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Wormhole

A wormhole is a naturally-occurring hypergate that may be used by starships to travel instantaneously between two systems. Wormholes are stable and persistent; many pilots have compiled lists of all known locations. The problem for pilots is that, while the entry location is predictable, the exit point may be at any other wormhole in the galaxy.

Locations[]

Wormholes can be difficult to discover due to their distance from the center of systems. This keeps them from appearing on the radar most of the time. Below is a list of some known wormhole locations, as well as their location within the system. The directions are general, and due to the distances involved, they can be easy to miss.

Federation[]

  • Enlightenment, southeast of system center
  • Obatta, south and slightly east of system center
  • Sol, east of Earth
  • Spica, east and slightly south of system center
  • Procyon, east and slightly north of system center

Rebellion[]

  • Evlei, southeast of system center

Auroran Empire[]

  • Chirt, northwest of system center
  • Heraan, north of system center
  • Hope, north and slightly west of system center
  • Kipa, southwest of system center
  • Nto, north and slightly west of system center
  • Aurora, northwest of the system center

Polaris[]

Wraith[]

  • Hot'A'Tanius, southeast of system center
  • Gan'U'Tornes, southeast of system center
  • Kor'U'Deidt, southwest of system center

Vell'os[]

  • K-003, east and slightly south of system center
  • K-005, east of system center; trying to enter this wormhole yields the error "The radiation levels are too high." It is also invisible, except for ship sensors.
  • Korell, east of system center
  • Telluer, east and slightly north of system center
  • Vellos, north and slightly west of system center

Notes[]

If you have any gameplay tips, hints, or background information relevant to this topic, please post them here.

The random exit factor means that wormholes make useful escape hatches, at least if your pursuer is not particularly persistant, but are not very useful in planning travel routes.

Many pilots use wormholes to easily get into Polaris space, since a wormhole can take you behind the Nil'kemorya defense posts.

See also[]

Escape Velocity Nova
Portal IntroTimelineUniverseShips
Concepts Ory'haraWeavesFrandallHyperspaceArcology
Gameplay Star SystemPlanetSpace StationGalactic MapWormholeHypergates
StarshipShieldsArmorDisabledRecharge
CreditsTradingCommoditiesTrade RoutesBoardingMiningPlanetary Domination
EscortsCombat RatingLegal statusReinforcement fleet
WeaponsWeapon TriggerWeapon TypeWeapon Mount
Mission CargoStoryline Cargo Requirements
Strategy Monty Python Maneuver (how to outrange and destroy pursuing craft) • Not the Nine O'clock News Maneuver (how to evade a blockade to land) • Qaanol maneuver (how to help your escorts do your dirty work) • Close Combat Guide (how to fight in close quarters) • AgGro's New Pilot GuideMaking MoneyMass TrickCommon Abbreviations
History HumanDeimos-Class Colony ShipColonial CouncilArmetisEarth GovernmentThe Creature That Lives In Deep SpaceThose Who Came Before
Outfits Projectile WeaponsBeam WeaponsMissile WeaponsLife UpgradesJammersFuel OutfitsOther Outfits
Development Word of ATMOSWho was involved in making EVN?