The Sigma Shipyards Alpha-class shuttle, often referred to as simply a shuttle, is a light freighter built by Sigma Shipyards and used for in-system transport. Although designed over 200 years ago, the basic design has changed little since its conception. Compared to other vessels, the basic shuttle is extremely weak and underpowered, boasting enough energy for only 3 jumps and a pitiful armament (a single light blaster). Likewise, the shield generator is designed to protect against micrometeoroid collisions and is essentially useless against any military hardware.
There are several variants of the basic shuttle design, including second-hand models.
|Version A||Version A (used, poor)||Version A (used, moderate)||Version A (used, upgraded)||Version B|
|Length||8 meters||8 meters||8 meters||8 meters||8 meters|
|Energy capacity||3 jumps||3 jumps||3 jumps||3 jumps||1 jump|
|Total mass||15 tons||15 tons||15 tons||15 tons||15 tons|
|Free space||11 tons||10 tons||11 tons||11 tons||11 tons|
|Cargo capacity||10 tons||9 tons||10 tons||12 tons||10 tons|
|Gun hard-points||2 (Max)||2 (Max)||2 (Max)||2 (Max)||2 (Max)|
|Standard armament||Light blaster (1)||Light blaster (1)||Light blaster (1)||Light Cannons (2)|| Light blasters (2)|
IR Missile Launcher (1)
IR Missiles (4)
|Included outfits||None||None||None|| Gravimetric sensors (1)|
IFF Decoder (1)
- If you have any gameplay tips, hints, or background information relevant to this topic, please post them here.
Each new pilot is given a basic shuttle as their starting craft. Because of its weaknesses, you should upgrade to a more capable craft as quickly as possible.
A typical upgrade would be the heavy shuttle, which offers and extra jump along increased cargo space. However, using the passenger and delivery missions available, it is not difficult to gain enough cash for a valkyrie or a terrapin, which, especially the valkyrie are much more capable. This is the point at which you can start to look towards a 'game role' - either as a permanent independent - mining or trading, or try to fight pirates (especially Marauders), in an attempt to begin a storyline.
If you are in the middle of the Vell-os story mode and want to do something fun get 4 million credits, reach the T2 strength level or higher, buy a standard shuttle, and then add two Fission Reactors so you can go nuts using Vell-os attacks on any nearby ship