in Moash
Düdes
Lone Big Federation Ship
"Lone Big Federation Ship" (Warship) of govt Federation:
  • 30% Destroyer thumb Fed Destroyer; Destroyer Class (#141)
  • 14% Destroyer thumb Fed Destroyer; Auroran Outfits Detected (#211)
  • 14% Destroyer thumb Fed Destroyer; Missile Variant (#212)
  • 14% Destroyer thumb Fed Destroyer; Heavy Missile Variant (#213)
  • 14% Destroyer thumb Fed Destroyer; Carrier Version (#214)
  • 5% Fed Carrier thumb Fed Carrier; Flagship Class (#143)
  • 2% Fed Carrier thumb Fed Carrier; Non-Missile Variant (#218)
  • 2% Fed Carrier thumb Fed Carrier; Heavy Missile Variant (#219)
  • 2% Fed Carrier thumb Fed Carrier; Heavy Fighter Variant (#220)
  • 1% Fed Carrier thumb Fed Carrier; Light Missile Variant (#221)
  • 2% Fed Carrier thumb Fed Carrier; Auroran Outfits Detected (#222)

"You land wondering what so many Federation ships are doing in this system. You cease wondering when you see the ten savagely tattooed warriors arrayed outside your ship wielding various brutal-looking blade weapons."

Loading Cargo
You waste no time drawing your blaster and begin calmly shooting them dead one by one as they charge. From ten meters away, the last one falls at your feet with a smoking hole where his left eye used to be. The warriors looking on grin and salute your shooting prowess and bravery in standing against the charge.


You shake your head and start looking around for clues as to what is going on. It's not long before you run into a group of what appears to be Bureau negotiators talking to a Moash warrior. Listening, you overhear detailed information concerning the Bureau plan wherein Raczak's men are going to be destroyed in a PR exercise to start a war involving both the Federation and the Auroran Empire.

You decide it is time to get back to Rebel II to pass this on to Geoff.

Completion[]
Return to:
Koria
Nova rleD 2034
Rebel II

"Geoff greets you grimly as you step off your ship."

Dropping Cargo
"Did you find anything?" he asks hopefully. You nod and give a rundown on what you discovered. He looks at you for a long moment with narrowed eyes digesting the information you just gave him.


"Oh my god!" he exclaims in horror, his eyes widening suddenly. "They're going to sacrifice Raczak's entire force in order to start a war that the Federation will win!"

You look confused and ask how the Federation could defeat the Aurorans in battle. Conventional military wisdom states that the Federation simply does not have the resources to pacify something the size of the Auroran Empire.

"Come with me and I will show you how," he replies cryptically.

Geoff takes you into an office with a single terminal on a desk. He quickly calls up a display of information from an analysis from a holo-scanner.

""This is the analysis of recent data gained from the holo-scanner on New England," he explains in a no-nonsense professional manner."

Completion
"They show that the Bureau has been organizing Federation forces into two enormous fleets. They have been passing on 'intelligence' regarding Auroran major thrusts into Federation space.


"From reports coming from the front," he continues briskly, "these Auroran strikes have actually been made up of countless ships from four of the five major houses. But not one Moash ship has been sent against them!

"I'm willing to bet that the Bureau is going to send Raczak's men into a waiting trap where he will be annihilated within Federation space," he states forcefully. "They will then inflame public opinion and send the troops off to war against the four houses that will be severely depleted, and the first family won't lift a finger to help them!

"Wait for me in the bar," Geoff says, suddenly impassive, "I'm going to have another mission for you within the hour."

On success
b138 b6031
Payment
100,000 credits
Legal changes
+5 with Rebellion

Warn Wild Geese (Rebel I14)[]

mission #346

Offer[]
Available from:
Koria
Nova rleD 2034
Rebel II
Bar: 100%
AvailBits: (P0 & b138) & !b139

"Geoff walks in briskly and spots you almost immediately."

Offer
"There you are Ory-Hara," he greets you brusquely. "It looks like the Bureau is going to cut off Raczak's forces using the entire Moash fleet plus most of the Bureau's forces. If we can draw Raczak into Auroran space and keep him there we have a chance of salvaging the situation.


"I need you to go on a long roundabout mission," he continues diffidently. "You'll be heading from here to New Ireland in the Tuatha system then you will go on to Heraan in the Heraan system before going to Rimerta in the Pimen system. We need to get messages to the people at those places urgently as we are just about out of time to try and turn this Federation invasion into not only a real defeat, but also into a public relations coup against the Bureau.

"Are you interested?"

""Excellent!" he exclaims happily. "We need to alert these people so they can prepare for the coming events."

Briefing
The 'Wild Geese' have to be ready to jump in and save Raczak's backside, otherwise a war will be started. We need to warn the Heraan House as they, being the hated enemy of the Moash House, are most likely to bear the brunt of the first invasion force. They are also the most reasonable of the major houses so they might actually listen. If you can get Flannigan along with that part of the mission, it will make things a lot easier. If not, you will have to do it on your own.


"Finally," he continues quickly, "I want you to warn the Rimertan warriors as they are the only group of warriors that are trusted implicitly by Auroran courts. Their testimony is as law, and if we can get them to witness Moash complicity in this matter, then the whole Auroran Empire will be thrown into turmoil.

"When you are finished, return here," he finishes simply. "Any questions? No? Then good luck, my friend."

While active[]
Mission Log Entry
Go to New Ireland in the Tuatha system to warn Eamon Flannigan, leader of the Wild Geese about the coming events.
Opposition
Special Ships
5 ships of type Roughnecks in Tenetria that jump in after a delay and attack the player
Düdes
Roughnecks
"Roughnecks" of govt Roughnecks:
  • 9% Destroyer thumb Fed Destroyer; Destroyer Class (#141)
  • 1% Destroyer thumb Fed Destroyer; Auroran Outfits Detected (#211)
  • 1% Destroyer thumb Fed Destroyer; Missile Variant (#212)
  • 1% Destroyer thumb Fed Destroyer; Heavy Missile Variant (#213)
  • 1% Destroyer thumb Fed Destroyer; Carrier Version (#214)
  • 2% Fed Carrier thumb Fed Carrier; Flagship Class (#143)
  • 1% Fed Carrier thumb Fed Carrier; Non-Missile Variant (#218)
  • 1% Fed Carrier thumb Fed Carrier; Heavy Missile Variant (#219)
  • 1% Fed Carrier thumb Fed Carrier; Heavy Fighter Variant (#220)
  • 1% Fed Carrier thumb Fed Carrier; Light Missile Variant (#221)
  • 1% Fed Carrier thumb Fed Carrier; Auroran Outfits Detected (#222)
  • 19% Patrol Boat thumb Fed Patrol Boat; Gunboat Class (#142)
  • 7% Patrol Boat thumb Fed Patrol Boat; Auroran Outfits Detected (#215)
  • 7% Patrol Boat thumb Fed Patrol Boat; Close-Quarters Variant (#216)
  • 7% Patrol Boat thumb Fed Patrol Boat; Heavily Armed Variant (#217)
  • 40% Anaconda thumb Fed Anaconda; Heavy Fighter Class (#145)
Completion[]
Travel to:
Tuatha
Nova rleD 2006
New Ireland

""Greetings Ory-Hara," calls the savagely tattooed Eamon Flannigan as you open your hatch. "What brings you to my humble abode?""

Dropping Cargo
You outline what you know and what your mission is as quickly as you can. He asks a number of questions regarding the veracity of the intelligence gained which you answer as concisely as possible. After a few minutes he seems satisfied if slightly stunned.


"I was aware that the Bureau were working with the Moash House on something," he mutters quietly, "but I wasn't sure it was anything this big."

He turns back to you.

"And what are you planning to do now Ory-Hara?" he asks intently.

You reply that you are going to travel to Heraan and Rimerta to talk with the warriors there regarding the coming events.

"I can see your plan," he nods approvingly, "and it is a good one. I may be of some assistance."

""As you{b818 " " " probably"} already know," he explains thoughtfully, "I am a warrior of the Heraan House."

Completion
If I were to travel with you, you would not have to deal with young warriors challenging you just to be allowed to step foot on their planet. They would also be more likely to listen to what you had to say if I were there to back you."


You nod saying that you are more than happy to have him along to help out in any way, especially if it would speed things up. You ask if he has any advice about dealing with the Rimertans.

"They call themselves 'Dechtakars'," he answers almost reverently, "which translates roughly as 'we who sacrifice ourselves for the highest cause'. They are loyal to the first family, but their honor is beyond question. And yes, I can help with them. As a fellow Auroran warrior of many battles who has fought alongside them on many occasions, my word carries some weight.

"I need a couple of hours to organize {b818 "the Geese" "my men"}," he decides finally. "Meet me in the bar and I will journey with you."

On success
b139
Legal changes
+5 with Wild Geese

Warn Heraan House (Rebel I15)[]

mission #347

Offer[]
Available from:
Tuatha
Nova rleD 2006
New Ireland
Bar: 100%
AvailBits: (P0 & b139) & !b140
2 tons of Eamon Flannigon [sic], illegal to Family Moash

"You see Eamon Flannigan enter the bar, just about filling the doorway with his muscular frame. You down the rest of your drink in a single swallow before getting up and heading back to your ship with him."

Offer
On the way he tells you that he will have to do most of the talking when they first land, and will continue to do the talking until he has introduced you to the House Elders. Once that has been taken care of the Elders will then listen to whatever you have to say, not only with the weight they would give to words spoken by Flannigan, but also with the added weight of the respect they have for you.


"And don't think that last point is negligible," Eamon wags his finger. "I have been following your career as closely as I can with the resources that I have, and I have mentioned you more than once to them. They know, as I do, that you are perhaps the most widely travelled person in the galaxy, and one of the most skilled pilots around."

""Of course," he continues, " you aren't an Auroran warrior which is a count against you, but the Heraan leaders are more open-minded than most and they realize that most Auroran warriors couldn't even hope to have done half the things you have."

Briefing
{{{Body}}}
On accept
b175
While active[]
Mission Log Entry
Travel to Heraan in the Heraan system to let the Heraan House know that it should be prepared to allow Raczak's forces into Auroran space and trap them there.
Dropping Cargo[]
Travel to:
Heraan
Nova rleD 2012
Heraan
Opposition
Special Ships
4 ships of type Large Moash War Ships in Heraan that jump in after a delay and attack the player
Düdes
Large Moash War Ships
"Large Moash War Ships" (Warship) of govt Family Moash:
  • 5% Aurora Carrier thumb Aurora Carrier; Ytrack Class (#153)
  • 20% Cruiser thumb Aurora Cruiser; Moash - Dechanik (#251)
  • 15% Cruiser thumb Aurora Cruiser; Moash - Dechanik (#251)
  • 45% Abomination thumb Abomination; Moash - Va Themgiir (#242)
  • 2% Aurora Carrier thumb Aurora Carrier; Va Ytreck Class (#295)
  • 2% Aurora Carrier thumb Aurora Carrier; Se Ytruck Gjinchar Class (#296)
  • 1% Aurora Carrier thumb Aurora Carrier; Va Ytreck Class (#297)
  • 10% Aurora Carrier thumb Aurora Carrier; Moash - Ytrack (#298)

"Eamon steps out first and he greets the awaiting warriors in a friendly manner. They quickly realize that you are under his protection. They put their weapons away and ignore you."

Dropping Cargo
Eamon leads you up a long staircase. After climbing twenty floors it opens on to the top floor of the arcology. Seated in leather seats surrounding a large circular table are about twenty elderly warriors with many faded tattoos.


Eamon Flannigan walks to a space in their table, formally introduces you and informs them that you wish to speak with them. The oldest warrior at the table inclines his head and indicates that you should begin.

You explain the events of the recent months and explain what the Bureau is planning to do in concord with the Moash House. Many of these hard old men narrow their eyes when you tell them of the actions of their rival house.

"So you want us to allow Federation scum into our space to protect them from this Bureau," asks one of the elders after you finish. "Why should we do this?"

"You explain that if they do not, then the Heraan House will in all likelihood be destroyed. If they do decide go along with the plan, they will have extra ships to bolster their defense in the coming battles."

Completion
The eldest warrior turns to Eamon asking, "Don't you have blood oath against Raczak?" to which Eamon nods. "Then how can you fight beside him?"


"By imagining his reaction when he realizes that I have been the one who rescued him a second time," he replies, receiving approving chuckles from around the table.

The eldest warrior nods slowly and turns back to you.

"We will do this thing you ask," he decides with finality. "For I cannot stand to let any house bring about the ruin of everything we have fought and died for. Ory-Hara, I believe that many songs will be sung about the coming days, and I will make sure that you are mentioned."

He then dismisses you with a wave of his hand.

Eamon quickly moves to your side.

"I want to see a few people," he says quietly. "Meet me in the bar in an hour."

On success
b140
Legal changes
+5 with Family Heraan

Warn Dechtakars (Rebel I16)[]

mission #151

Offer[]
Available from:
Heraan
Nova rleD 2012
Heraan
Bar: 100%
AvailBits: (P0 & b140) & !b141
2 tons of Eamon Flannigon [sic], illegal to Family Moash

""You did well in there," says Eamon when he arrives just over an hour later. "You were concise and to the point."

Offer
You also didn't try to gloss over the difficulties. You have gained their respect and their thanks for your message. That little speech he made about making sure your name is in any songs isn't an idle statement. It is probably the highest compliment one warrior will pay to another."


You raise your eyebrows in surprise.

"So what is your real name anyway?" he asks with a sardonic grin. "You realize that you will have to{b818 " let me " " "}tell someone, otherwise only your code-name will be immortalized in song."

You have to laugh at his attempt {b818 "at humor. You know that the man alongside you is one of the few people in the galaxy who is aware of your real name..." "to discover your true identity. After realizing that you have no intentions of revealing your real name he laughs alongside you."

""The more time I spend with you," Eamon chuckles, "the more I like you. I've never met anyone who can say so much by saying so little. I wish I had your gift with words sometimes.""

Briefing
You snort derisively as you set about preparing your ship for take-off. He laughs.


"I can see why Frandall used you on me," he comments laughing. "You and he come from a similar mold. But then it's not surprising you take after him. After all he is your supervisor."

You manage stop the surprise you feel from reaching your face. Frandall your supervisor? The more you think about it, the more it makes sense. Nobody has ever seen Frandall, nobody knows his name and yet Geoff/Frandall seems to have the ability to set his own missions for his own operatives. He can also disappear at any time to take care of things and has the pulling power to get General Smart to pass on messages for him.

You vow to have a few words with your 'supervisor' when you report back in.

While active[]
Mission Log Entry
Travel with Eamon to Rimerta in the Pimen system to warn the Dechtakars to look out for Moash duplicity.
Completion[]
Travel to:
Pimen
Nova rleD 2012
Rimerta
Opposition
Special Ships
5 ships of type Large Moash War Ships in Pimen that jump in after a delay and attack the player
Düdes
Large Moash War Ships
"Large Moash War Ships" (Warship) of govt Family Moash:
  • 5% Aurora Carrier thumb Aurora Carrier; Ytrack Class (#153)
  • 20% Cruiser thumb Aurora Cruiser; Moash - Dechanik (#251)
  • 15% Cruiser thumb Aurora Cruiser; Moash - Dechanik (#251)
  • 45% Abomination thumb Abomination; Moash - Va Themgiir (#242)
  • 2% Aurora Carrier thumb Aurora Carrier; Va Ytreck Class (#295)
  • 2% Aurora Carrier thumb Aurora Carrier; Se Ytruck Gjinchar Class (#296)
  • 1% Aurora Carrier thumb Aurora Carrier; Va Ytreck Class (#297)
  • 10% Aurora Carrier thumb Aurora Carrier; Moash - Ytrack (#298)

"You let Eamon off first again to deal with the waiting warriors. With no small show of disappointment they sheathe their weapons and let you past."

Dropping Cargo
Once again Eamon leads you up a staircase to the upper level of the arcology to a room where ten elderly warriors sit in council. He walks over and introduces you formally indicating that you wish to speak with them. The ancient warrior at the head of the table tells you kindly that you may begin.


You begin telling of the events that have led up to you standing before them, leaving out the names of all the Auroran houses involved so as not to prejudice them in any way. You explain what you believe is going to happen and you ask them to keep their eyes open to watch for any cowardly actions undertaken by any house.

"Why do you wish to involve us in this matter?" asks one of the warriors. "How will that help you in your cause to fight against this 'Bureau'?"

"You reply saying the Rebels are worried that Auroran counter-attacks, however justified they may be, will further muddy an already messy situation."

Completion
You also explain that because an Auroran House is involved, a civil war might result, and you do not want to give the Bureau any chance to expand their influence further. Your leaders want to cause as much damage to the Bureau as possible.


"So all you want from us is that we be present in or around Heraan space in the next few weeks?" asks the ancient warrior heading the table and you nod in confirmation. He closes his eyes in thought for a moment before reaching a decision.

"We will do what you ask," he announces quietly. "You are not dragging us into a squabble between Houses as I initially feared. We thank you for your information. With it we may stop our enemies from destroying the Empire. We are in your debt."

He dismisses you with a wave of his hand.

Eamon gives you the thumbs up as you leave and informs you that he will meet you bar in an hour.

On success
b141
Legal changes
+5 with Rimerta

Return to Rebel II (Rebel I17)[]

mission #349

Offer[]
Available from:
Pimen
Nova rleD 2012
Rimerta
Bar: 100%
AvailBits: (P0 & b141) & !b142
2 tons of Eamon Flannigon [sic], illegal to Family Moash

"You see Eamon enter within thirty seconds of the hour he specified. You wave to attract his attention and he comes over."

Offer
"I had to go and see some of my battle-brothers," he explains. "Men who I hold closer to my heart than any family in this universe. I could not have passed up the opportunity to drop in, as I do not get to meet them very often."


You nod understandingly, saying that you would have done the same.

"Well it seems as though everything is ready," he says with a smile. "The Bureau will fall into our trap, eh?"

You smile thinly saying that you hope so.

"Why so glum?" he asks cheerfully. "You have done all you can, nothing more can be expected of you, why do you look so down?"

You reply that the events that are coming are too enormous to predict outcomes for. You add that you do not like what you see if anything goes wrong.

""You underestimate the abilities of the people you are working with," he says quietly."

Briefing
"Now that we are forewarned and forearmed the Federation and the Bureau will be hard pressed to salvage a bloody draw out of the coming battles. Wait and see."


You down your drink in one long swallow before standing up, indicating you are ready to go.

"Yes," rumbles Eamon with a small smile, "it is time to head home to ready ourselves for war. I need to return to <DST> and you need to return to whatever Rebel base to report in I would imagine."

The two of you make your way back to your beloved <PSN> where he helps you to go through your pre-flight routine.

While active[]
Mission Log Entry
Take Eamon Flannigan back to New Ireland in the Tuatha system before returning to Rebel II in the Koria.
Dropping Cargo[]
Travel to:
Tuatha
Nova rleD 2006
New Ireland

""It has been good fighting alongside you Ory-Hara," says Eamon as he leaves. "For in your chosen fields of war you are a true master."

Dropping Cargo
The ancient Gaels called people like you 'warrior-poets', for they understood that to master the arts of war required a <{G"man" "woman"} to master {G"his" "her"} soul. I would be honored to call you my Battle-{G"Brother" "Sister"}." Having travelled extensively throughout Auroran space and learned a little about its warrior culture, you realize that this offer is not given or received lightly. By offering to become your Battle-Brother, he has indicated that he holds your life to be of much greater value than his own. You are touched and bow deeply, replying that the honor would be entirely yours. The two of you grip forearms and you both make a small incision on the back of your hands letting your blood mingle. "Good luck, my {G"brother" "sister"}," Eamon says by way of farewell. "If any songs are sung about these days I will make sure that your name is mentioned before that of all others."
Completion[]
Opposition
Special Ships
5 ships of type Roughnecks in Tenetria that jump in after a delay and attack the player
Düdes
Roughnecks
"Roughnecks" of govt Roughnecks:
  • 9% Destroyer thumb Fed Destroyer; Destroyer Class (#141)
  • 1% Destroyer thumb Fed Destroyer; Auroran Outfits Detected (#211)
  • 1% Destroyer thumb Fed Destroyer; Missile Variant (#212)
  • 1% Destroyer thumb Fed Destroyer; Heavy Missile Variant (#213)
  • 1% Destroyer thumb Fed Destroyer; Carrier Version (#214)
  • 2% Fed Carrier thumb Fed Carrier; Flagship Class (#143)
  • 1% Fed Carrier thumb Fed Carrier; Non-Missile Variant (#218)
  • 1% Fed Carrier thumb Fed Carrier; Heavy Missile Variant (#219)
  • 1% Fed Carrier thumb Fed Carrier; Heavy Fighter Variant (#220)
  • 1% Fed Carrier thumb Fed Carrier; Light Missile Variant (#221)
  • 1% Fed Carrier thumb Fed Carrier; Auroran Outfits Detected (#222)
  • 19% Patrol Boat thumb Fed Patrol Boat; Gunboat Class (#142)
  • 7% Patrol Boat thumb Fed Patrol Boat; Auroran Outfits Detected (#215)
  • 7% Patrol Boat thumb Fed Patrol Boat; Close-Quarters Variant (#216)
  • 7% Patrol Boat thumb Fed Patrol Boat; Heavily Armed Variant (#217)
  • 40% Anaconda thumb Fed Anaconda; Heavy Fighter Class (#145)
Return to:
Koria
Nova rleD 2034
Rebel II

"You are greeted by your supervisor 'Geoff' as you walk down the ramp."

Completion
"I'm guessing that Eamon let slip who I am," he says without preamble.


You reply that Mr. Flannigan is of the opinion that you are Frandall.

"Well he's right," chuckles Frandall, "and it's good to see that you're still keeping your cards close to your chest, even with me!"

"Especially with you," you reply with a sardonic smile. Frandall laughs.

"So you got everything in place?" he asks and you nod in confirmation. "Excellent. Meet me in the bar in two hours. We have another mission that I believe can only be completed by you."

On success
b142 !b175
Payment
100,000 credits
Legal changes
+10 with Rebellion

Capture Commander Krane (Rebel I18)[]

mission #151

Offer[]
Available from:
Koria
Nova rleD 2034
Rebel II
Bar: 100%
AvailBits: (P0 & b142) & !b143

"Frandall enters the bar with General Smart and they both make their way over to your table."

Offer
"We have just received the news that Raczak's Roughnecks left Spacedock V yesterday morning," says General Smart quietly. "Things are now officially out of our control. But we can try to channel them a little from here."


"General Smart is going to lead the entire Rebel fleet in an attack on various Federation military targets in the hope that it will draw away ships from the Auroran campaign giving the Heraan House a better chance of surviving," explains Frandall in an equally hushed tone. "Unfortunately our entire military doesn't amount to much against the might of the Federation Navy and if they are allowed to react effectively, we will be crushed," he continues grimly. "Needless to say, this is not the desired outcome.

"We need someone," General Smart says gravely, "to decapitate the Bureau in order to cause a little chaos and confusion. Are you interested?"

Briefing[]

""Excellent!" exclaims General Smart. "We believe that without leadership the Bureau will take as much as a week to start re-organizing and the Federation Navy will be effectively broken up into a large number of smaller units that we will be able to deal with.""

Briefing
"The head of the Bureau currently goes by the name of Krane," Frandall informs you, "and she is usually seen in the uniform of a Federation Navy commander. She is mid-thirties, 5'5", slim with blonde hair and blue eyes."


General Smart turns to stare at Frandall, "I wasn't aware that we knew that much about the leader of the Bureau."

"She was my best pupil," reminisces Frandall. "But she always did prefer to club things to death when a more surgical solution would suffice. Finesse was never her strong point.

"Anyway," he continues, snapping out of his reverie, "she has been seen recently in the 'Wolf 359' system travelling in a ship called the <SN>. Go there, disable her ship, capture her and return here."

While active[]
Mission Log Entry
Commander Krane has been seen in the Wolf 359 system travelling in the 'Prodigal Son'. Board and capture the Bureau leader and return with her to Rebel II in the Koria system.
Travel to:
Wolf 359
Disable and board the Prodigal Son
1 ton of Commander Krane, illegal to Federation, Pirates and Family Moash
Opposition
Special Ships
1 ship of type Valkyrie in Wolf 359
Auxiliary Ships
2 ships of type RAGE Gunboat in Wolf 359
Düdes
Valkyrie
"Valkyrie" (Wimpy Trader) of govt Civvies:
  • 100% Valkyrie thumb Valkyrie; Class I (#137)
RAGE Gunboat
"RAGE Gunboat" (Interceptor) of govt Federation:
  • 100% RAGE Gunboat thumb RAGE Gunboat; Corvette Class (#172)

Special ship is titled 'Prodigal Son'.

Completion[]
Return to:
Koria
Nova rleD 2034
Rebel II

""You do know, {G"Mr." "Ms."} 'Ory-Hara'," the {G"stunningly" "disgustingly"} attractive Commander Krane informs you, "that you are going to be killed when my people find you."

Dropping Cargo
If you return me now I will reward you by making you one of my lieutenants where you will have an enormous amount of power and influence. What do you say?"


You snort quietly to yourself at her attempts to buy you off. You ignore her continuing attempts as you pilot your ship into the docking bay.

After completing your post-flight routine you pick her up and march her out to the waiting reception. You are greeted by all the Rebel leaders except Frandall, who is nowhere to be seen.

The {G"beautiful" "coldly attractive"} Krane looks at them imperiously and asks them what it feels like to be fighting on the losing side, especially now that the Bureau knows of the location of this base.

General Smart laughs, "You may find that not all your information regarding this station is completely correct. Take her away!"

"As she is led away you feel a tap on your shoulder and you turn to see a man who is vaguely familiar indicating that you should follow him."

Completion
He takes you into one of the many Intel offices and turns to you.


"If you're wondering why you don't recognize me," he says with the familiar voice of Frandall, "it's because I have had surgery to alter my appearance. I don't want to be recognized in public by that young lady and revealed.

"You did very well on this last mission," he continues cheerfully, "but unfortunately we will need a couple of other weapons against her. You see, we want to put her in a Vell-os trial, but the Vell-os are still an enslaved race."

He holds up a hand to stall your questions.

"Yes I know the propaganda says that they now serve the Federation willingly," he explains cynically, "I created it, but it isn't true.

"I have an idea though," he continues thoughtfully. "Keep an eye out here, once I've hammered out all the details I'll be waiting for you."

On success
b143
Payment
100,000 credits
Legal changes
+10 with Rebellion

Collect Polaris Telepaths (Rebel I19)[]

mission #351

Offer[]
Available from:
Koria
Nova rleD 2034
Rebel II
Bar: 50%
AvailBits: (P0 & b143) & !b144

""There you are!" exclaims Frandall after the two of you spot each other in this fairly crowded establishment."

Offer
"I was beginning to wonder when you were going to turn up.


"While you were away I have come up with a method to have a Vell-os trial where the Vell-os are actually capable of handing down the right decision," he explains. "You see, because the Vell-os are enslaved and can be literally ordered to do anything, they are very useful to the Bureau in the field of justice because the Vell-os who is allegedly meant to be reading the 'truth' of statements of the accused can actually be ordered to answer a specified way. The Bureau has used this trick for years to bias the courts. Now since Krane's underlings are demanding her return, saying that if she has done anything wrong she should stand trial, I wanted to figure out a way of ensuring the impartiality of the Vell-os 'judge' so that she can indeed stand trial. At the end of the day, if she is found guilty, then the Bureau will be basically defeated.

"Are you interested in hearing my solution?"

Briefing[]

""It is simple really," he explains slowly. "The Vell-os are telepaths. It appears that there is a way for another telepath to take the strain leaving the Vell-os free from the burden of their enslavement."

Briefing
"Now I just happen to know that the Polaris have a number of telepaths amongst them," he continues with a savage glint in his eye. "None are anywhere near as powerful as any Vell-os, but a small group of them should be able to do the job. That's where you come in. I've already contacted the Polaris in the matter and they have agreed to help in the matter as they feel that they have an enormous debt to the Vell-os for protecting them from a Colonial Council invasion some seven centuries ago.


"Once you come back from Mu'ar Haro in the Mu'hari system with those Polaris telepaths," he says with a sudden cold resolution, "we can take the young Krane to trial and the Bureau will be no more."

You realize that this cold, hard man before is the real Frandall whom you are seeing for the first time.

While active[]
Allies
Special Ships
1 ship of type Big Rebels that protect the player
Düdes
Big Rebels
"Big Rebels" (Warship) of govt Rebellion:
  • 7% Rebel Destroyer thumb Rebel Destroyer; Destroyer Class (#181)
  • 7% Rebel Dragon thumb Rebel Dragon; Heavy Destroyer Class (#180)
  • 2% Rebel Dragon thumb Rebel Dragon; Carrier Class (#347)
  • 3% Rebel Destroyer thumb Rebel Destroyer; Heavy Destroyer Class (#348)
  • 9% Mod Starbridge thumb Mod Starbridge; Class C (#165)
  • 20% Rebel IDA Frigate thumb Rebel IDA Frigate; Rebel Upgrade I (#412)
  • 7% Mod Starbridge thumb Mod Starbridge; Class E (#332)
  • 3% Rebel Destroyer thumb Rebel Destroyer; Super Heavy Destroyer Class (#349)
  • 3% Rebel Destroyer thumb Rebel Destroyer; Carrier Class (#350)
  • 9% Pirate Thunderhead thumb Pirate Thunderhead;Upgraded After Capture (#354)
  • 7% Rebel Destroyer thumb Rebel Destroyer; Destroyer Class, missing cloak (#356)
  • 9% Rebel Dragon thumb Rebel Dragon; Heavy Destroyer Class, Cloaking (#355)
  • 2% Rebel Dragon thumb Rebel Dragon; Carrier Class, Cloaking (#357)
  • 4% Rebel Destroyer thumb Rebel Destroyer; Heavy Destroyer Class, Cloaking (#358)
  • 4% Rebel Destroyer thumb Rebel Destroyer; Super Heavy Destroyer Class, Cloaking (#359)
  • 4% Rebel Destroyer thumb Rebel Destroyer; Carrier Class, Cloaking (#360)
Mission Log Entry
Go to Mu'ar Haro in the Mu'hari system to collect a group of Polaris telepaths and bring them back to Rebel II in the Koria to help with the trial of Commander Krane.
Window Dressing
Special Ships
1 ship of type Big Rebels in Sol that infinitely regenerates
Düdes
Big Rebels
"Big Rebels" (Warship) of govt Rebellion:
  • 7% Rebel Destroyer thumb Rebel Destroyer; Destroyer Class (#181)
  • 7% Rebel Dragon thumb Rebel Dragon; Heavy Destroyer Class (#180)
  • 2% Rebel Dragon thumb Rebel Dragon; Carrier Class (#347)
  • 3% Rebel Destroyer thumb Rebel Destroyer; Heavy Destroyer Class (#348)
  • 9% Mod Starbridge thumb Mod Starbridge; Class C (#165)
  • 20% Rebel IDA Frigate thumb Rebel IDA Frigate; Rebel Upgrade I (#412)
  • 7% Mod Starbridge thumb Mod Starbridge; Class E (#332)
  • 3% Rebel Destroyer thumb Rebel Destroyer; Super Heavy Destroyer Class (#349)
  • 3% Rebel Destroyer thumb Rebel Destroyer; Carrier Class (#350)
  • 9% Pirate Thunderhead thumb Pirate Thunderhead;Upgraded After Capture (#354)
  • 7% Rebel Destroyer thumb Rebel Destroyer; Destroyer Class, missing cloak (#356)
  • 9% Rebel Dragon thumb Rebel Dragon; Heavy Destroyer Class, Cloaking (#355)
  • 2% Rebel Dragon thumb Rebel Dragon; Carrier Class, Cloaking (#357)
  • 4% Rebel Destroyer thumb Rebel Destroyer; Heavy Destroyer Class, Cloaking (#358)
  • 4% Rebel Destroyer thumb Rebel Destroyer; Super Heavy Destroyer Class, Cloaking (#359)
  • 4% Rebel Destroyer thumb Rebel Destroyer; Carrier Class, Cloaking (#360)
Loading Cargo[]
Travel to:
Mu'hari
Nova rleD 2017
Mu'ar Haro
2 tons of Polaris Telepaths, illegal to Federation, Pirates and Family Moash

"You are surprised to see a smiling Mu'Randa when you open your hatch."

Loading Cargo
"Hello again Ory-hara," she says happy to see you. "You have become something of legend amongst our people since we last met. You have really lived up to your code-name, much as I thought you might. And before you ask, yes I am a telepath. I'm sorry I didn't tell you last time, but I thought that it might be detrimental to our working relationship."


You wave your hand and tell her that it does not matter. She smiles and goes on to introduce you to her fellow telepaths who you notice are all garbed in gray, much like she is garbed in black. One of them notices you looking and tells you that the different castes wear differing clothes. The Mu'Hari, the caste to which Mu'Randa belongs, wear all black. The rest of the group belong to the Nil'kemorya and are all warriors. Mu'Randa explains that the Ruling Council suggested that warrior telepaths might be more capable of dealing with difficult situations should they arise.

Completion[]
Return to:
Koria
Nova rleD 2034
Rebel II

"You are greeted by a smiling Frandall when you land. Mu'Randa is surprised to find out that the man she knew as your supervisor is the mysterious Frandall."

Completion
"I didn't even realize that you had assumed a false identity," she exclaims in confusion. "How did you do that?"


"I have no real identity," answers Frandall with a wry smile. "I make any identity I take on my real one. It also allows me to operate around the Vell-os without being discovered, which is useful. For even if they didn't point me out because they realized that I was a rebel, their reaction to my presence if they were aware that I was using a false identity could be enough to give me away.

"Now, ladies and gentlemen," he bows courteously, "If you would please come this way to meet the other leaders of the Rebellion, we can brief you on the exact details of the situation and we can begin the operation.

"Ory-Hara, if you could meet me in the bar in two hours," he states without looking at you, "I will explain the next phase to you."

On success
b144
Payment
100,000 credits
Legal changes
+10 with Rebellion

Bring Krane to Trial (Rebel I20)[]

mission #352

Offer[]
Available from:
Koria
Nova rleD 2034
Rebel II
Bar: 100%
AvailBits: b145 b330
1 ton of Commander Krane, illegal to Federation, Pirates and Family Moash

"Geoff walks in and you hail him from your seat in the rear of the bar. He comes over with a grin which he loses when you address him as 'Frandall'."

Offer
"I survive by being unknown," he murmurs intently, "I would appreciate it if you kept the information you have quiet. Loose lips sink ships."


You nod, feeling a little hard done by, but understanding the idea. Despite this, you cannot help but feel that he is still hiding something from you. Something that is probably quite important.

"I need someone to take Krane to Sol so she can stand trial," he announces quietly. "It should be fairly easy, but I need that person to be someone I trust implicitly. Are you available?"

Briefing[]

""I knew I could count on you," he continues gratefully. "You are going to be escorting the ship <SN> to Earth. On board will be Dr. Pentecost."

Briefing
He wants to be there when Krane is humiliated. So does General Smart, but he is currently busy off on his crusades harassing the Federation forces but he assures me that he will meet you on Sol.


"Don't mention to Krane that we have a card up our sleeves," he tells you more seriously. "We don't want her to suspect anything.

"It would be something of a public relations disaster," he says with a wry grin, "to lose Dr. Pentecost, so if you could make sure that the <SN> isn't destroyed en route, it would probably be for the best.

"Good luck Ory-Hara."

While active[]
Mission Log Entry
Escort the <SN> to Earth while carrying Commander Krane to bring her to trial.
Allies
Special Ships
1 ship of type Big Rebels that follows after a delay and protects the player
Düdes
Lone Big Federation Ship
"Big Rebels" (Warship) of govt Rebellion:
  • 48% Rebel Dragon thumb Rebel Dragon; Carrier Class (#347)
  • 48% Rebel Dragon thumb Rebel Dragon; Carrier Class, Cloaking (#357)

It's not necessary to protect this ship.

Possible names are Defiance, Dauntless, Courageous, Liberation, Vengeance, Endurance, Forbearance, Forgotten Honor, Lone Spark and Long Trail.

Completion[]
Travel to:
Sol
Nova rleD 2000
Earth
Window Dressing
Special Ships
6 ships of type Big Rebels in Sol that infinitely regenerate
Düdes
Big Rebels
"Big Rebels" (Warship) of govt Rebellion:
  • 7% Rebel Destroyer thumb Rebel Destroyer; Destroyer Class (#181)
  • 7% Rebel Dragon thumb Rebel Dragon; Heavy Destroyer Class (#180)
  • 2% Rebel Dragon thumb Rebel Dragon; Carrier Class (#347)
  • 3% Rebel Destroyer thumb Rebel Destroyer; Heavy Destroyer Class (#348)
  • 9% Mod Starbridge thumb Mod Starbridge; Class C (#165)
  • 20% Rebel IDA Frigate thumb Rebel IDA Frigate; Rebel Upgrade I (#412)
  • 7% Mod Starbridge thumb Mod Starbridge; Class E (#332)
  • 3% Rebel Destroyer thumb Rebel Destroyer; Super Heavy Destroyer Class (#349)
  • 3% Rebel Destroyer thumb Rebel Destroyer; Carrier Class (#350)
  • 9% Pirate Thunderhead thumb Pirate Thunderhead;Upgraded After Capture (#354)
  • 7% Rebel Destroyer thumb Rebel Destroyer; Destroyer Class, missing cloak (#356)
  • 9% Rebel Dragon thumb Rebel Dragon; Heavy Destroyer Class, Cloaking (#355)
  • 2% Rebel Dragon thumb Rebel Dragon; Carrier Class, Cloaking (#357)
  • 4% Rebel Destroyer thumb Rebel Destroyer; Heavy Destroyer Class, Cloaking (#358)
  • 4% Rebel Destroyer thumb Rebel Destroyer; Super Heavy Destroyer Class, Cloaking (#359)
  • 4% Rebel Destroyer thumb Rebel Destroyer; Carrier Class, Cloaking (#360)

"You keep Commander Krane on board until the trial despite the protestations of the Federation media. The trial itself is an enormous affair, being publicized live Federation-wide."

Dropping Cargo
Commander Krane stands before a traditionally long-haired Vell-os judge and a bailiff who will read out the list of crimes she is accused of.


The bailiff begins reading out the charges which range from breaching freedom of speech to imprisonment without trial; from unlawful execution to provoking war with other nations and entering into coalitions with pirate organizations. The final two charges are of treason and of usurping executive power away from the democratically elected representative government.

After spending some minutes reading out the charges, the bailiff looks up from his datapad and asks Commander Krane formally: "How do you plead?"

She answers with a resounding, "Not guilty!"

The Vell-os judge stands up and looks her directly in the face: "She lies!"

The crowd erupts.

"Krane looks momentarily confused."

Completion
"She is guilty of every crime she is accused of," says the Vell-os judge, somehow audible over the noise of the crowd.


"Are you surprised?" asks the Vell-os judge lifting his 'traditional' long hair to reveal an enslavement device attached to his skull. "We are no longer your slaves! After six centuries we are now a free people, and in my freedom I condemn you to the worst punishment the Federation constitution allows for. Lifetime incarceration in solitary confinement. This court is adjourned, and our debt is now paid. We can finally join our brethren beyond the veil."

The Vell-os judge looks up at you and says one word with a nod, "Ory'hara," and slowly fades from sight. You can somehow sense that he has somehow moved to a higher plane. As you lose track of him you sense his joy.

In the following hubbub General Smart finds you and yells across the crowd that he wants to see you in the bar as soon as both of you can get there.

On success
b145 b330
Legal changes
Clean status with Federation
+10 with Rebellion

Fetch Rebel Leaders (Rebel I21)[]

mission #353

Offer[]
Available from:
Sol
Nova rleD 2000
Earth
Bar: 100%

""If we act now," says General Smart when you two finally get to the bar, "we can end this war. We have the Bureau running for cover, going into damage control mode."

Offer
I'm going to lead an attack on Bureau HQ on New England before returning here and sending my men out to hunt down the remnants of their forces. The news I'm getting from Auroran space is that the Heraan House has accused the Moash House of trying to destroy their Empire. And with Dechtakar witnesses, it looks like the charges might stick, which would mean the Moash House would be stripped of their position, lands and even their name. The way things are going, it looks like Heraan is going to become First House, and they seem to be at least a reasonable bunch. All in all, things are looking up.


"I need someone to go and pick up the other rebel leaders," he tells you quietly. "I want to make an announcement in the press calling for general elections within the Federation, and many of them will want to stand for office. Can you do it?"

Briefing[]

""Thank you," he says gratefully, "I don't know how we would have survived without you."

Briefing
"The remainder of the leaders are located on Rebel I in the Evlei system," he informs you. "By the time you have left I will have sent them a coded signal warning them to be ready to return with you to Earth to lend their weight to the announcement. It shouldn't be too hard unless the Bureau tries to interfere.


"While you're out there keep an eye out for Bureau forces," he continues. "If you see any make sure you pass the information on to the next Rebel ship you see. I believe most of them have been named Prodigal Son, unless they have recently changed their paint-jobs.

"Good luck Ory-Hara," General Smart says standing, "and once again thank you."

While active[]
Opposition
Special Ships
5 ships of type Lone Big Federation Ship in Nesre Primus that attack the player
Düdes
Lone Big Federation Ship
"Lone Big Federation Ship" (Warship) of govt Federation:
  • 30% Destroyer thumb Fed Destroyer; Destroyer Class (#141)
  • 14% Destroyer thumb Fed Destroyer; Auroran Outfits Detected (#211)
  • 14% Destroyer thumb Fed Destroyer; Missile Variant (#212)
  • 14% Destroyer thumb Fed Destroyer; Heavy Missile Variant (#213)
  • 14% Destroyer thumb Fed Destroyer; Carrier Version (#214)
  • 5% Fed Carrier thumb Fed Carrier; Flagship Class (#143)
  • 2% Fed Carrier thumb Fed Carrier; Non-Missile Variant (#218)
  • 2% Fed Carrier thumb Fed Carrier; Heavy Missile Variant (#219)
  • 2% Fed Carrier thumb Fed Carrier; Heavy Fighter Variant (#220)
  • 1% Fed Carrier thumb Fed Carrier; Light Missile Variant (#221)
  • 2% Fed Carrier thumb Fed Carrier; Auroran Outfits Detected (#222)

Special ships are titled 'Prodigal Son'.

Mission Log Entry
Pick up the remaining Rebel leaders from Rebel I in the Evlei system and return with them to Earth.
Window Dressing
Special Ships
6 ships of type Big Rebels in Wolf 359 that infinitely regenerate
Düdes
Big Rebels
"Big Rebels" (Warship) of govt Rebellion:
  • 7% Rebel Destroyer thumb Rebel Destroyer; Destroyer Class (#181)
  • 7% Rebel Dragon thumb Rebel Dragon; Heavy Destroyer Class (#180)
  • 2% Rebel Dragon thumb Rebel Dragon; Carrier Class (#347)
  • 3% Rebel Destroyer thumb Rebel Destroyer; Heavy Destroyer Class (#348)
  • 9% Mod Starbridge thumb Mod Starbridge; Class C (#165)
  • 20% Rebel IDA Frigate thumb Rebel IDA Frigate; Rebel Upgrade I (#412)
  • 7% Mod Starbridge thumb Mod Starbridge; Class E (#332)
  • 3% Rebel Destroyer thumb Rebel Destroyer; Super Heavy Destroyer Class (#349)
  • 3% Rebel Destroyer thumb Rebel Destroyer; Carrier Class (#350)
  • 9% Pirate Thunderhead thumb Pirate Thunderhead;Upgraded After Capture (#354)
  • 7% Rebel Destroyer thumb Rebel Destroyer; Destroyer Class, missing cloak (#356)
  • 9% Rebel Dragon thumb Rebel Dragon; Heavy Destroyer Class, Cloaking (#355)
  • 2% Rebel Dragon thumb Rebel Dragon; Carrier Class, Cloaking (#357)
  • 4% Rebel Destroyer thumb Rebel Destroyer; Heavy Destroyer Class, Cloaking (#358)
  • 4% Rebel Destroyer thumb Rebel Destroyer; Super Heavy Destroyer Class, Cloaking (#359)
  • 4% Rebel Destroyer thumb Rebel Destroyer; Carrier Class, Cloaking (#360)
Loading Cargo[]
Travel to:
Evlei
Nova rleD 2022
Rebel I
2 tons of Rebel Leaders, illegal to Federation, Pirates and Family Moash

"As soon as you open your hatch the remaining rebel leaders start coming aboard. You notice that Frandall is missing and you ask them about his absence."

Loading Cargo
"He's disappeared," replies Mr. Donald Chick with a shrug. "We've learned from long experience that when he does this, he'll make contact in his own time, and there is nothing we can do to speed up that process."


You roll your eyes and shake your head before giving your guests a quick tour of your ship, showing them their quarters for the trip. They are all seasoned travelers and before long you are back at the controls of your beloved <PSN> prepping her for the long return journey.

Completion[]
Return to:
Sol
Nova rleD 2000
Earth

"Almost before you land it seems like your ship is surrounded by the media in a frenzy after hearing the news that the remainder of the rebel leaders have returned to Federation space."

Dropping Cargo
One by one they step out, waving for the cameras before being whisked away by rebel soldiers who have drawn bodyguard duty. As soon as they are gone things calm down and you get to relax a little and start taking care of your somewhat battered ship.


A few days later, as you are fiddling away on a power coupling that isn't working to its maximum efficiency, you hear the proclamation by the rebel leaders announcing the defeat of the Bureau and most of its forces. General Smart goes on to inform the citizens of the Federation about the recent machinations of the Bureau in attempting to provoke a war with the Aurorans. Finally, Dr. Pentecost asks the Federation President to step down and call a general election.

"Within a day the President bows to public pressure and steps down, but not before calling for Federation-wide general elections."

Completion
To your surprise you realize that the Rebellion has won their war. They have destroyed the Bureau and as a result the Federation will return to what it once was before the Bureau twisted it into something unwholesome.


You figure that you are out of a job as you doubt they will need too many people with your abilities in the new regime. You shrug your shoulders, thinking that you can handle becoming another freighter captain for a while. You decide that you will not mind leaving the excitement to other, younger pilots.

Your thoughts are interrupted when your comm beeps, indicating an incoming pre-recorded message. It turns out to be Mu'Randa who asks to meet with you in the bar.

On success
b146 b331 b8908
Legal changes
Clean status with Polaris
+10 with Rebellion

Take Polaris Home (Rebel I22)[]

mission #354

Offer[]
Available from:
Sol
Nova rleD 2000
Earth
Bar: 100%
AvailBits: (P0 & b146) & !b147
2 tons of Polaris Telepaths

"You walk into the bar and see Mu'Randa and the other telepaths sitting near the door."

Offer
"Ory'hara, how are you?" she asks with her dazzling smile. "I'm so glad you got my message. Please, join us."


You begin to making casual conversation as the Polaris loosen up around you. You discuss many things from the philosophies of the differing Polaris castes to the bits and pieces you know about Federation election protocols. You remember that you have heard nothing from Frandall and you ask them if they have seen him.

"I don't really want to talk about him," Mu'Randa wrinkles her nose in disgust. "Have you heard that Commander Krane was found disembowelled in her cell? Nobody knows who did it or how it was done, but I have my suspicions. Did you know that he was the one who started the Rebellion?

"Anyway, the reason I asked you here," she changes the subject quickly, "is because in all the excitement of the last few weeks we seem to have been forgotten and we need a lift home. Could you help us?"

Briefing[]

"You answer in the affirmative, but you are not put off so easily. You ask what she meant by Frandall starting the Rebellion."

Briefing
"He is no better than that Krane woman," Mu'Randa answers, slightly cross at having to answer, "which is not surprising since she learned her craft from him. He saw that when she was put in charge of the Bureau that he would be slowly pushed out of his job in Federation Intel. So, in an effort to regain his influence, he began to subtly make sure that several influential people began to get access to information detailing atrocities committed by the Bureau. The end result is that he has now destroyed his rival and has once again become the Head of Federation Intel. You can be assured that we will be watching carefully while he remains in office.


"Enough of talking about that man!" Mu'Randa exclaims more cheerfully. "You have proved yourself worthy of your name once again Ory'hara, and we would be honored if you could take us home."

While active[]
Mission Log Entry
Take Mu'Randa and her fellow telepaths home to Mu'ar Haro in the Mu'hari system.
Completion[]
Travel to:
Mu'hari
Nova rleD 2017
Mu'ar Haro

"...and so it ends."

Epilogue[]

Dropping Cargo
Dr. Oriallo Pentecost was elected the new President of the Federation, and his first proclamation was to free every single Vell-os from the bonds of slavery, whereupon they all left Federation space to journey into the galactic North-West to pay their respects to what they had been before passing beyond the physical universe.


The Federation, under the guidance of Dr. Pentecost, with the help of his fellow former rebel leaders, entered a new golden age. On his death bed some twenty-three years later Dr. Pentecost signed the documents welcoming both the Aurorans and the Polaris into the Federation. After letting the pen slip from his fingers, he sighed and looked around at the men who had been his dearest friends and fellow conspirators during his life.

He said one word: "Ory'hara," and died.

Later, when pressed, the people who were present at the signing only smiled cryptically and left the question unanswered.

"Rumors abounded, but the only information found was that during the troubles that preceded the unification of humanity there had been a {G"man" "woman"} who had gone by the name 'Ory-Hara', who had then immediately dropped out of sight."

Completion
Not even the Polaris, who were rumored to have last seen {G"him" "her"}, knew where {G"he" "she"} might have gone.


Over the next 10,000 years humanity developed, and suffered the occasional nearly cataclysmic setback. Every time the name 'Ory-hara' was mentioned by those who had led humanity back from the brink, and still none seemed to understand.

Eventually humanity began to slowly evolve and began to move beyond these limited dimensions, and finally they began to see.

The last human, before evolving into the beyond, looked around at the physical universe laid out in all its glory and said one last word in a satisfied voice.

"Ory'hara."

On success
b147 b148 b332 b333 b334 b613 b9995 b9500 M472 Q25048
Legal changes
Clean record with Aurora Empire
+10 with Polaris

This is the final Rebel mission.

Completing this mission will cause the pilot to be transported to S7evyn.

"A mysterious force transports you to an unknown location..."

Navbox[]

Nova Rebellion
Rebellion Ships: Viper (v) (i) 120k, Lightning (i) 300k, Valkyrie (v) (i) 375k, Thunderhead (v) (i) 550k, Starbridge (v) (i) 650k, Destroyer (v) (i) 2M, Dragon (v) (i) 3M, IDA Frigate (v) (i) 5M
Rebellion Storyline (PreambleIntro MissionsMerrol FillerShort TrackLong Track)
Rebellion OutfitsRebellion Weapons
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