
This page is for comparing the stats of the Polaris Striker's variants.
Comparison of variant statistics
Green/red numbers compare the variant's stat to the stats of the basic model. The basic model is Striker #163.
ID | 163 | 262 | 271 | 317 | 318 | 322 | 329 | 410 |
---|---|---|---|---|---|---|---|---|
Title | Normal | Normal (Cloak) | Normal (Cloak + Tunneling) | Nil'kimas | kemi | Nil'kimas (Cloak) | Nil'kimas (Cloak + Tunneling) | Nil'kimas (Cloak + Tunneling) |
Buy%/Cost | 100%/1M | 90%/1M | 90%/1.05M | 0%/1.4M | 0%/700k | 0%/1.4M | 0%/1.45M | 0%/800k |
Hire%/Cost | 9%/100k | 10%/100k | 10%/105k | 0%/140k | 0%/70k | 0%/140k | 0%/145k | 0%/80k |
Upgrade/Cost | 317/400k | 322/400k | 329/400k | N/A | 163/400k | N/A | N/A | N/A |
Speed | 330 | 330 | 330 | 360 | 330 | 360 | 360 | 360 |
Acceleration | 600 | 600 | 600 | 675 | 550 | 675 | 675 | 675 |
Turning | 70 | 70 | 70 | 80 | 60 | 80 | 80 | 80 |
inertia? | yes | yes | no | yes | yes | yes | no | no |
Shields/Regen | 600/60 | 600/60 | 600/60 | 675/60 | 525/60 | 675/60 | 675/60 | 675/60 |
Armor/Regen | 300/8 | 300/8 | 300/8 | 375/20 | 265/6 | 375/20 | 375/20 | 375/20 |
Disabled at Armor % | 10% | 10% | 10% | 10% | 10% | 10% | 10% | 10% |
Max Ion/Deionize | 300/60 | 300/60 | 300/60 | 425/90 | 250/45 | 425/90 | 425/90 | 425/90 |
Total Outfits | 72t | 73t | 75t | 107t | 57t | 108t | 110t | 110t |
Cargo Space | 20t | 20t | 20t | 20t | 20t | 20t | 20t | 20t |
Guns | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 |
Turrets | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
Armament | 2 BioRelay Lasers, 1 BioRelay Laser (30 ammo) | 2 BioRelay Lasers, 1 BioRelay Laser (30 ammo) | 2 BioRelay Lasers, 1 BioRelay Laser (30 ammo) | 2 BioRelay Lasers, 2 BioRelay Lasers (60 ammo), 1 Turreted BioRelay Laser | 1 BioRelay Laser, 1 BioRelay Laser (15 ammo) | 2 BioRelay Lasers, 2 BioRelay Lasers (60 ammo), 1 Turreted BioRelay Laser | 2 BioRelay Lasers, 2 BioRelay Lasers (60 ammo), 1 Turreted BioRelay Laser | 2 BioRelay Lasers, 2 BioRelay Lasers (60 ammo), 1 Turreted BioRelay Laser |
Outfits | 1 Nil'kemorya Jammer | 1 Nil'kemorya Jammer, 1 Cloaking Organ | 1 Nil'kemorya Jammer, 1 Cloaking Organ, 1 Tunneling Organ | 1 Nil'kemorya Jammer | 1 Nil'kemorya Jammer | 1 Nil'kemorya Jammer, 1 Cloaking Organ | 1 Nil'kemorya Jammer, 1 Cloaking Organ, 1 Tunneling Organ | 1 Nil'kemorya Jammer, 1 Cloaking Organ, 1 Tunneling Organ |
Fuel | 1000 (10 jumps) | 1000 (10 jumps) | 1000 (10 jumps) | 1000 (10 jumps) | 1000 (10 jumps) | 1000 (10 jumps) | 1000 (10 jumps) | 1000 (10 jumps) |
Mass | 90t | 90t | 90t | 90t | 90t | 90t | 90t | 90t |
Length | 50m | 50m | 50m | 50m | 50m | 50m | 50m | 50m |
Crew | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 |
Targetable by PD? | No | No | No | No | No | No | No | No |
Jump Speed | 100% | 100% | 125% | 100% | 100% | 100% | 125% | 125% |
Displays Shields/Armor? | Shields only | Shields only | Shields only | Shields only | Shields only | Shields only | Shields only | Shields only |
Cloaks? | AI Ships Cloak During Burst Reload, AI Ships Cloak When Running Away, AI Ships Stay Cloaked Until Near Target, AI Ships Cloak When Attacked | AI Ships Cloak During Burst Reload, AI Ships Cloak When Running Away, AI Ships Stay Cloaked Until Near Target, AI Ships Cloak When Attacked | AI Ships Cloak During Burst Reload, AI Ships Cloak When Running Away, AI Ships Stay Cloaked Until Near Target, AI Ships Cloak When Attacked | AI Ships Cloak During Burst Reload, AI Ships Cloak When Running Away, AI Ships Stay Cloaked Until Near Target, AI Ships Cloak When Attacked | AI Ships Cloak During Burst Reload, AI Ships Cloak When Running Away, AI Ships Stay Cloaked Until Near Target, AI Ships Cloak When Attacked | |||
Fast Jumping? | Can Jump Without Slowing | Can Jump Without Slowing | Can Jump Without Slowing | |||||
Strength | 375 | 375 | 375 | 425 | 375 | 425 | 425 | 425 |
AI Type | 4 - Interceptor | 4 - Interceptor | 4 - Interceptor | 4 - Interceptor | 2 - Brave Trader | 4 - Interceptor | 4 - Interceptor | 4 - Interceptor |
AI Tactics | Ship Swarms, Standoff Tactics | Ship Swarms, Standoff Tactics | Ship Swarms, Standoff Tactics | Ship Swarms, Standoff Tactics | Ship Swarms, Standoff Tactics | Ship Swarms, Standoff Tactics | Ship Swarms, Standoff Tactics | Ship Swarms, Standoff Tactics |
AI Afterburner? | Always | With high CR | With high CR | Always | Always | With high CR | With high CR | With high CR |
Flees when out of ammo? | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
AvailBits | (b279 | b316) & !(b1304 | b324) | (b279 & b1304) & !b324 | (b279 | b316) & b324 | |||||
Appear On | !b1304 | b1304 & !b324 | b324 | !b1304 | b1304 & !b324 | b324 | b324 | |
OnPurchase | b8888 | b8888 | b8888 | b8888 | b8888 | b8888 | b8888 | b8888 |
OnCapture | b8888 | b8888 | b8888 | b8888 | b8888 | b8888 | b8888 | b8888 |
Castes: Kel'ariy • Mu'hari • Nil'kemorya • P'aedt • Tre'pira • Ver'ash Polaris Ships: Manta (v) (i) 250k, Sprite (v) (i) 500k, Striker (v) (i) 1M, Dragon (v) (i) 1.1M, Zephyr (v) (i) 2M, Arachnid (v) (i) 2M, Cambrian (v) (i) 2.5M, Scarab (v) (i) 7M, Raven (v) (i) 10M Polaris Storyline (Preamble • Main Story • Diplomacy Branch • Technology Branch) Polaris Outfits • Polaris Weapons |
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