These are the sounds in Escape Velocity Nova.
Warp[]
This is the sound that plays when your ship warps.
This is the sound that plays when your ship warps at x2 speed.
This is the sound that plays when your warp ends.
Beeps[]
This is beep 1, which plays when...
This is beep 2, which plays when...
This is beep 3, which plays when...
This is beep 4, which plays when...
This is beep 5, which plays when...
Weapons[]
This is the sound that plays when an Etheric Wake Missile fires.
This is the sound that plays when a Firebird launches from a Firebird Bay.
This is the sound that plays when a Fusion Pulse Cannon fires.
This is the sound that plays when a Gravimetric Missile fires.
This is the sound that plays when a Graviton Beam fires.
This is the sound that plays when a Hail Chaingun fires.
This is the sound that plays when a Heavy Blaster Turret fires.
This is the sound that plays when an IR Missile fires.
This is the sound that plays when a Light Blaster fires.
This is the sound that plays when a Medium Blaster fires.
This is the sound that plays when a Polaron Cannon fires.
This is the sound that plays when a Polaron Torpedo fires.
This is the sound that plays when a Quad Light Blaster Turret fires.
This is the sound that plays when a Radar Missile fires.
This is the sound that plays when a 150mm Railgun fires.
This is the sound that plays when a 200mm Railgun fires.
This is the sound that plays when a 100mm Railgun fires.
This is the sound that plays when a Raven Rocket fires.
This is the sound that plays when a Solar Lance fires.
This is the sound that plays when a Stellar Grenade fires.
This is the sound that plays when a Thunderhead launches from a Thunderhead Bay.
This is the sound that plays when a Federation Viper launches from a Federation Viper Bay.
This is the sound that plays when a Wraithii fires.
This is the sound that plays when a Storm Chaingun fires.
This is the sound that plays when a Thunderhead Lance fires.
This is the sound that plays when a Capacitor Pulse Laser fires.
This is the sound that plays when a Pirate Viper launches from a Pirate Viper Bay.
This is the sound that plays when an EMP Torpedo fires.
This is the sound that plays when Nanites fire.
This is the sound that plays when a Manta launches from a Manta Bay.
This is the sound that plays when an Ionic Particle Cannon fires.
This is the sound that plays when an Flower of Spring fires.
This is the sound that plays when an BioRelay Laser fires.
This is the sound that plays when an Summer Bloom fires.
This is the sound that plays when an Autumn Petal fires.
This is the sound that plays when an Winter Tempest fires.
Explosions[]
This sound plays when a large asteroid breaks up.
This sound plays when a medium asteroid breaks up.
This sound plays when a ship explodes or when small missiles explode.
This sound plays when a ship explodes.
Ship sfx[]
This alert plays when a hostile ship appears.
This Klaxxon plays repeatedly when your ship explodes.
This sound plays when you eject in an Escape Pod or Escape Ship.
This sound plays when you turn your Cloaking Device off.
This sound plays when you turn your Cloaking Device on.
This sound plays when you board a ship.
Menu[]
Menu button down
Menu button up
Menu button start
Menu button end
Independent voice[]
Acknowledge[]
These voice clips play when you give a Civilian Ship a movement or behavior order.
"Sure thing"
"Will do"
"Ten four"
"Roger"
"Alright"
"Okay"
"Gotcha"
Target[]
These voice clips play when you give a Civilian Ship an attack order.
"Weapons Locked"
"I'll get 'em"
"Here I go"
"I got 'em"
"Enemy sighted"
Victory[]
These voice clips play when the target of a Civilian Ship's attack order dies.
"He's destroyed"
"He's gone"
"I killed 'em"
Federation voice[]
Acknowledge[]
These voice clips play when you give a Federation Ship a movement or behavior order.
"Yes sir"
"Will comply"
"Roger sir"
"Orders received, Captain"
"I copy"
"Affirmative"
"Acknowledged"
Target[]
These voice clips play when you give a Federation Ship an attack order.
"Target confirmed"
"Target acquired"
"I'm on it"
"Commencing attack"
"Begin attack"
Victory[]
These voice clips play when the target of a Federation Ship's attack order dies.
"Target eliminated"
"Justice has been served"
"He's going down"
"He's done for"
"Enemy destroyed"
Rebel voice[]
Acknowledge[]
These voice clips play when you give a Rebellion Ship a movement or behavior order.
"Yes captain"
"Roger that"
"Roger roger"
"Over and out"
"Orders received"
"I gotcha"
"Copy that"
"Affirmative"
"Acknowledged"
Target[]
These voice clips play when you give a Rebellion Ship an attack order.
"I'm on it"
"Target in sight"
"Taking it to 'em"
"On my way"
"Locked on target"
Victory[]
These voice clips play when the target of a Rebellion Ship's attack order dies.
"That got 'em"
"Scratch one"
"In the new order"
Polaris voice[]
Acknowledge[]
These voice clips play when you give a Polaris Ship a movement or behavior order.
"Yes sir"
"Understood"
"Confirmed"
"Acknowledged"
"Affirmative sir"
Target[]
These voice clips play when you give a Polaris Ship an attack order.
"Commencing attack run"
"Understood, attacking now
"Initiating attack"
Victory[]
These voice clips play when the target of a Polaris Ship's attack order dies.
"Target eliminated"
"I've got one"
"He's finished"
"Enemy neutralized"
"Enemy neutralized"
Auroran voice[]
Acknowledge[]
These voice clips play when you give a Polaris Ship a movement or behavior order.
"It will be done" (male)
"Your will" (female)
"Your will" (male)
"For the Empire" (female)
"I understand" (male)
"I understand" (female)
"For the Empire" (male)
"It will be done" (female)
Target[]
These voice clips play when you give a Polaris Ship an attack order.
"With pleasure" (male)
"With pleasure" (female)
"They're as good as dead" (male)
"I will destroy" (female)
"I will destroy" (male)
"They're as good as dead" (female)
"I have them" (male)
"I have them" (female)
Victory[]
These voice clips play when the target of a Polaris Ship's attack order dies.
"Your will is served" (male)
"Your will is served" (female)
"They are but dust" (male)
"They are but dust" (female)
"I showed no mercy" (male)
"They are no more" (female)
"They are no more" (male)
"I showed no mercy" (female)
Pirate voice[]
Acknowledge[]
These voice clips play when you give a Pirate Ship a movement or behavior order.
"Aye Captain" (male)
"Maximum burn" (female)
"Aye skipper" (male)
"Aye man" (female)
"Maximum burn" (male)
"Aye Captain" (female)
"Arr" (male)
"Aye skipper" (female)
Target[]
These voice clips play when you give a Pirate Ship an attack order.
"Plunder and wealth" (male)
"Plunder and wealth" (female)
"He's mine" (male)
"He's mine" (female)
"Attacking now" (male)
"Attacking now" (female)
"I'm all over it" (male)
"I'm all over it" (female)
Victory[]
These voice clips play when the target of a Pirate Ship's attack order dies.
"Ha ha ha" (male)
"Target wasted" (female)
"Target wasted, what's next?" (male)
"He's not coming back" (female)
"He's not coming back" (male)
"Blame me for that" (female)
"Target vaporized" (male)
"Target vaporized" (female)
Wild Geese voice[]
Acknowledge[]
These voice clips play when you give a Wild Geese Ship a movement or behavior order.
"Not a problem" (female)
"Alright" (male)
"Alright" (female)
"Nae bother" (male)
"Nae bother" (female)
"Not a problem" (male)
"Aye" (female)
"Aye" (male)
Target[]
These voice clips play when you give a Wild Geese Ship an attack order.
"I'll get the sassanach" (female)
"Let me at him" (male)
"Let me at him" (female)
"I'll get the sassanach" (male)
"That mongrel's going down" (female)
"I'll take him" (male)
"I'll take him" (female)
"That mongrel's going down" (male)
Victory[]
These voice clips play when the target of a Wild Geese Ships attack order dies.
"That was with me eyes closed" (female)
"Take that" (male)
"No fight left in him" (female)
"That was with my eyes closed" (male)
"And with one hand behind me back" (female)
"And with one hand behind me back" (male)
"Take that" (female)
"No fight left in him" (male)
Planet sounds[]
Aeolean Harp
Blizzard 1
Blizzard 2
Cunjo
Dingo
Frogs 1
Frogs 2
Galahs
Insects Mallee
Island
Jungle
Mallee 2
Meltwater
Providence Petrel
Rainforest 1
Rainforest 2
Running Water
Sea + Gull 2
Sea + Gull
Sea 1
Sea Gentle
Tidbinbilla Creek
Volcanos
Wind + Sea
Wind 1
Wind 2
Wolves
Wren, Bindook Creek
Yalgogrand Crickets
Ooze
Noxious Wind Quiet
Noxious Wind Louder
Federation Station.SFIL
Auroran station.SFIL
Rundown station.SFIL