This is a list of viable Trade Routes in EV Nova. This is the sequel to The Nova Trade Network Guide.
Single trades[]
A single trade is one where there's nothing valuable to carry on the return trip.
Federation[]
Sol[]
This trade route takes no jumps.
Sol | Sol |
---|---|
![]() Europa |
![]() Earth |
Sanddown[]
This trade route takes no jumps.
Sanddown | Sanddown |
---|---|
![]() Kolan |
![]() Kiniké |
Medical Supplies (medium) |
Medical Supplies (high) |
Fomalhaut[]
This trade route takes no jumps.
Fomalhaut | Fomalhaut |
---|---|
![]() Snowmelt |
![]() Gem |
Polaris[]
Tre'pirana[]
This trade route takes no jumps.
Tre'pirana | Tre'pirana |
---|---|
![]() Tre'a Ro |
![]() Tre'ar Vano |
Tri'lipra[]
This trade route takes no jumps.
Tri'lipra | Tri'lipra |
---|---|
![]() Tre'ar Aeberl |
![]() Tre'a He |
Infinity trades[]
An infinity trade is one that involves two points and a profitable trade going both ways.
Federation[]
Kania/Altair[]
This trade route takes 1 jump.
Kania | Altair |
---|---|
![]() Port Kane |
![]() Altia |
Altair | Kania |
---|---|
![]() Altia |
![]() Port Kane |
Fire/Vega[]
This trade route takes 1 jump.
Vega | Fire |
---|---|
![]() Las Vegas |
![]() Lodestone |
Fire | Vega |
---|---|
![]() Lodestone |
![]() Las Vegas |
Lalande 21185/South Manchester[]
This trade route takes 1 jump.
Lalande 21185 | South Manchester |
---|---|
![]() Diva |
![]() Cornwall |
Industrial (low) |
Industrial (medium) |
South Manchester | Lalande 21185 |
---|---|
![]() Cornwall |
![]() Diva |
Food (medium) |
Food (high) |
Kania/Fomalhaut[]
This trade route takes 2 jumps.
Kania | Fomalhaut |
---|---|
![]() Port Kane |
![]() Gem |
Fomalhaut | Kania |
---|---|
![]() Gem |
![]() Port Kane |
Sol/Sirius[]
This trade route takes 2 jumps.
Sol | Sirius |
---|---|
![]() Earth |
![]() Sirius II |
Sirius | Sol |
---|---|
![]() Sirius II |
![]() Earth |
Sol/Tuatha[]
This trade route takes 3 jumps.
Sol | Tuatha |
---|---|
![]() Earth |
![]() New Ireland |
Tuatha | Sol |
---|---|
![]() New Ireland |
![]() Earth |
Porto Rillia/Arcturus[]
This trade route takes 3 jumps.
Porto Rillia | Arcturus |
---|---|
![]() Ryll |
![]() Boral I |
Arcturus | Porto Rillia |
---|---|
![]() Boral I |
![]() Ryll |
Aldebaran/Lesten[]
This trade route takes 3 jumps.
Lesten | Aldebaran |
---|---|
![]() Menin |
![]() Haven |
Aldebaran | Lesten |
---|---|
![]() Haven |
![]() Menin |
Sirius/Sibko[]
This trade route takes 3 jumps.
Sirius | Sibko |
---|---|
![]() Sirius II |
![]() Kerensky |
Sibko | Sirius |
---|---|
![]() Kerensky |
![]() Sirius II |
Enlightenment/Nesre Primus[]
This trade route takes 3 jumps.
Enlightenment | Nesre Primus |
---|---|
![]() Xyon |
![]() New Babylon |
Transfer between planets in system is required.
Nesre Primus | Enlightenment |
---|---|
![]() Georgia |
![]() Kismet |
Fomalhaut/Lotus[]
This trade route takes 4 jumps.
Fomalhaut | Serenity |
---|---|
![]() Gem |
![]() Serenity |
Serenity | Fomalhaut |
---|---|
![]() Serenity |
![]() Gem |
Enlightenment/Rautherion[]
This trade route takes 5 jumps.
Enlightenment | Rautherion |
---|---|
![]() Kismet |
![]() Rauther |
Rautherion | Enlightenment |
---|---|
![]() Rauther |
![]() Kismet |
International[]
Kania/Aria[]
This trade route takes 3 jumps.
Kania | Aria |
---|---|
![]() Port Kane |
![]() Aria |
Aria | Kania |
---|---|
![]() Aria |
![]() Port Kane |
Aurora[]
Dani/Dani Fort[]
This trade route takes 1 jump.
Dani Fort | Dani (system) |
---|---|
![]() Forticus |
![]() Dani |
Dani (system) | Dani Fort |
---|---|
![]() Dani |
![]() Forticus |
Moash/Moash Teckra[]
This trade route takes 1 jump.
Moash (system) | Moash Teckra |
---|---|
![]() Moash |
![]() Feret |
Moash Teckra | Moash (system) |
---|---|
![]() Feret |
![]() Moash |
Vella Jocci/Vella Hevel[]
This trade route takes 1 jump.
Vella Jocci | Vella Hevel |
---|---|
![]() Joccika |
![]() Retsim |
Vella Hevel | Vella Jocci |
---|---|
![]() Retsim |
![]() Joccika |
Vella Jocci/Vella[]
This trade route takes 1 jump.
Vella Jocci | Vella (system) |
---|---|
![]() Joccika |
![]() Vella |
Vella (system) | Vella Jocci |
---|---|
![]() Vella |
![]() Joccika |
Vella Jocci/Vella Cak[]
This trade route takes 2 jumps.
Vella Jocci | Vella Cak |
---|---|
![]() Joccika |
![]() Firebrand |
Vella Cak | Vella Jocci |
---|---|
![]() Firebrand |
![]() Joccika |
Tekel Kymon/Eguit[]
This trade route takes 2 jumps.
Tekel Kymon | Eguit |
---|---|
![]() Kymonthia |
![]() Eguit |
Eguit | Tekel Kymon |
---|---|
![]() Eguit |
![]() Kymonthia |
Eguit/Kipa[]
This trade route takes 3 jumps.
Eguit | Kipa |
---|---|
![]() Eguit |
![]() Houseless |
Eguit | Kipa |
---|---|
![]() Houseless |
![]() Eguit |
Dani/Pimen[]
This trade route takes 3 jumps.
Pimen | Dani (system) |
---|---|
![]() Rimerta |
![]() Dani |
Dani (system) | Pimen |
---|---|
![]() Dani |
![]() Rimerta |
Pimen/Gary[]
This trade route takes 4 jumps.
Pimen | Gary |
---|---|
![]() Rimerta |
![]() Schmoo |
Gary | Pimen |
---|---|
![]() Schmoo |
![]() Rimerta |
Heraan Malo/Futurend[]
This trade route takes 4 jumps.
Heraan Malo | Futurend |
---|---|
![]() Tranquility |
![]() Habilis |
Futurend | Heraan Malo |
---|---|
![]() Habilis |
![]() Tranquility |
Aria/Dani Fort[]
This trade route takes 5 jumps.
Aria | Dani Fort |
---|---|
![]() Aria |
![]() Forticus |
Dani Fort | Aria |
---|---|
![]() Forticus |
![]() Aria |
Aria/Tekel Over[]
This trade route takes 5 jumps.
Aria | Tekel Over |
---|---|
![]() Aria |
![]() Gladius |
Tekel Over | Aria |
---|---|
![]() Gladius |
![]() Aria |
Atar/Dani Fort[]
This trade route takes 5 jumps.
Atar | Dani Fort |
---|---|
![]() Atar |
![]() Forticus |
Dani Fort | Atar |
---|---|
![]() Forticus |
![]() Atar |
Heraan Malo/Olein[]
This trade route takes 6 jumps.
Heraan Malo | Olein |
---|---|
![]() Tranquility |
![]() Olos |
Olein | Heraan Malo |
---|---|
![]() Olos |
![]() Tranquility |
Polaris[]
Ver'ashan[]
This trade route takes no jumps.
Ver'ashan | Ver'ashan |
---|---|
![]() Ver'ar Shan |
![]() Ver'ar Sho |
Ver'ashan | Ver'ashan |
---|---|
![]() Ver'ar Sho |
![]() Ver'ar Shan |
Til'hapin/Tre'minor[]
This trade route takes 2 jumps.
Til'hapin | Tre'minor |
---|---|
![]() Tre'a Se |
![]() Tre'a Ca |
Tre'minor | Til'hapin |
---|---|
![]() Tre'a Ca |
![]() Tre'a Se |
Tre'pirana/Tre'vasar[]
This trade route takes 3 jumps.
Tre'pirana | Tre'vasar |
---|---|
![]() Tre'a Ro |
![]() Tre'ar Illini |
Tre'vasar | Tre'pirana |
---|---|
![]() Tre'ar Illini |
![]() Tre'a Ro |
Til'hapin/Tre'vasar[]
This trade route takes 3 jumps.
Til'hapin | Tre'vasar |
---|---|
![]() Tre'a Se |
![]() Tre'ar Illini |
Tre'vasar | Til'hapin |
---|---|
![]() Tre'ar Illini |
![]() Tre'a Se |
Ver'ashan/P'aedt[]
This trade route takes 4 jumps.
Ver'ashan | P'aedt |
---|---|
![]() Ver'ar Shan |
![]() P'ar Aed |
P'aedt | Ver'ashan |
---|---|
![]() P'ar Aed |
![]() Ver'ar Shan |
Tre'pirana/Til'hapin[]
This trade route takes 5 jumps.
Tre'pirana | Til'hapin |
---|---|
![]() Tre'ar Vano |
![]() Tre'a Se |
Til'hapin | Tre'pirana |
---|---|
![]() Tre'a Se |
![]() Tre'ar Vano |
Triangle trades[]
A triangle trade is one that involves three points.
Federation[]
Kania/Sol[]
This trade route takes 0-2 jumps.
This step takes 2 jumps.
Kania | Sol |
---|---|
![]() Port Kane |
![]() Europa |
This step takes no jumps.
Sol | Sol |
---|---|
![]() Europa |
![]() Earth |
This step takes 2 jumps.
Sol | Kania |
---|---|
![]() Earth |
![]() Port Kane |
Eeniar/Nesre Primus/Porto Rillia[]
This trade route takes 2 jumps.
Eeniar | Nesre Primus |
---|---|
![]() Helen |
![]() New Babylon |
Moving in system to another planet is necessary.
Nesre Primus | Porto Rillia |
---|---|
![]() Georgia |
![]() Ryll |
Porto Rillia | Helen |
---|---|
![]() Ryll |
![]() Helen |
Codehaven/Lesten/Sol/Sirius[]
This step takes 6 jumps.
Codehaven | Lesten |
---|---|
![]() Codec |
![]() Menin |
This step takes 3 jumps to reach Sol, 2 jumps to reach Sirius and 1 jump to return to Codehaven.
Sol | Sirius |
---|---|
![]() Earth |
![]() Sirius II |
Auroran[]
Gecht/Heraan/Heraan Sa[]
Gecht | Heraan (system) |
---|---|
![]() Gecht |
![]() Heraan |
Heraan (system) | Heraan Sa |
---|---|
![]() Heraan |
![]() Latin |
Heraan Sa | Gecht |
---|---|
![]() Latin |
![]() Gecht |
Polaris[]
Ver'ikar/Kel'ariy/Ver'avo[]
This trade route takes 1-2 jumps.
This step takes 1 jump.
Ver'ikar | Kel'ariy |
---|---|
![]() Ver'ar Noriout |
![]() Kel'ar Iy |
This step takes 1 jump.
Kel'ariy | Ver'avo |
---|---|
![]() Kel'ar Iy |
![]() Ver'ar Pised |
This step takes 2 jumps.
Ver'avo | Ver'ikar |
---|---|
![]() Ver'ar Pised |
![]() Ver'ar Noriout |
Hypergate Trades[]
These trades all require hypergate access.
Single trades[]
Nesre Secundus/Moash[]
Nesre Secundus | HYPERJUMP | Moash (system) |
---|---|---|
![]() Pyrogenesis I |
![]() Moash | |
Heraan/Aurora[]
Heraan (system) | HYPERJUMP | Aurora (system) |
---|---|---|
![]() Heraan |
![]() Aurora | |
Heraan/Moash[]
Heraan (system) | HYPERJUMP | Moash (system) |
---|---|---|
![]() Heraan |
![]() Moash | |
Dani/Aurora[]
Dani (system) | HYPERJUMP | Aurora (system) |
---|---|---|
![]() Dani |
![]() Aurora | |
Dani/Tekel[]
Dani (system) | HYPERJUMP | Tekel (system) |
---|---|---|
![]() Dani |
![]() Tekel | |
Infinity trades[]
Kania/Dani[]
Kania | HYPERJUMP | Dani (system) |
---|---|---|
![]() Port Kane |
![]() Dani | |
Dani (system) | HYPERJUMP | Kania |
---|---|---|
![]() Dani |
![]() Port Kane | |
Moash/Vella[]
Moash (system) | HYPERJUMP | Vella (system) |
---|---|---|
![]() Moash |
![]() Vella | |
Vella (system) | HYPERJUMP | Moash (system) |
---|---|---|
![]() Vella |
![]() Moash | |
Square trades[]
Codehaven/Moash/Nesre Primus/Sirius[]
This trade route requires 2 jumps to reach the hypergate.
Codehaven | HYPERJUMPx2 | Moash (system) |
---|---|---|
![]() Codec |
![]() Moash | |
Getting to Nesre Secundus requires a hyperjump, and getting to Sirius requires a jump.
Nesre Secundus | HYPERJUMP | Sirius |
---|---|---|
![]() Pyrogenesis I |
![]() Sirius II | |
Returning to Codehaven requires another jump.
Pentagon trades[]
Tekel Kymon/Vella Jocci/Heraan Sa/Tekel[]
This step requires 2 jumps.
Tekel Kymon | HYPERJUMPx5 | Vella Jocci |
---|---|---|
![]() Kymonthia |
![]() Joccika | |
This step requires 2 jumps.
Vella Jocci | HYPERJUMPx2 | Heraan Sa |
---|---|---|
![]() Joccika |
![]() Etrusca | |
This step requires transferring to a planet in the same system and 1 jump.
Heraan Sa | HYPERJUMPx3 | Tekel (system) |
---|---|---|
![]() Latin |
![]() Tekel | |
Returning to Kymonthia requires 1 jump.