Rebellion Summary | Preamble | Intro Missions | Merrol Filler | Short Track | Long Track |
---|
Escape Velocity Nova Rebellion Storyline Rebel Track 1 (Short, Success path) summary
After Take Mu'Randa Home[]
Take Mu'Randa Home (Rebel 7)[]
mission #339
You didn't get scanned.
Completion[]
Kel'ariy |
---|
Kel'ar Iy |
2 ships of type Large Polaris in Kel'ariy
| |
|
""Thank you Ory-Hara," says the delighted Mu'Randa, "your help has been much appreciated in this matter."
Completion |
---|
Very few non-Nil'kemorya (that is the Polaris name for our warrior caste) pilots would have even attempted the journey you did. And to get past all those Federation vessels undetected was masterful. You have earned not only my respect, but when my people hear of your deeds, you will have earned theirs also.
"Now if you could go to the bar and await me," she informs you quietly, "I will return as quickly as I can with the council's answer." |
For more information, see Ory'hara.
b132
| |
50,000 credits | |
+2 with Polaris |
Get Polaris Tech (Rebel I8)[]
Kel'ariy |
---|
Kel'ar Iy |
Bar: 100% |
AvailBits: b132 & !b199
|
"You sit in the bar trying to get used to the strange surroundings. Your eyes keep flicking to the group of gray-cloaked men sitting at tables surrounding a man garbed in all-brown."
Offer |
---|
{{{Body}}} |
""Now we have to go to Ver'a Shan in the Ver'ashan system," she continues cheerfully. "I will be going along with you so that I can introduce you to avoid any misunderstandings."
Briefing |
---|
Not that many Polarans actually understand Basic, so I will also serve as a translator.
You down the remains of the almost revoltingly wholesome Polaris drink they serve here and the pair of you start heading back to your beloved <PSN>. Despite the incredibly advanced Polaris ships around her, possibly because of it, never before has she shone quite so well. You step inside feeling enormously satisfied. |
2 ships of type Large Polaris in Kel'ariy
| |
|
While active[]
-25 with Rebellion
|
Mission Log Entry |
---|
Go to Ver'ar Shan in the Ver'ashan system to get the Polaris Scanning Technology before heading back to Rebel II in the Koria system. |
Loading Cargo[]
Ver'ashan |
---|
Ver'ar Shan |
5 tons of Holo-Scanning technology |
"Mu'Randa heads out and greets a elderly looking green-robed man in the musical Polaris tongue. They exchange a few pleasantries before Mu'Randa turns to you."
Loading Cargo |
---|
"May I present Ver'Tanin," she says, "the leader of the Ver'ash, what we call our engineer and healer caste."
"Well done!" she praises freely. "I doubt that he could have been handled better. "I believe that this is goodbye," she continues, "for now anyway. I have my duties here and you must return to the Rebellion. I'm glad that we were able to help you, despite the potential difficulties we might face because of it. I'm glad to have met you, Ory-Hara." |
WITH
HOLO-SCANNER
Completion[]
10 ships of type Lone Federation Ship in Kania
| |||
|
Koria |
---|
Rebel II |
"You step out of your ship to be greeted by General Smart, Dr. Oriallo Pentecost and Cardinal Vardy de Valera."
Dropping Cargo |
---|
"Excellent work, Ory-Hara," exclaims General Smart in greeting.
"It seems the Gods are with us," replies Cardinal de Valera, "for they have blessed us with the best gift of all; resourceful and devoted people who are prepared to serve in whatever extraordinary circumstances arise." You shift uncomfortably under the praise of these men. "And don't worry about our intel failure in alerting the Federation to your mission," General Smart informs you sternly. "Steps are being carried out to eliminate that threat. "We wanted to thank you for your efforts in liaising with the Polaris," he continues seriously, "and to praise your exploits in piloting past the Federation blockade undetected. It is good to know that people like you are on our side, as I would hate to think of what could happen if you weren't." |
"After the three Rebel leaders depart you see your supervisor Geoff walk over to you."
Completion |
---|
"You're starting to make a big impression," he says with a cheerful smile. "Everybody around here is talking about you, the latest big name in the Rebel ranks, and rightly so."
"Oh, and by the way," he suddenly remembers, "I don't know if you've noticed, but we have been transferring money into your account as payment. I made sure you got a hefty sum this time around. You deserve it." |
b133 b199 b502 b8898
| |
75,000 credits | |
+5 with Rebellion |
Test Rebel Cloaking Device (Rebel Sideline 2)[]
This mission is made available 365 days after Get Polaris Tech in the Short Track or the termination of the general Polaris cloak cron, which is 1871 days after the start of the game. In other words, around 6 years of waiting are necessary to get the Rebel Cloaking Device in the Long Track.
mission #612
Offer[]
Random system |
---|
Bar: 100% Combat rating: 1500 (Very Competent*94%) |
AvailBits: b750 & !(b749 | b751)
|
No cargo, illegal to Federation (mission fails if scanned) |
"You are sitting down and enjoying your drink when you are somewhat surprised to see a bearded Mr. Donald Chick enter the bar."
Offer |
---|
An immediate hush falls amongst the crowd as they realize one of their leaders has just entered the room which changes to surprise when he comes directly over to your table.
|
Refusal[]
b751
|
On refusal, the Rebel Cloaking Device will become available in stores after 120 days. However, since the Cloaking Device is worth three and a half million credits it's recommended you accept.
Briefing[]
""I rather thought I could count on you," he thanks you warmly, "but let's get down to business."
Briefing |
---|
"The Polaris have been studying the capabilities of the Wraith," he explains quietly, "and, not long ago they figured out how to duplicate their 'cloaking' capabilities. Now, despite the events that unfolded during their previous attempt to loan us some of their technology, they still seem to like us. They allowed us access to their physics data on the subject, and some engineering information on how to use our current level of technology to recreate the effect in question.
"So I want you to head down to <DST> in the <DSY> system and then return here," he concludes with a smile. "If you can avoid being scanned by the Feds, so much the better, if not, well, I suspect we'll manage." |
Donald Chick says unfortunate events happened even on the Rebel I path.
G234
|
Accepting this mission grants a Rebel Cloaking Device.
While active[]
Mission Log Entry |
---|
Travel to <DST> in the <DSY> system and return to <RST> in the <RSY> system without being detected to test the Rebel Cloaking Device. |
4 ships of type Lone Federation Ship in any Federation system
| |||
|
Loading Cargo[]
Random system |
---|
"As soon as you land you go through your post-flight routine followed quickly by your pre-flight routine to get you ship ready for take-off again."
Loading Cargo |
---|
You don't have much desire to sit around here and wait for the Bureau's goons to find you. As soon as possible you decide to head back to <RST> in the <RSY> system to let Mr. Chick know that his design seems to be working. |
Completion[]
Initial system |
---|
""Well done!" exclaims Mr. Chick when you exit your ship. "I take it there were no troubles?""
Completion |
---|
You smile and nod, quickly detailing the events of your trip to <DST>.
"I've organized for a payment of 25000 credits to go into your account," he concludes as he shakes your hand, "and you can keep the cloaking device. May it prove useful to you in the future." With that he turns away and hurries off, presumably to give the order to start mass-production. |
On success, the Rebel Cloaking Device will become available in stores after 120 days.
b751
| |
25,000 credits | |
+10 with Rebellion |
Failure[]
b751 b752 D234 G347
|
If you get scanned, the Cloaking Device will become illegal.
""Don't beat yourself up about getting scanned," Mr. Chick consoles you when you exit your ship."
Failure |
---|
"It just means that we will have to spend a couple of extra months changing the configuration of the device enough that Federation scanners will not be able to recognize it as a prohibited item."
With that he turns away and hurries off, presumably to give the order to start changing the configuration of the cloaking device. You cannot help but feel that you have let down the Rebellion as a whole. |
On failure, the (legal again) Rebel Cloaking Device will become available in stores after 365 days.
Test Polaris Tech (Rebel I9)[]
mission #341
Offer[]
Koria |
---|
Rebel II |
Bar: 40% |
AvailBits: b133 & !b134
|
No cargo, illegal to Federation and Bureau |
"As you step once more into this establishment you notice your supervisor Geoff Daniels sitting at a table not far away waving in your direction."
Offer |
---|
You walk over and sit down after shaking hands.
"Now that we have this new Polaris technology," he explains, "we want someone to take it out on a test run to see if it is worth our while to mass produce it to start putting it in all of our ships. Are you interested in being the guinea pig?" |
Briefing[]
""It shouldn't be too hard for someone of your piloting abilities," he asserts confidently."
Briefing |
---|
"Just fly around Federation Space landing on planets and stations until you start getting some anomalous readings. Once you've done that, come back here and we'll get our techs to see if they can understand all the technobabble and we'll take it from there."
"I don't need to remind you," he states languidly, "that we don't want the Federation to become aware of the technology we now have. Otherwise we will lose half the advantage it gives us. So if you could stay out of the path of their warships, it would be appreciated by everyone in the intel side of things." |
S791 b5770
|
Silent cargo mission[]
mission #791
5 tons of Holo-scanning technology
|
While active[]
A791
| |
!b5770 A791
|
Getting scanned will cause the Holo-scanner to disappear. Presumably, it is equipped with a cloaking device.
Mission Log Entry |
---|
Test the new Polaris holo-scanning technology by travelling around Federation space landing on various planets and stations until you get an anomalous reading before returning to Rebel II in the Koria system. |
Rumourmill (Federation Space)[]
mission #859
Offer[]
Random system |
---|
Bar: 50% |
AvailBits: b5770
|
"While you are quietly sipping your drink, wondering where you should go to find any 'anomalous' readings with the new Polaris technology in your cargo holds, you see the local news net air a story on the long-term effects of holo-emissions on developing tissue."
Offer |
---|
"Ha!" snorts one old salt a couple of tables over. "You'd better remember to keep your children away from the Wolf 359 system then. With all those old military types trying to keep tabs on the young fellahs running the show now, that place has more holo-emissions than even the pan-Federation games!"
|
!b5770
|
Investigate New England[]
Wolf 359 |
---|
3 ships of type Civilian (2) in Wolf 359 that attack the player
| |
|
Ships are subtitled 'Prodigal Son'.
!b5770
|
Wolf 359 |
---|
New England |
"As soon as you land on New England you head out to stretch your legs. After spending so long in space you need to work out a few kinks."
Loading Cargo |
---|
You come back after a short walk and you decide to check on the readouts from the holo-scanner. You are slightly amused to see it lit up like a Christmas tree with readouts spewing forth various data at an enormous rate.
|
Completion[]
Koria |
---|
Rebel II |
"As soon as you land your ship is overrun by rude techies who have no consideration for the rules of your ship."
Dropping Cargo |
---|
You get annoyed and throw them out until you finish your post-flight routine.
As they tentatively go about their business you turn to see Geoff looking at you with a large smirk on his face. "They don't get put in their place very often," he comments laughing. "They normally get free run because we need everything they can come up with. You've made an old hand very happy. Come to the intel office and we'll have a look at the preliminary findings." |
"You enter a large room with about forty terminals all manned by headset-wearing personnel."
Completion |
---|
Geoff immediately goes up to the nearest terminal and looks over the shoulder of its operator. His eyes widen slightly.
You tell him that they were picked up on New England in the Wolf 359 system. "Really..." he muses. "There's an awful lot of traffic going in and out of a planet that is best known as a retirement spot. Interesting..." He turns to you with an absent-minded nod and grimaces slightly. "By the way," Geoff continues, "we have cleared you for purchase of Rebel capital ships as well. If would like to have one, you can now buy them wherever we have a shipyard. "Come by the bar in the next few days," he informs you seriously. "By then they'll have done at least a preliminary analysis of the data, and I reckon that I'll have something for you. In the meantime enjoy the credits we've put into your account." |
b134 A791
| |
25,000 credits | |
+3 with Rebellion |
Rebel Upgrades II & III[]
The BioRelay Laser, Rebel Radar Jammer, Rebel Viper Bay, Rebel Dragon, Rebel Destroyer and Rebel IDA Frigate are unlocked for purchase.
Check Out Roughnecks (Rebel I10)[]
mission #342
Offer[]
Koria |
---|
Rebel II |
Bar: 75% |
AvailBits: b134 & !b135
|
""Ory-Hara!" comes the friendly voice of Geoff Daniels when you walk in. "Over here!""
Offer |
---|
You walk over to him and he pushes out a seat and invites you to sit down after shaking hands.
"We also found that a lot of transmissions were coming from one particular system," he continues seriously, "Nesre Secundus in fact. That's where you come in. Are you interested in going down there and having a look around?" |
Briefing[]
""Excellent," he exclaims happily. "In reality it is very simple. We want you to head down there and have a look around."
Briefing |
---|
While you're there, land on Spacedock V and see what you can find out. Once you've done that, return here for a debrief.
|
While active[]
Mission Log Entry |
---|
Go to the Nesre Secundus system and have a look around. While there land on Spacedock V to see what you can find out there before returning to Rebel II in the Koria system. |
Loading Cargo[]
Nesre Secundus |
---|
Spacedock V |
10 ships of type Roughnecks in Nesre Secundus
| |||
5 ships of type Lone Big Federation Ship in Nesre Secundus
| |||
|
"As you land you wonder what so many ships are doing in the system."
Loading Cargo |
---|
And seeing the level of activity on the station only arouses your curiosity further. They are obviously preparing for something, but what?
Three months! Nobody stockpiles three months worth of stocks unless they are preparing to begin operating without the chance of regular resupply for a while. And the only time Federation forces would do that would be if they were operating in enemy territory. You suddenly realize that you had better get back to Rebel II to let them know about the planned invasion into Auroran space, and soon by the look of the level of readiness already achieved. |
Completion[]
Koria |
---|
Rebel II |
"Upon landing you are greeted by Geoff."
Completion |
---|
"What did you find?" he asks smiling.
"This is bad," he comments seriously. "But maybe we can turn it to our advantage. How long do you reckon it will take the Roughnecks until they are ready to begin operating independently inside Auroran space?" You tell him that they are ready to begin now, but if they are going to stick to the three month stockpile, then they probably still require possibly another two months. Geoff mulls that over for a moment. "Good work," he say finally. "Come by the bar soon, and I will have something for you. I think that it's too late to head it off, but we might yet manage to squeeze something out of it." |
b135
| |
50,000 credits | |
+5 with Rebellion |
Contact Wild Geese (Rebel I11)[]
mission #343
Offer[]
Koria |
---|
Rebel II |
Bar: 100% |
AvailBits: (P0 & b135) & !b136
|
"As you sit quietly sipping your drink you hear a surge in the conversation at the door as a number of rebels greet one of their superiors."
Offer |
---|
You ignore it until you catch a glimpse of the man they are greeting, you recognize him as General Smart who makes his way over to you.
|
"You raise your eyebrows at hearing General Smart mentioning your old comrades-in-arms." ― From Wild Geese
Briefing[]
"They are a mercenary outfit operating out of New Ireland in the Tuatha system," he explains. "They are the main reason why the Federation has allowed New Ireland to remain independent even though it is completely surrounded. Not that the Federation is above using them to shore up their defenses; they are currently being employed to man Spacedock VI."
Briefing |
---|
"Apparently there is some history between the leader of the Wild Geese, Eamon Flannigan, and Admiral Raczak," General Smart explains further, "and Geoff believes that seeing that Admiral Raczak seems to be in charge of this invasion, the Wild Geese might be prepared to help us when the time comes for action."
|
Briefing (WG) |
---|
He stops, looking a little annoyed as you start smiling.
"Oh," he grins, looking a little sheepish, "you won't have to hear the rest of the info on them then!" "Well then", he concludes, smiling, "we want you to go down to New Ireland in the Tuatha system to talk to Eamon Flannigan to find out what he wants in return for the aid of his forces in the coming troubles." |
While active[]
10 ships of type Roughnecks in Nesre Secundus
| |
|
Ships are titled 'Fed Task Force'.
Mission Log Entry |
---|
Go to New Ireland in the Tuatha system to meet with Eamon Flannigan and then return to Rebel II in the Koria system. |
Loading Cargo[]
Tuatha |
---|
New Ireland |
1 ton of Passengers |
5 ships of type Wild Geese in Tuatha
| |||
|
Loading Cargo |
---|
You are greeted by a heavily muscled man with the savage tattoos of an Auroran warrior. He has some kind of stylized bird on his face that fascinates you in particular. He introduces himself as Eamon Flannigan.
You nod, explaining the situation in detail while he listens carefully. "Raczak's involved, eh?" he says thoughtfully. "For that piece of information you can tell your superiors that I'll do it for free. It probably won't take you long as I believe that you know that man over there already." He points out Geoff Daniels sitting nearby who comes over smiling. "I think we've found out what we needed to," he says grinning at your confused expression. "Let's get out of here before he changes his mind." |
Loading Cargo (WG) |
---|
You are greeted by a smiling Flannigan. After several moments of catching up you explain to him the situation in detail while he listens carefully.
He points out Geoff Daniels sitting nearby who comes over smiling. "I think we've found out what we needed to," he says grinning at your confused expression. "Let's get out of here before he changes his mind." |
Completion[]
Koria |
---|
Rebel II |
Dropping Cargo |
---|
On the way back Geoff explains that Eamon Flannigan is a very capable man. Apparently the man has been initiated as an Auroran warrior of the Heraan House, and the heron tattooed on his face symbolizes his mastery of their martial arts.
He explains away his presence by saying that he knew you were going to be turning up sometime, so he got dropped off there and just waited. |
Dropping Cargo (WG) |
---|
On the way back Geoff tries to tell you some of Flannigan's history, but you laugh at him, telling him that he is an old friend of yours, and that you probably know more about him than he does."Oh yes," he murmurs quietly, "I had forgotten that you have been knighted by them.
|
""In the meantime I had several chats with Mr. Flannigan," he smiles reminiscing. "He is a very astute man. Very few people in the universe are anywhere near as well informed about the events that go on throughout the galaxy."
Completion |
---|
He does have a weakness about Raczak though. It goes back to an incident several years ago between the two of them where Raczak refused to admit that he had been saved by Flannigan and his men. Apparently that annoyed the hell out of the Wild Geese leader, and they have basically been at each others throats ever since.
"Good work out there," Geoff praises warmly as he snaps out of his reverie. "Keep stopping by the bar. It shouldn't be too long before I have something else for you." |
b136
| |
35,000 credits | |
+5 with Wild Geese |
Scout Aurora (Rebel I12)[]
mission #151
Offer[]
Koria |
---|
Rebel II |
Bar: 75% |
AvailBits: (P0 & b136) & !(b137 | b2)
|
5 tons of Holo-Scanning technology |
""There you are!" exclaims Geoff with a grin as he gets a drink from the barmaid, "I was hoping you would drop in.""
Offer |
---|
The two of you walk over to his regular table.
"We want you to scout out the Aurora system to see what's going on," he explains. "We don't want you to land; the Aurorans have some tricky customs regulations that usually involve killing and maiming. If I were you I would avoid that. But if you could just find the system Aurora and have a look around, that would be ideal. "Interested?" |
Briefing[]
"Seeing as you have actually opened a chapterhouse for the United Shipping corporation," Geoff muses, "you should be familiar with the way the Aurorans do things. Good luck." ― Briefing from UNS
"Okay," Geoff continues, "a little background so you know what you are getting yourself in for."
Briefing |
---|
"Firstly," he begins earnestly, "the Aurora system is several jumps south of the Tichel system.
"The first family changes from time to time," he continues dryly, "and the current first house is the Moash house who have demonstrated that they are capable of underhanded dealings. "However," he says, grinning, "just because Moash is the first house doesn't mean that they are immune from attacks by the other houses. In fact far from it, the Moash house is probably attacked more often than any other house. In fact, such violent acts are an integral part of Auroran politics." He sits back still smiling. "Doesn't it all sound like fun?"" |
While active[]
5 ships of type Wild Geese in Nesre Secundus
| |||
|
Mission Log Entry |
---|
Go to Aurora and have a look around without landing. |
Aurora |
---|
2 ships of type Auroran in Aurora
| |
|
Q25058
|
"Two Auroran vessels with Federation IFF detected."
Completion[]
Koria |
---|
Rebel II |
""So what did you find?" asks Geoff after you step out of your ship."
Completion |
---|
You relay the events of your trip and he raises his eyebrows when you mention the presence of the two vessels with Federation identifications in the Aurora system.
You reply that the techies can probably do better than that once they analyze the data from the holo-scanner you took with you. "True," he agrees with a sheepish grin. "This incident has sparked my interest. I think that it will be very interesting to find out what is going on down there. It is not at all like Aurorans to impersonate the Federation. "Anyway," he continues brusquely, "stay close to the bar. I get the feeling that I will need your expertise again very soon." |
Geoff is lying. It is quite like the Aurorans to impersonate the Federation.
b137
| |
75,000 credits | |
+5 with Rebellion |
Scout Moash (Rebel I13)[]
mission #345
Offer[]
Koria |
---|
Rebel II |
Bar: 90% |
AvailBits: (P0 & b137) & !b138
|
"You look over to see Geoff sitting in his usual seat. He signals you over with a tired wave of his hand."
Offer |
---|
"I need to send you on another long journey I'm afraid," he says tiredly, rubbing his eyes. "We didn't get anything conclusive from the holo-scanner except that the ships with Federation designations were real Federation ships. Obviously there is something going on here that we need to know about. So I want you to go to Moash in the Moash system in the hope that you will find something more useful there. You won't be needing the holo-scanner as we've now discovered that the Aurorans don't use holo-transmissions very much at all.
|
Briefing[]
""I want you to know that I really appreciate this," he says sincerely. "Now I need to tell you a few things to help you survive this mission."
Briefing |
---|
"Firstly," he explains seriously, "the Auroran warriors have a custom of challenging newcomers to their worlds to a duel. Don't try to engage them in hand-to-hand combat. They train for years in those disciplines. If they attack you, shoot them, and shoot to kill. Maiming is bad form and will cause others to join the fight. A clean death is much more honorable.
"Other than that," he concludes running his hand through his hair, "just keep your eyes open. They have a habit of jumping on you from unexpected angles. Good luck down there." |
While active[]
5 ships of type Lone Big Federation Ship in Nesre Secundus
| |||
|
Mission Log Entry |
---|
Go to Moash in the Moash system to try and find out what is going on between the Aurorans and the Federation. |
Loading Cargo[]
Moash |
---|
Moash |
5 ships of type Lone Big Federation Ship in Moash
| |||
|
"You land wondering what so many Federation ships are doing in this system. You cease wondering when you see the ten savagely tattooed warriors arrayed outside your ship wielding various brutal-looking blade weapons."
Loading Cargo |
---|
You waste no time drawing your blaster and begin calmly shooting them dead one by one as they charge. From ten meters away, the last one falls at your feet with a smoking hole where his left eye used to be. The warriors looking on grin and salute your shooting prowess and bravery in standing against the charge.
You decide it is time to get back to Rebel II to pass this on to Geoff. |
Completion[]
Koria |
---|
Rebel II |
"Geoff greets you grimly as you step off your ship."
Dropping Cargo |
---|
"Did you find anything?" he asks hopefully. You nod and give a rundown on what you discovered. He looks at you for a long moment with narrowed eyes digesting the information you just gave him.
You look confused and ask how the Federation could defeat the Aurorans in battle. Conventional military wisdom states that the Federation simply does not have the resources to pacify something the size of the Auroran Empire. "Come with me and I will show you how," he replies cryptically. Geoff takes you into an office with a single terminal on a desk. He quickly calls up a display of information from an analysis from a holo-scanner. |
""This is the analysis of recent data gained from the holo-scanner on New England," he explains in a no-nonsense professional manner."
Completion |
---|
"They show that the Bureau has been organizing Federation forces into two enormous fleets. They have been passing on 'intelligence' regarding Auroran major thrusts into Federation space.
"I'm willing to bet that the Bureau is going to send Raczak's men into a waiting trap where he will be annihilated within Federation space," he states forcefully. "They will then inflame public opinion and send the troops off to war against the four houses that will be severely depleted, and the first family won't lift a finger to help them! "Wait for me in the bar," Geoff says, suddenly impassive, "I'm going to have another mission for you within the hour." |
b138 b6031
| |
100,000 credits | |
+5 with Rebellion |
Warn Wild Geese (Rebel I14)[]
mission #346
Offer[]
Koria |
---|
Rebel II |
Bar: 100% |
AvailBits: (P0 & b138) & !b139
|
"Geoff walks in briskly and spots you almost immediately."
Offer |
---|
"There you are Ory-Hara," he greets you brusquely. "It looks like the Bureau is going to cut off Raczak's forces using the entire Moash fleet plus most of the Bureau's forces. If we can draw Raczak into Auroran space and keep him there we have a chance of salvaging the situation.
"Are you interested?" |
""Excellent!" he exclaims happily. "We need to alert these people so they can prepare for the coming events."
Briefing |
---|
The 'Wild Geese' have to be ready to jump in and save Raczak's backside, otherwise a war will be started. We need to warn the Heraan House as they, being the hated enemy of the Moash House, are most likely to bear the brunt of the first invasion force. They are also the most reasonable of the major houses so they might actually listen. If you can get Flannigan along with that part of the mission, it will make things a lot easier. If not, you will have to do it on your own.
"When you are finished, return here," he finishes simply. "Any questions? No? Then good luck, my friend." |
While active[]
Mission Log Entry |
---|
Go to New Ireland in the Tuatha system to warn Eamon Flannigan, leader of the Wild Geese about the coming events. |
5 ships of type Roughnecks in Tenetria that jump in after a delay and attack the player
| |
|
Completion[]
Tuatha |
---|
New Ireland |
""Greetings Ory-Hara," calls the savagely tattooed Eamon Flannigan as you open your hatch. "What brings you to my humble abode?""
Dropping Cargo |
---|
You outline what you know and what your mission is as quickly as you can. He asks a number of questions regarding the veracity of the intelligence gained which you answer as concisely as possible. After a few minutes he seems satisfied if slightly stunned.
He turns back to you. "And what are you planning to do now Ory-Hara?" he asks intently. You reply that you are going to travel to Heraan and Rimerta to talk with the warriors there regarding the coming events. "I can see your plan," he nods approvingly, "and it is a good one. I may be of some assistance." |
""As you{b818 " " " probably"} already know," he explains thoughtfully, "I am a warrior of the Heraan House."
Completion |
---|
If I were to travel with you, you would not have to deal with young warriors challenging you just to be allowed to step foot on their planet. They would also be more likely to listen to what you had to say if I were there to back you."
"They call themselves 'Dechtakars'," he answers almost reverently, "which translates roughly as 'we who sacrifice ourselves for the highest cause'. They are loyal to the first family, but their honor is beyond question. And yes, I can help with them. As a fellow Auroran warrior of many battles who has fought alongside them on many occasions, my word carries some weight. "I need a couple of hours to organize {b818 "the Geese" "my men"}," he decides finally. "Meet me in the bar and I will journey with you." |
b139
| |
+5 with Wild Geese |
Warn Heraan House (Rebel I15)[]
mission #347
Offer[]
Tuatha |
---|
New Ireland |
Bar: 100% |
AvailBits: (P0 & b139) & !b140
|
2 tons of Eamon Flannigon [sic], illegal to Family Moash |
"You see Eamon Flannigan enter the bar, just about filling the doorway with his muscular frame. You down the rest of your drink in a single swallow before getting up and heading back to your ship with him."
Offer |
---|
On the way he tells you that he will have to do most of the talking when they first land, and will continue to do the talking until he has introduced you to the House Elders. Once that has been taken care of the Elders will then listen to whatever you have to say, not only with the weight they would give to words spoken by Flannigan, but also with the added weight of the respect they have for you.
|
""Of course," he continues, " you aren't an Auroran warrior which is a count against you, but the Heraan leaders are more open-minded than most and they realize that most Auroran warriors couldn't even hope to have done half the things you have."
Briefing |
---|
{{{Body}}} |
b175
|
While active[]
Mission Log Entry |
---|
Travel to Heraan in the Heraan system to let the Heraan House know that it should be prepared to allow Raczak's forces into Auroran space and trap them there. |
Dropping Cargo[]
Heraan |
---|
Heraan |
4 ships of type Large Moash War Ships in Heraan that jump in after a delay and attack the player
| |
|
"Eamon steps out first and he greets the awaiting warriors in a friendly manner. They quickly realize that you are under his protection. They put their weapons away and ignore you."
Dropping Cargo |
---|
Eamon leads you up a long staircase. After climbing twenty floors it opens on to the top floor of the arcology. Seated in leather seats surrounding a large circular table are about twenty elderly warriors with many faded tattoos.
You explain the events of the recent months and explain what the Bureau is planning to do in concord with the Moash House. Many of these hard old men narrow their eyes when you tell them of the actions of their rival house. "So you want us to allow Federation scum into our space to protect them from this Bureau," asks one of the elders after you finish. "Why should we do this?" |
"You explain that if they do not, then the Heraan House will in all likelihood be destroyed. If they do decide go along with the plan, they will have extra ships to bolster their defense in the coming battles."
Completion |
---|
The eldest warrior turns to Eamon asking, "Don't you have blood oath against Raczak?" to which Eamon nods. "Then how can you fight beside him?"
The eldest warrior nods slowly and turns back to you. "We will do this thing you ask," he decides with finality. "For I cannot stand to let any house bring about the ruin of everything we have fought and died for. Ory-Hara, I believe that many songs will be sung about the coming days, and I will make sure that you are mentioned." He then dismisses you with a wave of his hand. Eamon quickly moves to your side. "I want to see a few people," he says quietly. "Meet me in the bar in an hour." |
b140
| |
+5 with Family Heraan |
Warn Dechtakars (Rebel I16)[]
mission #151
Offer[]
Heraan |
---|
Heraan |
Bar: 100% |
AvailBits: (P0 & b140) & !b141
|
2 tons of Eamon Flannigon [sic], illegal to Family Moash |
""You did well in there," says Eamon when he arrives just over an hour later. "You were concise and to the point."
Offer |
---|
You also didn't try to gloss over the difficulties. You have gained their respect and their thanks for your message. That little speech he made about making sure your name is in any songs isn't an idle statement. It is probably the highest compliment one warrior will pay to another."
"So what is your real name anyway?" he asks with a sardonic grin. "You realize that you will have to{b818 " let me " " "}tell someone, otherwise only your code-name will be immortalized in song." You have to laugh at his attempt {b818 "at humor. You know that the man alongside you is one of the few people in the galaxy who is aware of your real name..." "to discover your true identity. After realizing that you have no intentions of revealing your real name he laughs alongside you." |
""The more time I spend with you," Eamon chuckles, "the more I like you. I've never met anyone who can say so much by saying so little. I wish I had your gift with words sometimes.""
Briefing |
---|
You snort derisively as you set about preparing your ship for take-off. He laughs.
You manage stop the surprise you feel from reaching your face. Frandall your supervisor? The more you think about it, the more it makes sense. Nobody has ever seen Frandall, nobody knows his name and yet Geoff/Frandall seems to have the ability to set his own missions for his own operatives. He can also disappear at any time to take care of things and has the pulling power to get General Smart to pass on messages for him. You vow to have a few words with your 'supervisor' when you report back in. |
While active[]
Mission Log Entry |
---|
Travel with Eamon to Rimerta in the Pimen system to warn the Dechtakars to look out for Moash duplicity. |
Completion[]
Pimen |
---|
Rimerta |
5 ships of type Large Moash War Ships in Pimen that jump in after a delay and attack the player
| |
|
"You let Eamon off first again to deal with the waiting warriors. With no small show of disappointment they sheathe their weapons and let you past."
Dropping Cargo |
---|
Once again Eamon leads you up a staircase to the upper level of the arcology to a room where ten elderly warriors sit in council. He walks over and introduces you formally indicating that you wish to speak with them. The ancient warrior at the head of the table tells you kindly that you may begin.
"Why do you wish to involve us in this matter?" asks one of the warriors. "How will that help you in your cause to fight against this 'Bureau'?" |
"You reply saying the Rebels are worried that Auroran counter-attacks, however justified they may be, will further muddy an already messy situation."
Completion |
---|
You also explain that because an Auroran House is involved, a civil war might result, and you do not want to give the Bureau any chance to expand their influence further. Your leaders want to cause as much damage to the Bureau as possible.
"We will do what you ask," he announces quietly. "You are not dragging us into a squabble between Houses as I initially feared. We thank you for your information. With it we may stop our enemies from destroying the Empire. We are in your debt." He dismisses you with a wave of his hand. Eamon gives you the thumbs up as you leave and informs you that he will meet you bar in an hour. |
b141
| |
+5 with Rimerta |
Return to Rebel II (Rebel I17)[]
mission #349
Offer[]
Pimen |
---|
Rimerta |
Bar: 100% |
AvailBits: (P0 & b141) & !b142
|
2 tons of Eamon Flannigon [sic], illegal to Family Moash |
"You see Eamon enter within thirty seconds of the hour he specified. You wave to attract his attention and he comes over."
Offer |
---|
"I had to go and see some of my battle-brothers," he explains. "Men who I hold closer to my heart than any family in this universe. I could not have passed up the opportunity to drop in, as I do not get to meet them very often."
"Well it seems as though everything is ready," he says with a smile. "The Bureau will fall into our trap, eh?" You smile thinly saying that you hope so. "Why so glum?" he asks cheerfully. "You have done all you can, nothing more can be expected of you, why do you look so down?" You reply that the events that are coming are too enormous to predict outcomes for. You add that you do not like what you see if anything goes wrong. |
""You underestimate the abilities of the people you are working with," he says quietly."
Briefing |
---|
"Now that we are forewarned and forearmed the Federation and the Bureau will be hard pressed to salvage a bloody draw out of the coming battles. Wait and see."
"Yes," rumbles Eamon with a small smile, "it is time to head home to ready ourselves for war. I need to return to <DST> and you need to return to whatever Rebel base to report in I would imagine." The two of you make your way back to your beloved <PSN> where he helps you to go through your pre-flight routine. |
While active[]
Mission Log Entry |
---|
Take Eamon Flannigan back to New Ireland in the Tuatha system before returning to Rebel II in the Koria. |
Dropping Cargo[]
Tuatha |
---|
New Ireland |
""It has been good fighting alongside you Ory-Hara," says Eamon as he leaves. "For in your chosen fields of war you are a true master."
Dropping Cargo |
---|
The ancient Gaels called people like you 'warrior-poets', for they understood that to master the arts of war required a <{G"man" "woman"} to master {G"his" "her"} soul. I would be honored to call you my Battle-{G"Brother" "Sister"}." Having travelled extensively throughout Auroran space and learned a little about its warrior culture, you realize that this offer is not given or received lightly. By offering to become your Battle-Brother, he has indicated that he holds your life to be of much greater value than his own. You are touched and bow deeply, replying that the honor would be entirely yours. The two of you grip forearms and you both make a small incision on the back of your hands letting your blood mingle. "Good luck, my {G"brother" "sister"}," Eamon says by way of farewell. "If any songs are sung about these days I will make sure that your name is mentioned before that of all others." |
Completion[]
5 ships of type Roughnecks in Tenetria that jump in after a delay and attack the player
| |
|
Koria |
---|
Rebel II |
"You are greeted by your supervisor 'Geoff' as you walk down the ramp."
Completion |
---|
"I'm guessing that Eamon let slip who I am," he says without preamble.
"Well he's right," chuckles Frandall, "and it's good to see that you're still keeping your cards close to your chest, even with me!" "Especially with you," you reply with a sardonic smile. Frandall laughs. "So you got everything in place?" he asks and you nod in confirmation. "Excellent. Meet me in the bar in two hours. We have another mission that I believe can only be completed by you." |
b142 !b175
| |
100,000 credits | |
+10 with Rebellion |
Capture Commander Krane (Rebel I18)[]
mission #151
Offer[]
Koria |
---|
Rebel II |
Bar: 100% |
AvailBits: (P0 & b142) & !b143
|
"Frandall enters the bar with General Smart and they both make their way over to your table."
Offer |
---|
"We have just received the news that Raczak's Roughnecks left Spacedock V yesterday morning," says General Smart quietly. "Things are now officially out of our control. But we can try to channel them a little from here."
"We need someone," General Smart says gravely, "to decapitate the Bureau in order to cause a little chaos and confusion. Are you interested?" |
Briefing[]
""Excellent!" exclaims General Smart. "We believe that without leadership the Bureau will take as much as a week to start re-organizing and the Federation Navy will be effectively broken up into a large number of smaller units that we will be able to deal with.""
Briefing |
---|
"The head of the Bureau currently goes by the name of Krane," Frandall informs you, "and she is usually seen in the uniform of a Federation Navy commander. She is mid-thirties, 5'5", slim with blonde hair and blue eyes."
"She was my best pupil," reminisces Frandall. "But she always did prefer to club things to death when a more surgical solution would suffice. Finesse was never her strong point. "Anyway," he continues, snapping out of his reverie, "she has been seen recently in the 'Wolf 359' system travelling in a ship called the <SN>. Go there, disable her ship, capture her and return here." |
While active[]
Mission Log Entry |
---|
Commander Krane has been seen in the Wolf 359 system travelling in the 'Prodigal Son'. Board and capture the Bureau leader and return with her to Rebel II in the Koria system. |
Wolf 359 |
---|
1 ton of Commander Krane, illegal to Federation, Pirates and Family Moash |
1 ship of type Valkyrie in Wolf 359
| |||||
2 ships of type RAGE Gunboat in Wolf 359
| |||||
|
Special ship is titled 'Prodigal Son'.
Completion[]
Koria |
---|
Rebel II |
""You do know, {G"Mr." "Ms."} 'Ory-Hara'," the {G"stunningly" "disgustingly"} attractive Commander Krane informs you, "that you are going to be killed when my people find you."
Dropping Cargo |
---|
If you return me now I will reward you by making you one of my lieutenants where you will have an enormous amount of power and influence. What do you say?"
After completing your post-flight routine you pick her up and march her out to the waiting reception. You are greeted by all the Rebel leaders except Frandall, who is nowhere to be seen. The {G"beautiful" "coldly attractive"} Krane looks at them imperiously and asks them what it feels like to be fighting on the losing side, especially now that the Bureau knows of the location of this base. General Smart laughs, "You may find that not all your information regarding this station is completely correct. Take her away!" |
"As she is led away you feel a tap on your shoulder and you turn to see a man who is vaguely familiar indicating that you should follow him."
Completion |
---|
He takes you into one of the many Intel offices and turns to you.
"You did very well on this last mission," he continues cheerfully, "but unfortunately we will need a couple of other weapons against her. You see, we want to put her in a Vell-os trial, but the Vell-os are still an enslaved race." He holds up a hand to stall your questions. "Yes I know the propaganda says that they now serve the Federation willingly," he explains cynically, "I created it, but it isn't true. "I have an idea though," he continues thoughtfully. "Keep an eye out here, once I've hammered out all the details I'll be waiting for you." |
b143
| |
100,000 credits | |
+10 with Rebellion |
Collect Polaris Telepaths (Rebel I19)[]
mission #351
Offer[]
Koria |
---|
Rebel II |
Bar: 50% |
AvailBits: (P0 & b143) & !b144
|
""There you are!" exclaims Frandall after the two of you spot each other in this fairly crowded establishment."
Offer |
---|
"I was beginning to wonder when you were going to turn up.
"Are you interested in hearing my solution?" |
Briefing[]
""It is simple really," he explains slowly. "The Vell-os are telepaths. It appears that there is a way for another telepath to take the strain leaving the Vell-os free from the burden of their enslavement."
Briefing |
---|
"Now I just happen to know that the Polaris have a number of telepaths amongst them," he continues with a savage glint in his eye. "None are anywhere near as powerful as any Vell-os, but a small group of them should be able to do the job. That's where you come in. I've already contacted the Polaris in the matter and they have agreed to help in the matter as they feel that they have an enormous debt to the Vell-os for protecting them from a Colonial Council invasion some seven centuries ago.
You realize that this cold, hard man before is the real Frandall whom you are seeing for the first time. |
While active[]
Mission Log Entry |
---|
Go to Mu'ar Haro in the Mu'hari system to collect a group of Polaris telepaths and bring them back to Rebel II in the Koria to help with the trial of Commander Krane. |
1 ship of type Big Rebels in Sol that infinitely regenerates
| |||
|
Loading Cargo[]
Mu'hari |
---|
Mu'ar Haro |
2 tons of Polaris Telepaths, illegal to Federation, Pirates and Family Moash |
"You are surprised to see a smiling Mu'Randa when you open your hatch."
Loading Cargo |
---|
"Hello again Ory-hara," she says happy to see you. "You have become something of legend amongst our people since we last met. You have really lived up to your code-name, much as I thought you might. And before you ask, yes I am a telepath. I'm sorry I didn't tell you last time, but I thought that it might be detrimental to our working relationship."
|
Completion[]
Koria |
---|
Rebel II |
"You are greeted by a smiling Frandall when you land. Mu'Randa is surprised to find out that the man she knew as your supervisor is the mysterious Frandall."
Completion |
---|
"I didn't even realize that you had assumed a false identity," she exclaims in confusion. "How did you do that?"
"Now, ladies and gentlemen," he bows courteously, "If you would please come this way to meet the other leaders of the Rebellion, we can brief you on the exact details of the situation and we can begin the operation. "Ory-Hara, if you could meet me in the bar in two hours," he states without looking at you, "I will explain the next phase to you." |
b144
| |
100,000 credits | |
+10 with Rebellion |
Bring Krane to Trial (Rebel I20)[]
mission #352
Offer[]
Koria |
---|
Rebel II |
Bar: 100% |
AvailBits: b145 b330
|
1 ton of Commander Krane, illegal to Federation, Pirates and Family Moash |
"Geoff walks in and you hail him from your seat in the rear of the bar. He comes over with a grin which he loses when you address him as 'Frandall'."
Offer |
---|
"I survive by being unknown," he murmurs intently, "I would appreciate it if you kept the information you have quiet. Loose lips sink ships."
"I need someone to take Krane to Sol so she can stand trial," he announces quietly. "It should be fairly easy, but I need that person to be someone I trust implicitly. Are you available?" |
Briefing[]
""I knew I could count on you," he continues gratefully. "You are going to be escorting the ship <SN> to Earth. On board will be Dr. Pentecost."
Briefing |
---|
He wants to be there when Krane is humiliated. So does General Smart, but he is currently busy off on his crusades harassing the Federation forces but he assures me that he will meet you on Sol.
"It would be something of a public relations disaster," he says with a wry grin, "to lose Dr. Pentecost, so if you could make sure that the <SN> isn't destroyed en route, it would probably be for the best. "Good luck Ory-Hara." |
While active[]
Mission Log Entry |
---|
Escort the <SN> to Earth while carrying Commander Krane to bring her to trial. |
1 ship of type Big Rebels that follows after a delay and protects the player
| |||
|
It's not necessary to protect this ship.
Possible names are Defiance, Dauntless, Courageous, Liberation, Vengeance, Endurance, Forbearance, Forgotten Honor, Lone Spark and Long Trail.
Completion[]
Sol |
---|
Earth |
6 ships of type Big Rebels in Sol that infinitely regenerate
| |||
|
"You keep Commander Krane on board until the trial despite the protestations of the Federation media. The trial itself is an enormous affair, being publicized live Federation-wide."
Dropping Cargo |
---|
Commander Krane stands before a traditionally long-haired Vell-os judge and a bailiff who will read out the list of crimes she is accused of.
After spending some minutes reading out the charges, the bailiff looks up from his datapad and asks Commander Krane formally: "How do you plead?" She answers with a resounding, "Not guilty!" The Vell-os judge stands up and looks her directly in the face: "She lies!" The crowd erupts. |
"Krane looks momentarily confused."
Completion |
---|
"She is guilty of every crime she is accused of," says the Vell-os judge, somehow audible over the noise of the crowd.
The Vell-os judge looks up at you and says one word with a nod, "Ory'hara," and slowly fades from sight. You can somehow sense that he has somehow moved to a higher plane. As you lose track of him you sense his joy. In the following hubbub General Smart finds you and yells across the crowd that he wants to see you in the bar as soon as both of you can get there. |
b145 b330
| |
Clean status with Federation +10 with Rebellion |
Fetch Rebel Leaders (Rebel I21)[]
mission #353
Offer[]
Sol |
---|
Earth |
Bar: 100% |
""If we act now," says General Smart when you two finally get to the bar, "we can end this war. We have the Bureau running for cover, going into damage control mode."
Offer |
---|
I'm going to lead an attack on Bureau HQ on New England before returning here and sending my men out to hunt down the remnants of their forces. The news I'm getting from Auroran space is that the Heraan House has accused the Moash House of trying to destroy their Empire. And with Dechtakar witnesses, it looks like the charges might stick, which would mean the Moash House would be stripped of their position, lands and even their name. The way things are going, it looks like Heraan is going to become First House, and they seem to be at least a reasonable bunch. All in all, things are looking up.
|
Briefing[]
""Thank you," he says gratefully, "I don't know how we would have survived without you."
Briefing |
---|
"The remainder of the leaders are located on Rebel I in the Evlei system," he informs you. "By the time you have left I will have sent them a coded signal warning them to be ready to return with you to Earth to lend their weight to the announcement. It shouldn't be too hard unless the Bureau tries to interfere.
"Good luck Ory-Hara," General Smart says standing, "and once again thank you." |
While active[]
5 ships of type Lone Big Federation Ship in Nesre Primus that attack the player
| |||
|
Special ships are titled 'Prodigal Son'.
Mission Log Entry |
---|
Pick up the remaining Rebel leaders from Rebel I in the Evlei system and return with them to Earth. |
6 ships of type Big Rebels in Wolf 359 that infinitely regenerate
| |||
|
Loading Cargo[]
Evlei |
---|
Rebel I |
2 tons of Rebel Leaders, illegal to Federation, Pirates and Family Moash |
"As soon as you open your hatch the remaining rebel leaders start coming aboard. You notice that Frandall is missing and you ask them about his absence."
Loading Cargo |
---|
"He's disappeared," replies Mr. Donald Chick with a shrug. "We've learned from long experience that when he does this, he'll make contact in his own time, and there is nothing we can do to speed up that process."
|
Completion[]
Sol |
---|
Earth |
"Almost before you land it seems like your ship is surrounded by the media in a frenzy after hearing the news that the remainder of the rebel leaders have returned to Federation space."
Dropping Cargo |
---|
One by one they step out, waving for the cameras before being whisked away by rebel soldiers who have drawn bodyguard duty. As soon as they are gone things calm down and you get to relax a little and start taking care of your somewhat battered ship.
|
"Within a day the President bows to public pressure and steps down, but not before calling for Federation-wide general elections."
Completion |
---|
To your surprise you realize that the Rebellion has won their war. They have destroyed the Bureau and as a result the Federation will return to what it once was before the Bureau twisted it into something unwholesome.
Your thoughts are interrupted when your comm beeps, indicating an incoming pre-recorded message. It turns out to be Mu'Randa who asks to meet with you in the bar. |
b146 b331 b8908
| |
Clean status with Polaris +10 with Rebellion |
Take Polaris Home (Rebel I22)[]
mission #354
Offer[]
Sol |
---|
Earth |
Bar: 100% |
AvailBits: (P0 & b146) & !b147
|
2 tons of Polaris Telepaths |
"You walk into the bar and see Mu'Randa and the other telepaths sitting near the door."
Offer |
---|
"Ory'hara, how are you?" she asks with her dazzling smile. "I'm so glad you got my message. Please, join us."
"I don't really want to talk about him," Mu'Randa wrinkles her nose in disgust. "Have you heard that Commander Krane was found disembowelled in her cell? Nobody knows who did it or how it was done, but I have my suspicions. Did you know that he was the one who started the Rebellion? "Anyway, the reason I asked you here," she changes the subject quickly, "is because in all the excitement of the last few weeks we seem to have been forgotten and we need a lift home. Could you help us?" |
Briefing[]
"You answer in the affirmative, but you are not put off so easily. You ask what she meant by Frandall starting the Rebellion."
Briefing |
---|
"He is no better than that Krane woman," Mu'Randa answers, slightly cross at having to answer, "which is not surprising since she learned her craft from him. He saw that when she was put in charge of the Bureau that he would be slowly pushed out of his job in Federation Intel. So, in an effort to regain his influence, he began to subtly make sure that several influential people began to get access to information detailing atrocities committed by the Bureau. The end result is that he has now destroyed his rival and has once again become the Head of Federation Intel. You can be assured that we will be watching carefully while he remains in office.
|
While active[]
Mission Log Entry |
---|
Take Mu'Randa and her fellow telepaths home to Mu'ar Haro in the Mu'hari system. |
Completion[]
Mu'hari |
---|
Mu'ar Haro |
"...and so it ends."
Epilogue[]
Dropping Cargo |
---|
Dr. Oriallo Pentecost was elected the new President of the Federation, and his first proclamation was to free every single Vell-os from the bonds of slavery, whereupon they all left Federation space to journey into the galactic North-West to pay their respects to what they had been before passing beyond the physical universe.
He said one word: "Ory'hara," and died. Later, when pressed, the people who were present at the signing only smiled cryptically and left the question unanswered. |
"Rumors abounded, but the only information found was that during the troubles that preceded the unification of humanity there had been a {G"man" "woman"} who had gone by the name 'Ory-Hara', who had then immediately dropped out of sight."
Completion |
---|
Not even the Polaris, who were rumored to have last seen {G"him" "her"}, knew where {G"he" "she"} might have gone.
Eventually humanity began to slowly evolve and began to move beyond these limited dimensions, and finally they began to see. The last human, before evolving into the beyond, looked around at the physical universe laid out in all its glory and said one last word in a satisfied voice. "Ory'hara." |
b147 b148 b332 b333 b334 b613 b9995 b9500 M472 Q25048
| |
Clean record with Aurora Empire +10 with Polaris |
This is the final Rebel mission.
Completing this mission will cause the pilot to be transported to S7evyn.
"A mysterious force transports you to an unknown location..."
[]
Rebellion Ships: Viper (v) (i) 120k, Lightning (i) 300k, Valkyrie (v) (i) 375k, Thunderhead (v) (i) 550k, Starbridge (v) (i) 650k, Destroyer (v) (i) 2M, Dragon (v) (i) 3M, IDA Frigate (v) (i) 5M Rebellion Storyline (Preamble • Intro Missions • Merrol Filler • Short Track • Long Track) Rebellion Outfits • Rebellion Weapons |