Factional variants of the Valkyrie | |||
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Civilian | Pirate | Rebellion |
The Porsche Valkyrie is a civilian ship in Escape Velocity Nova. The poorly-maintained second-hand model is the best conventional ship that can be purchased for most of the Vell-os Storyline.
"Those in the know (particularly "Hypergate Monthly") have described the Valkyrie as 'the last of the great gas guzzlers.' This trim ship employs ancient liquid-fuelled reaction rockets instead of Thorium-based nuclear engines. For all her ancient design, however, the Valkyrie still looks and moves like a top-of-the-line in-system sports racer. Like the evergreen Porsche Starscreamer before her, the Valkyrie never quite seems to go out of style." ― Buying a Valkyrie
This popular corvette is a favorite of many Independent captains and of Jack Folstam, Night-Master of the Bounty Hunters. In Scandinavian myth the Valkyries appeared on a battlefield to speed deceased warriors away to Valhalla. This Valkyrie certainly has the speed to run a blockade but it's rather slow in hyperspace. Your soldiers will have plenty of time to push up daisies as they wait for their final destination.
In the Rebellion Storyline only, the Valkyrie can be upgraded to the Pirate or Rebel Valkyries through Valkyrie Upgrade outfits.
Stats[]
"«You've got the cargo; I've got the speed,» is the boast of this young rev-head. His Valkyrie is a souped-up version of the ones you saw booting around ten years ago. Still, it's been well-maintained, and it probably performs nearly as well as this young hotshot pretends." ― Hiring a Valkyrie
Class I (#137)[]
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The Valkyrie needs a Missile Weapons License not due to its Rocket Pod, but rather due to a quirk of Federation law and the Valk's unique characteristics as legacy spaceframe causing the Valk itself to be classified as a missile.
Shipyard Variants[]
Stat changes are relative to the stats of the basic model. The basic model is Class I. Most Valkyrie variants have a nonthreatening weapons loadout.
Poorly maintained Second-hand (#371)[]
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Due to the downgraded weapons, no licenses are required for this model of Valkyrie. It is worse than other Valkyries in every way... but the only comparable ship for 200k is the Argosy, against which a degraded Valkyrie wins convincingly in a race but loses in both the durability and hauling tests.
Well maintained Second-hand (#372)[]
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As an escort it's not worth it, though it does lay down an impressive blister of fire. Upgrade it immediately to a Class III if you find it in your fleet and your daily costs will go down! As your personal ship, the statistical increases are slight so the focus should be on the preinstalled outfits. The outfits that it has over the basic Valkyrie would be worth 213.5k new, most of which is the price of the layers of Carbon Fiber.
Wild Variants[]
The following shipvariants are unavailable in the shipyard and must be captured in the field.
Class II (#280)[]
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This shipvariant features a scattering of lightweight yet effective weaponry, greatly improved shield recharge and a modest speed boost but the rotatability of a Terrapin.
Class II #2 (#281)[]
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The faster Class II is found in various fleets and düdes around the galaxy. It's statistically superior to its sibling with greater shielding and best-in-class speed, but no Valkyrie upgrades into it. It won't be winning any fights with purely Light Blasters, though.
Class III (#279)[]
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This is the only Valkyrie shipvariant that came prepared to bring the thunder with thermobaric missiles and as such, has been crowned queen of the furies.
Technical Variants[]
The following shipvariant is unavailable in the shipyard and serves a particular gameplay purpose.
Class I #2 (#399)[]
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With the exception of a lower pricetag (which would only ever affect the resale price for a captured ship), this shipvariant is identical to the basic ship. It appears in two "advanced" düdes for the Pirates and Marauders. b8888 is activated when the player acquires a capable ship, so this shipvariant serves the purpose of filling up the galaxy with more fodder pirates when the player is ready.
Gameplay Analysis[]
"An overall great ship to have, the Valkyrie is perfect for almost any role it needs to play. It's cargo capacity is large enough to allow you to run a few cargo missions at the same time, but it's defenses (and offenses) are good enough to allow you to win in the occasional fight (my girlfriend completed the Auroran storyline in a Valk)." ― EVula Survival Guide
While its advantages such as fighter-lite performance and low price point are laudable, it has many flaws such as high mass (making it unsuited to courier work), a small cargo hold (for a freighter) and limited expansion space for additional weapons.
Images[]
The Civilian Valkyrie was probably made by Dave Williams, but it could also have been a remodel of a Scott Vardy original.
Appearance[]
<ship description>
Ship Spins[]
This ship has 36 frames per set and 3 sets for 108 frames in total. It banks when turning in one direction for a certain amount of time.
- Ship: 48x48
- Engine: 96x96