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Resolution will be a station in the Heraan system.

Resolution (432)

Deimos Station

"This station is the headquarters for the Heraan Mundokiir, as the general of the Heraan forces is called, and the anchoring point for one of the largest battle fleets in the Empire. The warriors stationed here stay at a high level of readiness because of the proximity to the border of Heraan space, and the closeness of the Moash Family. Ever since the Herran House replaced the Moash House as First Family, young Moash warriors have been more than a little eager to harass their hated successors, and more than one major attack has been launched." ― Landing description

"Despite the fact that all the warriors stationed here are off-duty and appear relaxed, you notice that they all keep their communicators handy, and none are getting drunk." ― Bar description

This stellar object is an inhabited station that you can land on as long as you have a legal status of 5 with the Family Heraan.

This station has a bar, from which you can hire the following ships:

Shuttle secondhand poor (Hire: 500c 55%) Shuttle (Hire: 1k 40%) Heavy Shuttle secondhand poor (Hire: 1k 55%) Shuttle secondhand upgraded (Hire: 6k 25%) Asteroid Miner (Hire: 15k 0%)
Heavy Shuttle (Hire: 1.75k 40%) Heavy Shuttle secondhand upgraded (Hire: 7.5k 40%) Viper (Hire: 8k 95%) Terrapin secondhand poor (Hire: 11k 65%) Terrapin (Hire: 15k 60%) Terrapin secondhand upgraded (Hire: 40k 35%)
Valkyrie secondhand poor (Hire: 20k 60%) Lightning (Hire: 25k 60%) Thunderhead (Hire: 30k 70%) Valkyrie (Hire: 35k 50%) Starbridge secondhand poor (Hire: 40k 40%) Valkyrie secondhand upgraded (Hire: 60k 50%) Starbridge (Hire: 60k 30%) Starbridge secondhand upgraded (Hire: 65k 30%) IDA Frigate (Hire: 75k 50%)

This station has an outfitter, which sells the following outfits:

Auto-recharger (5k 100%) Gravimetric Sensors (5k 100%) IFF Decoder (5k 100%) Escape Pod (15k 100%) Auto-eject (20k 100%)
Raven Rocket (100c 100%) Stellar Grenade (100c 100%) Stellar Grenade Launcher (5k 95%) Asteroid Scoop (10k 100%) Battery Pack (10k 100%) Solar Panels (15k 100%) Carbon Fiber (~25k 90%) Marine Platoon (150k 40%)
IR Missile (200c 100%) Light Blaster (5k 100%) Asteroid Mining Laser (10k 100%) Raven Rocket Pod (10k 95%) IR Missile Launcher (20k 90%) Afterburner (30k 95%) Cargo Expansion (100k 95%) Cargo Retool (150k 95%) Mass Expansion (175k 90%) Mass Retool (275k 90%) Thunderhead Fighter (300k 80%)
Radar Missile (1k 95%) Raven Rocket Turret (12.5k 90%) Light Blaster Turret (15k 95%) Medium Blaster (20k 95%) Radar Missile Launcher (30k 85%) Thunderhead Bay (3.5M 60%)
Chaingun Ammunition (20c 100%) Hail Chaingun (5k 95%) Fusion Pulse Cannon (20k 95%) Auroran IR Jammer (100k 90%) Firebird Fighter (100k 90%) 100mm Fixed Railgun (100k 85%) Phoenix Fighter (150k 85%) 150mm Fixed Railgun (200k 80%)
Disabling Radar Missile (1.25k 95%) Disabling Radar Missile Launcher (20k 85%) Fusion Pulse Turret (50k 90%) Disabling Fusion Pulse Turret (75k 90%) Fusion Pulse Battery (100k 80%) Auroran Radar Jammer (125k 80%) Matrix Steel (~150k 95%) Sensor Boost (Auroran) (250k 80%) 200mm Fixed Railgun (300k 75%) Storm Chaingun (350k 75%) 100mm Turreted Railgun (500k 65%) Firebird Bay (1.25M 65%) Phoenix Bay (1.75M 55%)
Cheap Carbon Fiber (~15k 60%) Cheap Military IR Jammer (15k 50%) Cheap Military Radar Jammer (25k 40%)
Cheap Fission Reactor (100k 35%) Cheap Thorium Reactor (400k 20%)
Map that reveals systems within 3 jumps (1k 100%)
Port & Polish (50k 90%)

Resolution's defence fleet has 120 ships from dude 165: Large Heraan War Ships that launch in waves of 6. When dominated, Resolution pays a tribute of 1500 credits per day. Additionally, Resolution has a defence gun of type 197: Turreted Railgun (400mm) that it will fire at any hostile ships that come into range.

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